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https://github.com/HackerN64/HackerOoT.git
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* Add ZAPD hack to deal with extracted/VERSION/ in include paths * Extract assets to extracted/VERSION * Add ZAPD flags to override virtual address / start offset / end offset * Configure offsets for code and overlay assets * Reorganize ZAPD configs * Match gc-eu-mq * Match gc-eu * Remove old asset dirs during distclean * Revert "Remove old asset dirs during distclean" This reverts commit fc8027a75f82289eee7b1822b82663b70789d63f. * make zapd addresses globals int64_t so they can store uint32_t addresses and -1 * slight cleanup extract_assets.py * git subrepo pull --force tools/ZAPD subrepo: subdir: "tools/ZAPD" merged: "0285e11f0" upstream: origin: "https://github.com/zeldaret/ZAPD.git" branch: "master" commit: "0285e11f0" git-subrepo: version: "0.4.6" origin: "git@github.com:ingydotnet/git-subrepo.git" commit: "110b9eb" --------- Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
11 lines
440 B
XML
11 lines
440 B
XML
<Root>
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<File Name="code" OutName="z_fbdemo_wipe1">
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<Array Name="sTransWipeVtx" Count="25" Offset="0x0">
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<Vtx/>
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</Array>
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<Texture Name="sTransWipeTex" OutName="trans_wipe" Format="i4" Width="64" Height="64" Offset="0x190"/>
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<!-- ZAPD isn't finding symbols correctly, instead finding them much later in `code`-->
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<!-- <DList Name="sTransWipeDL" Offset="0x990"/> -->
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</File>
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</Root>
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