mirror of
https://github.com/HackerN64/HackerOoT.git
synced 2026-01-21 10:37:37 -08:00
* makefile changes * minor 'if's cleanup * changed version to ntsc-1.2 and removed hackeroot-mq * fixed some build issues * format files * fix boot issues * remove mod_assets system * add f3dex2 offsets for ntsc 1.0, 1.1 and 1.2 * update F3DEX3 * format * make adjustements * post-merge fixes * remove settings.json from tracking * temp delete c_cpp_properties.json * hopefully fix .vscode oddities * fixed sym_info * fix build issues * fixed profiler issues Co-authored by: Thar0 <17233964+Thar0@users.noreply.github.com> * format + don't format example scene sources * proper f3dex3 patches folders --------- Co-authored-by: Yanis42 <35189056+Yanis42@users.noreply.github.com>
986 lines
40 KiB
Makefile
986 lines
40 KiB
Makefile
MAKEFLAGS += --no-builtin-rules --no-print-directory
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# Ensure the build fails if a piped command fails
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SHELL = /usr/bin/env bash
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.SHELLFLAGS = -o pipefail -c
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#### Build options ####
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# Build options can be changed by modifying them below, or by appending 'SETTING=value' to all 'make' commands
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# (e.g. 'make setup VERSION=ntsc-1.0' and 'make VERSION=ntsc-1.0' to build the NTSC 1.0 version).
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# Alternatively, you can create a file called .make_options.mk (gitignored by default) and add 'SETTING=value'
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# there to avoid modifying the Makefile directly.
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-include .make_options.mk
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COMPILER ?= gcc
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# Target game version. Ensure the corresponding input ROM is placed in baseroms/$(VERSION)/baserom.z64.
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# Currently the following versions are supported:
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# ntsc-1.0 N64 NTSC 1.0 (Japan/US depending on REGION)
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# ntsc-1.1 N64 NTSC 1.1 (Japan/US depending on REGION)
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# pal-1.0 N64 PAL 1.0 (Europe)
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# ntsc-1.2 N64 NTSC 1.2 (Japan/US depending on REGION)
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# pal-1.1 N64 PAL 1.1 (Europe)
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# gc-jp GameCube Japan
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# gc-jp-mq GameCube Japan Master Quest
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# gc-us GameCube US
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# gc-us-mq GameCube US Master Quest
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# gc-eu-mq-dbg GameCube Europe/PAL Master Quest Debug (default)
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# gc-eu GameCube Europe/PAL
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# gc-eu-mq GameCube Europe/PAL Master Quest
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# gc-jp-ce GameCube Japan (Collector's Edition disc)
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# ique-cn iQue Player (Simplified Chinese)
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VERSION ?= ntsc-1.2
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# Number of threads to extract and compress with.
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N_THREADS ?= $(shell nproc)
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# If DEBUG_OBJECTS is 1, produce additional debugging files such as objdump output or raw binaries for assets
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DEBUG_OBJECTS ?= 0
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# Set prefix to mips binutils binaries (mips-linux-gnu-ld => 'mips-linux-gnu-') - Change at your own risk!
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# In nearly all cases, not having 'mips-linux-gnu-*' binaries on the PATH indicates missing dependencies.
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MIPS_BINUTILS_PREFIX ?= mips-linux-gnu-
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# Emulator w/ flags for 'make run'.
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N64_EMULATOR ?=
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# Set to override game region in the ROM header (options: JP, US, EU). This can be used to build a fake US version
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# of the debug ROM for better emulator compatibility, or to build US versions of NTSC N64 ROMs.
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REGION ?= US
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# Set to enable debug features regardless of ROM version.
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# Note that by enabling debug features on non-debug ROM versions, some debug ROM specific assets will not be included.
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# This means the debug test scenes and some debug graphics in the elf_msg actors will not work as expected.
