.section .rodata
.include "macros.inc"
.include "PR/gbi.inc"
.include "surface_terrains.inc"
.include "special_presets.inc"

.include "levels/bowser_3/texture.s"
.include "levels/bowser_3/falling_platform_1/model.s"
.include "levels/bowser_3/falling_platform_2/model.s"
.include "levels/bowser_3/falling_platform_3/model.s"
.include "levels/bowser_3/falling_platform_4/model.s"
.include "levels/bowser_3/falling_platform_5/model.s"
.include "levels/bowser_3/falling_platform_6/model.s"
.include "levels/bowser_3/falling_platform_7/model.s"
.include "levels/bowser_3/falling_platform_8/model.s"
.include "levels/bowser_3/falling_platform_9/model.s"
.include "levels/bowser_3/falling_platform_10/model.s"
.include "levels/bowser_3/areas/1/1/model.s"
.include "levels/bowser_3/areas/1/bomb_stand/model.s"
.include "levels/bowser_3/areas/1/collision.s"
.include "levels/bowser_3/falling_platform_1/collision.s"
.include "levels/bowser_3/falling_platform_2/collision.s"
.include "levels/bowser_3/falling_platform_3/collision.s"
.include "levels/bowser_3/falling_platform_4/collision.s"
.include "levels/bowser_3/falling_platform_5/collision.s"
.include "levels/bowser_3/falling_platform_6/collision.s"
.include "levels/bowser_3/falling_platform_7/collision.s"
.include "levels/bowser_3/falling_platform_8/collision.s"
.include "levels/bowser_3/falling_platform_9/collision.s"
.include "levels/bowser_3/falling_platform_10/collision.s"
