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19 lines
341 B
C
19 lines
341 B
C
#ifndef MAIN_H
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#define MAIN_H
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#include "ultra64.h"
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extern s32 gScreenWidth;
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extern s32 gScreenHeight;
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extern u32 gSystemHeapSize;
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/**
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* This variable being 1 indicates that the game is running on console
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* or an extremely accurate emulator that can be affected by RDP lag.
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*/
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extern u8 gRDPTimingsExist;
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void Main(void* arg);
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#endif
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