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# This may also be used to disable debug features on debug ROMs by setting DEBUG_FEATURES to 0
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DEBUG_FEATURES ?= 1
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# Version-specific settings
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REGIONAL_CHECKSUM := 0
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ifeq ($(VERSION),ntsc-1.0)
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REGIONAL_CHECKSUM := 1
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REGION ?= JP
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PLATFORM := N64
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DEBUG_FEATURES ?= 0
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BUILD_CREATOR := zelda@srd44
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BUILD_DATE := 98-10-21
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BUILD_TIME := 04:56:31
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REVISION := 0
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else ifeq ($(VERSION),ntsc-1.1)
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REGIONAL_CHECKSUM := 1
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REGION ?= JP
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PLATFORM := N64
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DEBUG_FEATURES ?= 0
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BUILD_CREATOR := zelda@srd44
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BUILD_DATE := 98-10-26
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BUILD_TIME := 10:58:45
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REVISION := 1
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else ifeq ($(VERSION),pal-1.0)
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REGION ?= EU
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PLATFORM := N64
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DEBUG_FEATURES ?= 0
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BUILD_CREATOR := zelda@srd44
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BUILD_DATE := 98-11-10
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BUILD_TIME := 14:34:22
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REVISION := 0
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else ifeq ($(VERSION),ntsc-1.2)
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REGIONAL_CHECKSUM := 1
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REGION ?= JP
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PLATFORM := N64
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DEBUG_FEATURES ?= 0
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BUILD_CREATOR := zelda@srd44
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BUILD_DATE := 98-11-12
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BUILD_TIME := 18:17:03
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REVISION := 2
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else ifeq ($(VERSION),pal-1.1)
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REGION ?= EU
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PLATFORM := N64
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DEBUG_FEATURES ?= 0
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BUILD_CREATOR := zelda@srd44
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BUILD_DATE := 98-11-18
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BUILD_TIME := 17:36:49
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REVISION := 1
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else ifeq ($(VERSION),gc-jp)
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REGION ?= JP
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PLATFORM := GC
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DEBUG_FEATURES ?= 0
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BUILD_CREATOR := zelda@srd022j
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BUILD_DATE := 02-10-29
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BUILD_TIME := 23:49:53
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REVISION := 15
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else ifeq ($(VERSION),gc-jp-mq)
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REGION ?= JP
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PLATFORM := GC
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DEBUG_FEATURES ?= 0
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BUILD_CREATOR := zelda@srd022j
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BUILD_DATE := 02-10-30
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BUILD_TIME := 00:15:15
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REVISION := 15
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else ifeq ($(VERSION),gc-us)
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REGION ?= US
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PLATFORM := GC
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DEBUG_FEATURES ?= 0
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BUILD_CREATOR := zelda@srd022j
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BUILD_DATE := 02-12-19
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BUILD_TIME := 13:28:09
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REVISION := 15
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else ifeq ($(VERSION),gc-us-mq)
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REGION ?= US
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PLATFORM := GC
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DEBUG_FEATURES ?= 0
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BUILD_CREATOR := zelda@srd022j
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BUILD_DATE := 02-12-19
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BUILD_TIME := 14:05:42
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REVISION := 15
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else ifeq ($(VERSION),gc-eu-mq-dbg)
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REGION ?= EU
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PLATFORM := GC
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DEBUG_FEATURES ?= 1
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BUILD_CREATOR := zelda@srd022j
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BUILD_DATE := 03-02-21
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BUILD_TIME := 00:16:31
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REVISION := 15
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else ifeq ($(VERSION),gc-eu)
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REGION ?= EU
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PLATFORM := GC
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DEBUG_FEATURES ?= 0
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BUILD_CREATOR := zelda@srd022j
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BUILD_DATE := 03-02-21
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BUILD_TIME := 20:12:23
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REVISION := 15
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else ifeq ($(VERSION),gc-eu-mq)
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REGION ?= EU
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PLATFORM := GC
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DEBUG_FEATURES ?= 0
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BUILD_CREATOR := zelda@srd022j
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BUILD_DATE := 03-02-21
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BUILD_TIME := 20:37:19
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REVISION := 15
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else ifeq ($(VERSION),gc-jp-ce)
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REGION ?= JP
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PLATFORM := GC
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DEBUG := 0
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DEBUG_FEATURES ?= 0
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BUILD_CREATOR := zelda@srd022j
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BUILD_DATE := 03-10-08
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BUILD_TIME := 21:53:00
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REVISION := 15
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else ifeq ($(VERSION),ique-cn)
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REGION ?= US
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PLATFORM := IQUE
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DEBUG_FEATURES ?= 0
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BUILD_CREATOR := build@toad.routefree.com
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BUILD_DATE := 03-10-22
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BUILD_TIME := 16:23:19
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REVISION := 0
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else
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$(error Unsupported version $(VERSION))
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endif
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CFLAGS ?=
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CPPFLAGS ?=
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CFLAGS_IDO ?=
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CPP_DEFINES ?=
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# Add HackerOoT options
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-include .make_hackeroot.mk
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ifeq ($(COMPILER),gcc)
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CPP_DEFINES += -DCOMPILER_GCC -DNON_MATCHING -DAVOID_UB -std=gnu11
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else
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$(error Unsupported compiler. Please use gcc as the COMPILER variable.)
