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* makefile changes * minor 'if's cleanup * changed version to ntsc-1.2 and removed hackeroot-mq * fixed some build issues * format files * fix boot issues * remove mod_assets system * add f3dex2 offsets for ntsc 1.0, 1.1 and 1.2 * update F3DEX3 * format * make adjustements * post-merge fixes * remove settings.json from tracking * temp delete c_cpp_properties.json * hopefully fix .vscode oddities * fixed sym_info * fix build issues * fixed profiler issues Co-authored by: Thar0 <17233964+Thar0@users.noreply.github.com> * format + don't format example scene sources * proper f3dex3 patches folders --------- Co-authored-by: Yanis42 <35189056+Yanis42@users.noreply.github.com>
22 lines
585 B
C
22 lines
585 B
C
#ifndef COMPRESSION_H
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#define COMPRESSION_H
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#include "ultra64.h"
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#include "z64dma.h"
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#include "config.h"
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#if COMPRESS_YAZ
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void* Yaz0_FirstDMA(void);
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void* Yaz0_NextDMA(u8* curSrcPos);
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void Yaz0_DecompressImpl(u8* src, u8* dst);
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void Yaz0_Decompress(uintptr_t romStart, u8* dst, size_t size);
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#elif COMPRESS_GZIP
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void gzip_decompress(uintptr_t romStart, u8* dst, size_t size);
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#elif COMPRESS_LZO
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void LZO_Decompress(unsigned int pstart, unsigned char* op, unsigned int sz);
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#elif COMPRESS_APLIB
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void Aplib_Decompress(unsigned rom, unsigned char* dst, unsigned compSz);
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#endif
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#endif
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