Files
HackerOoT/Jenkinsfile
Yanis 20a0613120 Merge zeldaret/main (#106)
* Match retail BSS ordering (#1927)

* Match retail BSS ordering

* Revert moving some global variables to headers

* Adjust block numbers after header changes

* Fix debug build

* Overlay bss ordering

* Fix BSS ordering after header changes

* gc-eu-mq OK

* Implement preprocessor for #pragma increment_block_number

* Transfer usage comment from reencode.sh

* Use temporary directory instead of temporary file

* Move ColChkMassType back

* Player: Document "WaitForPutAway"  (#1936)

* document put away delay

* functions.txt

* add a note on delaying indefinitely

* format

* typo

* delay -> wait for put away

* revert unintended formatting change

* add comment to struct member

* format

* fix functions.txt

* Set up gc-eu and match all code (#1938)

* Set up gc-eu and match all code

* Format

* Mark gc-eu-mq as WIP until it builds OK

* Move original/MQ map mark data to separate files

* Add #includes to .inc.c files to help out VS Code

* Use #if in spec instead of .inc.c files

* Delete disassembly data for gc-eu-mq (#1942)

* Player Docs: "sUpperBodyIsBusy" (#1944)

* document upperbodybusy

* change wording for comment and rename upperanimblendweight

* format

* review

* Fix miscategorized scenes (#1946)

* Fix miscategorized scenes

* Sort includes

* Player Docs: Action Interrupt (#1947)

* document action interrupt

* format

* new function comment

* format

* add a note about items

* format

* Add gc-eu-mq to CI (#1943)

* Add gc-eu-mq to CI

* Give up on scripting

* Revert quotes changes

* Player Docs: Name some high level update calls (#1593)

* name some low hanging fruit

* revert burn and shock, doing in seperate pr

* add some function comments

* yaw func

* adjust comment

* some review

* unname UpdateZTarget

* Player_DetectRumbleSecrets

* fix dive do action name

* Player Docs: Control stick buffers (#1945)

* name vars and add enum

* name some spin attack stuff

* fix right and left

* forward/backward

* format

* fix retail bss

* sControlStickWorldYaw

* Force string.o to be in boot for gcc builds (#1948)

In retail builds, memcpy is linked in code, not boot, but GCC likes to call memcpy when copying structs so currently GCC builds immediately crash in __osInitialize_common.

* Rename yDistToWater -> depthInWater (#1950)

* Rename yDistToWater -> yDistUnderWater

* yDistUnderWater -> depthInWater

* Check baserom hash before decompression (#1952)

* Remove Cygwin support (#1951)

* update installation docs

* setup fixes

* tabs

---------

Co-authored-by: cadmic <cadmic24@gmail.com>
Co-authored-by: fig02 <fig02srl@gmail.com>
2024-05-10 18:21:07 +02:00

116 lines
3.4 KiB
Groovy

pipeline {
agent {
label 'oot'
}
stages {
stage('Check formatting (full)') {
when {
branch 'main'
}
steps {
echo 'Checking formatting on all files...'
sh 'python3 tools/check_format.py'
}
}
stage('Check formatting (modified)') {
when {
not {
branch 'main'
}
}
steps {
echo 'Checking formatting on modified files...'
sh 'python3 tools/check_format.py --verbose --compare-to origin/main'
}
}
stage('Setup gc-eu-mq-dbg') {
steps {
sh 'cp /usr/local/etc/roms/oot-gc-eu-mq-dbg.z64 baseroms/gc-eu-mq-dbg/baserom.z64'
sh 'make -j setup'
}
}
stage('Build gc-eu-mq-dbg (qemu-irix)') {
when {
branch 'main'
}
steps {
sh 'make -j ORIG_COMPILER=1'
}
}
stage('Build gc-eu-mq-dbg') {
when {
not {
branch 'main'
}
}
steps {
sh 'make -j RUN_CC_CHECK=0'
}
}
stage('Setup gc-eu-mq') {
steps {
sh 'cp /usr/local/etc/roms/oot-gc-eu-mq.z64 baseroms/gc-eu-mq/baserom.z64'
sh 'make -j setup VERSION=gc-eu-mq'
}
}
stage('Build gc-eu-mq (qemu-irix)') {
when {
branch 'main'
}
steps {
sh 'make -j VERSION=gc-eu-mq ORIG_COMPILER=1'
}
}
stage('Build gc-eu-mq') {
when {
not {
branch 'main'
}
}
steps {
sh 'make -j VERSION=gc-eu-mq RUN_CC_CHECK=0'
}
}
stage('Report Progress') {
when {
branch 'main'
}
steps {
sh 'mkdir reports'
sh 'python3 progress.py csv >> reports/progress-oot-nonmatching.csv'
sh 'python3 progress.py csv -m >> reports/progress-oot-matching.csv'
sh 'python3 progress.py shield-json > reports/progress-oot-shield.json'
stash includes: 'reports/*', name: 'reports'
}
}
stage('Update Progress') {
when {
branch 'main'
}
agent {
label 'zeldaret_website'
}
steps {
unstash 'reports'
sh 'cat reports/progress-oot-nonmatching.csv >> /var/www/zelda64.dev/assets/csv/progress-oot-nonmatching.csv'
sh 'cat reports/progress-oot-matching.csv >> /var/www/zelda64.dev/assets/csv/progress-oot-matching.csv'
sh 'cat reports/progress-oot-shield.json > /var/www/zelda64.dev/assets/csv/progress-oot-shield.json'
}
}
}
post {
always {
echo "Finished, deleting directory."
deleteDir()
}
cleanup {
echo "Clean up in post."
cleanWs(cleanWhenNotBuilt: false,
deleteDirs: true,
disableDeferredWipeout: true,
notFailBuild: true)
}
}
}