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endif
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PROJECT_DIR := $(dir $(realpath $(firstword $(MAKEFILE_LIST))))
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BUILD_DIR := build/$(VERSION)
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EXPECTED_DIR := expected/$(BUILD_DIR)
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BASEROM_DIR := baseroms/$(VERSION)
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EXTRACTED_DIR := extracted/$(VERSION)
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VENV := .venv
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MAKE = make
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ifeq ($(PLATFORM),N64)
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CPP_DEFINES += -DPLATFORM_N64=1 -DPLATFORM_GC=0 -DPLATFORM_IQUE=0
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LIBULTRA_VERSION := I
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LIBULTRA_PATCH := 1
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else ifeq ($(PLATFORM),GC)
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CPP_DEFINES += -DPLATFORM_N64=0 -DPLATFORM_GC=1 -DPLATFORM_IQUE=0
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LIBULTRA_VERSION := L
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LIBULTRA_PATCH := 0
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else ifeq ($(PLATFORM),IQUE)
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CPP_DEFINES += -DPLATFORM_N64=0 -DPLATFORM_GC=0 -DPLATFORM_IQUE=1
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LIBULTRA_VERSION := L
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LIBULTRA_PATCH := 0
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else
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$(error Unsupported platform $(PLATFORM))
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endif
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# Converts e.g. ntsc-1.0 to NTSC_1_0
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VERSION_MACRO := $(shell echo $(VERSION) | tr a-z-. A-Z__)
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CPP_DEFINES += -DOOT_VERSION=$(VERSION_MACRO) -DOOT_REVISION=$(REVISION)
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CPP_DEFINES += -DOOT_REGION=REGION_$(REGION)
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CPP_DEFINES += -DLIBULTRA_VERSION=LIBULTRA_VERSION_$(LIBULTRA_VERSION)
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CPP_DEFINES += -DLIBULTRA_PATCH=$(LIBULTRA_PATCH)
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ifeq ($(PLATFORM),IQUE)
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CPP_DEFINES += -DBBPLAYER
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endif
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# Optimization flags
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OPTFLAGS := -Os
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ifeq ($(DEBUG_FEATURES),1)
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CPP_DEFINES += -DDEBUG_FEATURES=1
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OPTFLAGS += -ggdb3
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else
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CPP_DEFINES += -DNDEBUG -DDEBUG_FEATURES=0
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OPTFLAGS += -g3
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endif
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ASOPTFLAGS := -O1
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OPTFLAGS += -ffast-math -fno-unsafe-math-optimizations
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ifeq ($(OS),Windows_NT)
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DETECTED_OS=windows
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else
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UNAME_S := $(shell uname -s)
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ifeq ($(UNAME_S),Linux)
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DETECTED_OS=linux
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endif
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ifeq ($(UNAME_S),Darwin)
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DETECTED_OS=macos
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MAKE=gmake
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endif
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endif
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#### Tools ####
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ifneq ($(shell type $(MIPS_BINUTILS_PREFIX)ld >/dev/null 2>/dev/null; echo $$?), 0)
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$(error Unable to find $(MIPS_BINUTILS_PREFIX)ld. Please install or build MIPS binutils, commonly mips-linux-gnu. (or set MIPS_BINUTILS_PREFIX if your MIPS binutils install uses another prefix))
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endif
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# Detect compiler and set variables appropriately.
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ifeq ($(COMPILER),gcc)
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CC := $(MIPS_BINUTILS_PREFIX)gcc
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CCAS := $(CC) -x assembler-with-cpp
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else
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$(error Unsupported compiler. Please use gcc as the COMPILER variable.)
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endif
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# EGCS Compiler
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EGCS_PREFIX := tools/egcs/$(DETECTED_OS)/
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EGCS_CC := $(EGCS_PREFIX)gcc -B $(EGCS_PREFIX)
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EGCS_CCAS := $(EGCS_CC) -x assembler-with-cpp
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AS := $(MIPS_BINUTILS_PREFIX)as
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LD := $(MIPS_BINUTILS_PREFIX)ld
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OBJCOPY := $(MIPS_BINUTILS_PREFIX)objcopy
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OBJDUMP := $(MIPS_BINUTILS_PREFIX)objdump
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NM := $(MIPS_BINUTILS_PREFIX)nm
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STRIP := $(MIPS_BINUTILS_PREFIX)strip
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# Command prefix to preprocess a file before running the compiler
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PREPROCESS :=
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# Command to patch certain object files after they are built
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POSTPROCESS_OBJ := @:
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# The default iconv on macOS has some differences from GNU iconv, so we use the Homebrew version instead
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ifeq ($(UNAME_S),Darwin)
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ICONV := $(shell brew --prefix)/opt/libiconv/bin/iconv
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else
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ICONV := iconv
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endif
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INC := -Iinclude -Iinclude/libc -Isrc -I$(BUILD_DIR) -I. -I$(EXTRACTED_DIR)
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# Check code syntax with host compiler
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CHECK_WARNINGS := -Wall -Wextra -Wno-format-security -Wno-unknown-pragmas -Wno-unused-parameter -Wno-unused-variable -Wno-missing-braces
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CHECK_WARNINGS += -Werror=implicit-int -Werror=implicit-function-declaration -Werror=int-conversion -Werror=incompatible-pointer-types
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# The `cpp` command behaves differently on macOS (it behaves as if
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# `-traditional-cpp` was passed) so we use `gcc -E` instead.
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CPP := gcc -E
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MKLDSCRIPT := tools/mkldscript
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MKDMADATA := tools/mkdmadata
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ELF2ROM := tools/elf2rom
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BIN2C := tools/bin2c
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N64TEXCONV := tools/assets/n64texconv/n64texconv
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FADO := tools/fado/fado.elf
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PYTHON ?= $(VENV)/bin/python3
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# Command to replace $(BUILD_DIR) and $(F3DEX3_DIR) in some files with the build path.
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# We can't use the C preprocessor for this because it won't substitute inside string literals.
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BUILD_DIR_REPLACE := sed -e 's|$$(BUILD_DIR)|$(BUILD_DIR)|g' | sed -e 's|$$(F3DEX3_DIR)|$(F3DEX3_DIR)|g'
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# Audio tools
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SAMPLECONV := tools/audio/sampleconv/sampleconv
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SBC := tools/audio/sbc
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SFC := tools/audio/sfc
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SFPATCH := tools/audio/sfpatch
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ATBLGEN := tools/audio/atblgen
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AFILE_SIZES := tools/audio/afile_sizes
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# We want linemarkers in sequence assembly files for better assembler error messages
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SEQ_CPP := $(CPP) -x assembler-with-cpp -fno-dollars-in-identifiers
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SEQ_CPPFLAGS := -D_LANGUAGE_ASEQ -DMML_VERSION=MML_VERSION_OOT $(CPP_DEFINES) -I include -I include/audio -I include/tables/sfx -I $(BUILD_DIR)/assets/audio/soundfonts
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SBCFLAGS := --matching
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SFCFLAGS := --matching
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CFLAGS += $(CPP_DEFINES)
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CPPFLAGS += $(CPP_DEFINES)
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CFLAGS_IDO += $(CPP_DEFINES)
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# Extra debugging steps
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ifeq ($(DEBUG_OBJECTS),1)
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OBJDUMP_CMD = @$(OBJDUMP) $(OBJDUMP_FLAGS) $@ > $(@:.o=.s)
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OBJCOPY_CMD = @$(OBJCOPY) -O binary $@ $(@:.o=.bin)
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else
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OBJDUMP_CMD = @:
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OBJCOPY_CMD = @:
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endif
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GBI_DEFINES := -DF3DEX_GBI_2
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ifneq ($(PLATFORM),N64)
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GBI_DEFINES += -DF3DEX_GBI_PL -DGBI_DOWHILE
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endif
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ifeq ($(DEBUG_FEATURES),1)
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GBI_DEFINES += -DGBI_DEBUG
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endif
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CPPFLAGS += -P -xc -fno-dollars-in-identifiers $(CPP_DEFINES)
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ASFLAGS += -march=vr4300 -32 -no-pad-sections -Iinclude -I$(EXTRACTED_DIR)
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ifeq ($(COMPILER),gcc)
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CFLAGS += $(CPP_DEFINES) $(GBI_DEFINES) -G 0 -nostdinc -MD $(INC) -march=vr4300 -mfix4300 -mabi=32 -mno-abicalls -mdivide-breaks -fno-PIC -fno-common -ffreestanding -funsigned-char -fbuiltin -fno-builtin-sinf -fno-builtin-cosf $(CHECK_WARNINGS)
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CCASFLAGS += $(CPP_DEFINES) $(GBI_DEFINES) -G 0 -nostdinc -MD $(INC) -march=vr4300 -mfix4300 -mabi=32 -mno-abicalls -fno-PIC -fno-common -Wa,-no-pad-sections
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MIPS_VERSION := -mips3
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CC_CHECK = @:
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endif
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OBJDUMP_FLAGS := -d -r -z -Mreg-names=32
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#### Files ####
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# ROM image
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ROM := $(BUILD_DIR)/hackeroot-$(VERSION).z64
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ROMC := $(ROM:.z64=-compressed-$(COMPRESSION).z64)
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ELF := $(ROM:.z64=.elf)
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MAP := $(ROM:.z64=.map)
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LDSCRIPT := $(ROM:.z64=.ld)
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# description of ROM segments
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SPEC := spec/spec
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SPEC_INCLUDES := $(wildcard spec/*.inc)
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# HackerOoT files
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WAD := $(ROM:.z64=.wad)
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ISO := $(ROM:.z64=.iso)
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BPS := $(ROM:.z64=.bps)
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UCODE_PATCHES := $(wildcard $(F3DEX3_DIR)/*.bps)
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UCODE_FILES := $(foreach f,$(UCODE_PATCHES:.bps=),$f)
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UCODE_O_FILES := $(foreach f,$(UCODE_FILES),$(BUILD_DIR)/$f.o)
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SRC_DIRS := $(shell find src -type d)
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UNDECOMPILED_DATA_DIRS := $(shell find data -type d)
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ifneq ($(wildcard $(EXTRACTED_DIR)/assets/audio),)
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SAMPLE_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/samples -type d)
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SAMPLEBANK_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/samplebanks -type d)
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SOUNDFONT_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/soundfonts -type d)
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SEQUENCE_EXTRACT_DIRS := $(shell find $(EXTRACTED_DIR)/assets/audio/sequences -type d)
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else
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SAMPLE_EXTRACT_DIRS :=
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SAMPLEBANK_EXTRACT_DIRS :=
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SOUNDFONT_EXTRACT_DIRS :=
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SEQUENCE_EXTRACT_DIRS :=
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endif
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ifneq ($(wildcard assets/audio/samples),)
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SAMPLE_DIRS := $(shell find assets/audio/samples -type d)
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else
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SAMPLE_DIRS :=
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endif
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ifneq ($(wildcard assets/audio/samplebanks),)
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SAMPLEBANK_DIRS := $(shell find assets/audio/samplebanks -type d)
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else
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SAMPLEBANK_DIRS :=
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endif
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ifneq ($(wildcard assets/audio/soundfonts),)
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SOUNDFONT_DIRS := $(shell find assets/audio/soundfonts -type d)
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else
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SOUNDFONT_DIRS :=
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endif
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ifneq ($(wildcard assets/audio/sequences),)
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SEQUENCE_DIRS := $(shell find assets/audio/sequences -type d)
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else
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SEQUENCE_DIRS :=
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endif
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SAMPLE_FILES := $(foreach dir,$(SAMPLE_DIRS),$(wildcard $(dir)/*.wav))
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SAMPLE_EXTRACT_FILES := $(foreach dir,$(SAMPLE_EXTRACT_DIRS),$(wildcard $(dir)/*.wav))
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AIFC_FILES := $(foreach f,$(SAMPLE_FILES),$(BUILD_DIR)/$(f:.wav=.aifc)) $(foreach f,$(SAMPLE_EXTRACT_FILES:.wav=.aifc),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%))
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SAMPLEBANK_XMLS := $(foreach dir,$(SAMPLEBANK_DIRS),$(wildcard $(dir)/*.xml))
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SAMPLEBANK_EXTRACT_XMLS := $(foreach dir,$(SAMPLEBANK_EXTRACT_DIRS),$(wildcard $(dir)/*.xml))
|
|
SAMPLEBANK_BUILD_XMLS := $(foreach f,$(SAMPLEBANK_XMLS),$(BUILD_DIR)/$f) $(foreach f,$(SAMPLEBANK_EXTRACT_XMLS),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%))
|
|
SAMPLEBANK_O_FILES := $(foreach f,$(SAMPLEBANK_BUILD_XMLS),$(f:.xml=.o))
|
|
SAMPLEBANK_DEP_FILES := $(foreach f,$(SAMPLEBANK_O_FILES),$(f:.o=.d))
|
|
|
|
SOUNDFONT_XMLS := $(foreach dir,$(SOUNDFONT_DIRS),$(wildcard $(dir)/*.xml))
|
|
SOUNDFONT_EXTRACT_XMLS := $(foreach dir,$(SOUNDFONT_EXTRACT_DIRS),$(wildcard $(dir)/*.xml))
|
|
SOUNDFONT_BUILD_XMLS := $(foreach f,$(SOUNDFONT_XMLS),$(BUILD_DIR)/$f) $(foreach f,$(SOUNDFONT_EXTRACT_XMLS),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%))
|
|
SOUNDFONT_O_FILES := $(foreach f,$(SOUNDFONT_BUILD_XMLS),$(f:.xml=.o))
|
|
SOUNDFONT_HEADERS := $(foreach f,$(SOUNDFONT_BUILD_XMLS),$(f:.xml=.h))
|
|
SOUNDFONT_DEP_FILES := $(foreach f,$(SOUNDFONT_O_FILES),$(f:.o=.c.d))
|
|
|
|
SEQUENCE_FILES := $(foreach dir,$(SEQUENCE_DIRS),$(wildcard $(dir)/*.seq))
|
|
SEQUENCE_EXTRACT_FILES := $(foreach dir,$(SEQUENCE_EXTRACT_DIRS),$(wildcard $(dir)/*.seq))
|
|
SEQUENCE_O_FILES := $(foreach f,$(SEQUENCE_FILES),$(BUILD_DIR)/$(f:.seq=.o)) $(foreach f,$(SEQUENCE_EXTRACT_FILES:.seq=.o),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%))
|
|
SEQUENCE_DEP_FILES := $(foreach f,$(SEQUENCE_O_FILES),$(f:.o=.d))
|
|
|
|
SEQUENCE_TABLE := include/tables/sequence_table.h
|
|
|
|
# create extracted directory
|
|
$(shell mkdir -p $(EXTRACTED_DIR))
|
|
|
|
ifneq ($(wildcard $(EXTRACTED_DIR)/assets),)
|
|
ASSET_BIN_DIRS_EXTRACTED := $(shell find $(EXTRACTED_DIR)/assets -type d)
|
|
else
|
|
ASSET_BIN_DIRS_EXTRACTED :=
|
|
endif
|
|
ASSET_BIN_DIRS_COMMITTED := $(shell find assets -type d -not -path "assets/xml*" -not -path "assets/audio*" -not -path assets/text)
|
|
ASSET_BIN_DIRS := $(ASSET_BIN_DIRS_EXTRACTED) $(ASSET_BIN_DIRS_COMMITTED)
|
|
|
|
ASSET_FILES_BIN_EXTRACTED := $(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.bin))
|
|
ASSET_FILES_BIN_COMMITTED := $(foreach dir,$(ASSET_BIN_DIRS_COMMITTED),$(wildcard $(dir)/*.bin))
|
|
ASSET_FILES_OUT := $(foreach f,$(ASSET_FILES_BIN_EXTRACTED:.bin=.bin.inc.c),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \
|
|
$(foreach f,$(ASSET_FILES_BIN_COMMITTED:.bin=.bin.inc.c),$(BUILD_DIR)/$f)
|
|
|
|
# Find all .o files included in the spec
|
|
SPEC_O_FILES := $(shell $(CPP) $(CPPFLAGS) -I. $(SPEC) | $(BUILD_DIR_REPLACE) | sed -n -E 's/^[ \t]*include[ \t]*"([a-zA-Z0-9/_.-]+\.o)"/\1/p')
|
|
|
|
# Split out reloc files
|
|
O_FILES := $(filter-out %_reloc.o,$(SPEC_O_FILES))
|
|
OVL_RELOC_FILES := $(filter %_reloc.o,$(SPEC_O_FILES))
|
|
|
|
UCODE_PATCHES := $(wildcard $(F3DEX3_DIR)/*.bps)
|
|
UCODE_FILES := $(foreach f,$(UCODE_PATCHES:.bps=),$f)
|
|
UCODE_O_FILES := $(foreach f,$(UCODE_FILES),$(BUILD_DIR)/$f.o)
|
|
|
|
# Automatic dependency files
|
|
# (Only asm_processor dependencies and reloc dependencies are handled for now)
|
|
DEP_FILES := $(O_FILES:.o=.d) $(O_FILES:.o=.asmproc.d) $(OVL_RELOC_FILES:.o=.d) $(BUILD_DIR)/spec.d
|
|
|
|
TEXTURE_FILES_PNG_EXTRACTED := $(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.png))
|
|
TEXTURE_FILES_PNG_COMMITTED := $(foreach dir,$(ASSET_BIN_DIRS_COMMITTED),$(wildcard $(dir)/*.png))
|
|
TEXTURE_FILES_JPG_EXTRACTED := $(foreach dir,$(ASSET_BIN_DIRS_EXTRACTED),$(wildcard $(dir)/*.jpg))
|
|
TEXTURE_FILES_JPG_COMMITTED := $(foreach dir,$(ASSET_BIN_DIRS_COMMITTED),$(wildcard $(dir)/*.jpg))
|
|
TEXTURE_FILES_OUT := $(foreach f,$(TEXTURE_FILES_PNG_EXTRACTED:.png=.inc.c),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \
|
|
$(foreach f,$(TEXTURE_FILES_PNG_COMMITTED:.png=.inc.c),$(BUILD_DIR)/$f) \
|
|
$(foreach f,$(TEXTURE_FILES_JPG_EXTRACTED:.jpg=.jpg.inc.c),$(f:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)) \
|
|
$(foreach f,$(TEXTURE_FILES_JPG_COMMITTED:.jpg=.jpg.inc.c),$(BUILD_DIR)/$f)
|
|
|
|
# create build directories
|
|
$(shell mkdir -p $(BUILD_DIR)/baserom \
|
|
$(BUILD_DIR)/assets/text \
|
|
$(BUILD_DIR)/linker_scripts)
|
|
$(shell mkdir -p $(foreach dir, \
|
|
$(SRC_DIRS) \
|
|
$(UNDECOMPILED_DATA_DIRS) \
|
|
$(SAMPLE_DIRS) \
|
|
$(SAMPLEBANK_DIRS) \
|
|
$(SOUNDFONT_DIRS) \
|
|
$(SEQUENCE_DIRS) \
|
|
$(ASSET_BIN_DIRS_COMMITTED), \
|
|
$(BUILD_DIR)/$(dir)))
|
|
ifneq ($(wildcard $(EXTRACTED_DIR)/assets),)
|
|
$(shell mkdir -p $(foreach dir, \
|
|
$(SAMPLE_EXTRACT_DIRS) \
|
|
$(SAMPLEBANK_EXTRACT_DIRS) \
|
|
$(SOUNDFONT_EXTRACT_DIRS) \
|
|
$(SEQUENCE_EXTRACT_DIRS) \
|
|
$(ASSET_BIN_DIRS_EXTRACTED), \
|
|
$(dir:$(EXTRACTED_DIR)/%=$(BUILD_DIR)/%)))
|
|
endif
|
|
|
|
$(BUILD_DIR)/src/boot/build.o: CPP_DEFINES += -DBUILD_CREATOR="\"$(BUILD_CREATOR)\"" -DBUILD_DATE="\"$(BUILD_DATE)\"" -DBUILD_TIME="\"$(BUILD_TIME)\""
|
|
$(BUILD_DIR)/src/audio/internal/seqplayer.o: CPP_DEFINES += -DMML_VERSION=MML_VERSION_OOT
|
|
|
|
ifeq ($(COMPILER),gcc)
|
|
# Note that if adding additional assets directories for modding reasons these flags must also be used there
|
|
$(BUILD_DIR)/assets/%.o: CFLAGS += -fno-zero-initialized-in-bss -fno-toplevel-reorder
|
|
$(BUILD_DIR)/src/%.o: CFLAGS += -fexec-charset=utf-8
|
|
$(BUILD_DIR)/src/libultra/libc/ll.o: OPTFLAGS := -Ofast
|
|
$(BUILD_DIR)/src/overlays/%.o: CFLAGS += -fno-merge-constants -mno-explicit-relocs -mno-split-addresses
|
|
|
|
## HackerOoT overrides ##
|
|
|
|
$(BUILD_DIR)/src/overlays/actors/ovl_Item_Shield/%.o: OPTFLAGS := -O2
|
|
$(BUILD_DIR)/src/overlays/actors/ovl_En_Part/%.o: OPTFLAGS := -O2
|
|
$(BUILD_DIR)/src/overlays/actors/ovl_Item_B_Heart/%.o: OPTFLAGS := -O0
|
|
$(BUILD_DIR)/src/overlays/actors/ovl_Bg_Mori_Hineri/%.o: OPTFLAGS := -O0
|
|
|
|
# library overrides
|
|
ifeq ($(TARGET),iso)
|
|
MIPS_VERSION_IDO := -mips2
|
|
CFLAGS_IDO += -G 0 -non_shared -fullwarn -verbose -Xcpluscomm $(INC) -Wab,-r4300_mul -woff 516,609,649,838,712
|
|
$(BUILD_DIR)/src/libultra/io/viswapbuf.o: OPTFLAGS := -O2
|
|
$(BUILD_DIR)/src/libultra/io/viswapbuf.o: MIPS_VERSION := $(MIPS_VERSION_IDO)
|
|
$(BUILD_DIR)/src/libultra/io/viswapbuf.o: CFLAGS := $(CFLAGS_IDO)
|
|
$(BUILD_DIR)/src/libultra/io/viswapbuf.o: CC := $(CC_IDO)
|
|
$(BUILD_DIR)/src/libultra/gu/sinf.o: OPTFLAGS := -O2
|
|
$(BUILD_DIR)/src/libultra/gu/sinf.o: MIPS_VERSION := $(MIPS_VERSION_IDO)
|
|
$(BUILD_DIR)/src/libultra/gu/sinf.o: CFLAGS := $(CFLAGS_IDO)
|
|
$(BUILD_DIR)/src/libultra/gu/sinf.o: CC := $(CC_IDO)
|
|
$(BUILD_DIR)/src/libultra/gu/cosf.o: OPTFLAGS := -O2
|
|
$(BUILD_DIR)/src/libultra/gu/cosf.o: MIPS_VERSION := $(MIPS_VERSION_IDO)
|
|
$(BUILD_DIR)/src/libultra/gu/cosf.o: CFLAGS := $(CFLAGS_IDO)
|
|
$(BUILD_DIR)/src/libultra/gu/cosf.o: CC := $(CC_IDO)
|
|
$(BUILD_DIR)/src/libultra/gu/perspective.o: OPTFLAGS := -O2
|
|
$(BUILD_DIR)/src/libultra/gu/perspective.o: MIPS_VERSION := $(MIPS_VERSION_IDO)
|
|
$(BUILD_DIR)/src/libultra/gu/perspective.o: CFLAGS := $(CFLAGS_IDO)
|
|
$(BUILD_DIR)/src/libultra/gu/perspective.o: CC := $(CC_IDO)
|
|
$(BUILD_DIR)/src/libultra/os/getmemsize.o: OPTFLAGS := -O1
|
|
$(BUILD_DIR)/src/libultra/os/getmemsize.o: MIPS_VERSION := $(MIPS_VERSION_IDO)
|
|
$(BUILD_DIR)/src/libultra/os/getmemsize.o: CFLAGS := $(CFLAGS_IDO)
|
|
$(BUILD_DIR)/src/libultra/os/getmemsize.o: CC := $(CC_IDO)
|
|
$(BUILD_DIR)/src/libultra/os/aisetnextbuf.o: OPTFLAGS := -O1
|
|
$(BUILD_DIR)/src/libultra/os/aisetnextbuf.o: MIPS_VERSION := $(MIPS_VERSION_IDO)
|
|
$(BUILD_DIR)/src/libultra/os/aisetnextbuf.o: CFLAGS := $(CFLAGS_IDO)
|
|
$(BUILD_DIR)/src/libultra/os/aisetnextbuf.o: CC := $(CC_IDO)
|
|
endif
|
|
|
|
endif
|
|
|
|
#### Main Targets ###
|
|
|
|
all: rom
|
|
|
|
rom:
|
|
$(call print_no_args,Building the rom...)
|
|
$(V)$(MAKE) $(ROM)
|
|
|
|
compress:
|
|
$(call print_no_args,Compressing the rom...)
|
|
# make sure z_std_dma.c and spec are up-to-date
|
|
$(V)$(shell touch spec)
|
|
$(V)$(shell touch src/boot/z_std_dma.c)
|
|
$(V)$(MAKE) $(ROMC)
|
|
$(call print_no_args,Success!)
|
|
|
|
clean:
|
|
$(V)$(RM) -r $(BUILD_DIR)
|
|
$(call print_no_args,Success!)
|
|
|
|
assetclean:
|
|
$(V)$(RM) -r $(EXTRACTED_DIR)
|
|
$(call print_no_args,Success!)
|
|
|
|
distclean:
|
|
$(V)$(RM) -r extracted/
|
|
$(V)$(RM) -r build/
|
|
$(V)$(MAKE) -C tools distclean
|
|
$(V)$(RM) -r F3DEX3/*/*.code F3DEX3/*/*.data
|
|
$(call print_no_args,Success!)
|
|
|
|
venv:
|
|
# Create the virtual environment if it doesn't exist.
|
|
# Delete the virtual environment directory if creation fails.
|
|
$(call print_no_args,Preparing the virtual environment...)
|
|
$(V)test -d $(VENV) || python3 -m venv $(VENV) || { rm -rf $(VENV); false; }
|
|
$(V)$(PYTHON) -m pip install -U pip
|
|
$(V)$(PYTHON) -m pip install -U -r requirements.txt
|
|
$(call print_no_args,Success!)
|
|
|
|
setup: venv
|
|
$(call print_no_args,Setup in progress...)
|
|
$(V)$(MAKE) -C tools
|
|
$(call print_no_args,Tools: Done!)
|
|
$(V)$(PYTHON) tools/decompress_baserom.py $(VERSION)
|
|
$(call print_no_args,Decompressing baserom: Done!)
|
|
$(V)$(PYTHON) tools/extract_baserom.py $(BASEROM_DIR)/baserom-decompressed.z64 $(EXTRACTED_DIR)/baserom -v $(VERSION)
|
|
$(V)$(PYTHON) -m tools.assets.extract $(EXTRACTED_DIR)/baserom $(EXTRACTED_DIR) -v $(VERSION) -j$(N_THREADS)
|
|
$(V)$(PYTHON) tools/extract_incbins.py $(EXTRACTED_DIR)/baserom $(EXTRACTED_DIR)/incbin -v $(VERSION)
|
|
$(V)$(PYTHON) tools/extract_text.py $(EXTRACTED_DIR)/baserom $(EXTRACTED_DIR)/text -v $(VERSION)
|
|
$(V)$(PYTHON) tools/extract_audio.py -b $(EXTRACTED_DIR)/baserom -o $(EXTRACTED_DIR) -v $(VERSION) --read-xml
|
|
$(call print_no_args,Extracting files: Done!)
|
|
|
|
run: rom
|
|
ifeq ($(N64_EMULATOR),)
|
|
$(error Emulator path not set. Set N64_EMULATOR in the Makefile or define it as an environment variable)
|
|
endif
|
|
$(N64_EMULATOR) $(ROM)
|
|
|
|
.PHONY: all rom compress clean assetclean distclean venv setup run
|
|
.DEFAULT_GOAL := rom
|
|
|
|
#### Various Recipes ####
|
|
|
|
ifeq ($(COMPRESSION),gzip)
|
|
COMPRESS_ARGS := --format gzip --pad-to 0x4000
|
|
CIC = 6102
|
|
USE_WRAPPER = 0
|
|
else
|
|
ifeq ($(COMPRESSION),yaz)
|
|
COMPRESS_ARGS := --format yaz0 --pad-to 0x800000 --fill-padding-bytes
|
|
CIC = 6105
|
|
USE_WRAPPER = 0
|
|
else
|
|
USE_WRAPPER = 1
|
|
endif
|
|
endif
|
|
|
|
$(ROM): $(ELF)
|
|
$(V)$(ELF2ROM) -cic $(CIC) $< $@
|
|
@$(PRINT) "==== Build Options ====$(NO_COL)\n"
|
|
@$(PRINT) "${GREEN}OoT Version: $(BLUE)$(VERSION)$(NO_COL)\n"
|
|
@$(PRINT) "${GREEN}Code Version: $(BLUE)$(PACKAGE_VERSION)$(NO_COL)\n"
|
|
@$(PRINT) "${GREEN}Debug Build: $(BLUE)$(DEBUG_FEATURES)$(NO_COL)\n"
|
|
@$(PRINT) "${GREEN}Opt. Flags: $(BLUE)$(OPTFLAGS)$(NO_COL)\n"
|
|
@$(PRINT) "${GREEN}Rom Path: $(BLUE)$(ROM)$(NO_COL)\n"
|
|
@$(PRINT) "${GREEN}Build Author: $(BLUE)$(PACKAGE_AUTHOR)$(NO_COL)\n"
|
|
@$(PRINT) "${GREEN}Commit Author: $(BLUE)$(PACKAGE_COMMIT_AUTHOR)$(NO_COL)\n"
|
|
@$(PRINT) "${BLINK}Build succeeded.\n$(NO_COL)"
|
|
|
|
$(ROMC): $(ROM) $(ELF) $(BUILD_DIR)/compress_ranges.txt
|
|
ifeq ($(USE_WRAPPER),0)
|
|
$(V)$(PYTHON) tools/compress.py --in $(ROM) --out $@ --dmadata-start `./tools/dmadata_start.sh $(NM) $(ELF)` --compress `cat $(BUILD_DIR)/compress_ranges.txt` --threads $(N_THREADS) $(COMPRESS_ARGS)
|
|
else
|
|
$(V)$(PYTHON) tools/z64compress_wrapper.py --codec $(COMPRESSION) --cache $(BUILD_DIR)/cache --threads $(N_THREADS) $< $@ $(ELF) $(BUILD_DIR)/$(SPEC)
|
|
endif
|
|
$(V)$(PYTHON) -m ipl3checksum sum --cic $(CIC) --update $@
|
|
|
|
COM_PLUGIN := tools/com-plugin/common-plugin.so
|
|
|
|
LDFLAGS := -T $(LDSCRIPT) -T $(BUILD_DIR)/linker_scripts/makerom.ld -T $(BUILD_DIR)/undefined_syms.txt --no-check-sections --accept-unknown-input-arch --emit-relocs -Map $(MAP)
|
|
ifeq ($(PLATFORM),IQUE)
|
|
ifeq ($(NON_MATCHING),0)
|
|
LDFLAGS += -plugin $(COM_PLUGIN) -plugin-opt order=$(BASEROM_DIR)/bss-order.txt
|
|
$(ELF): $(BASEROM_DIR)/bss-order.txt
|
|
endif
|
|
endif
|
|
|
|
$(ELF): $(TEXTURE_FILES_OUT) $(ASSET_FILES_OUT) $(O_FILES) $(OVL_RELOC_FILES) $(UCODE_O_FILES) $(LDSCRIPT) $(BUILD_DIR)/linker_scripts/makerom.ld $(BUILD_DIR)/undefined_syms.txt \
|
|
$(SAMPLEBANK_O_FILES) $(SOUNDFONT_O_FILES) $(SEQUENCE_O_FILES) \
|
|
$(BUILD_DIR)/assets/audio/sequence_font_table.o $(BUILD_DIR)/assets/audio/audiobank_padding.o
|
|
$(call print_one_arg,Linking:,$@)
|
|
$(V)$(LD) $(LDFLAGS) -o $@
|
|
|
|
$(BUILD_DIR)/linker_scripts/makerom.ld: linker_scripts/makerom.ld
|
|
$(V)$(CPP) -I include $(CPPFLAGS) $< > $@
|
|
|
|
$(BUILD_DIR)/$(F3DEX3_DIR)/%.o: $(F3DEX3_DIR)/%
|
|
$(call print_two_args,Wrapping binary to ELF:,$<,$@)
|
|
$(V)mkdir -p $(BUILD_DIR)/$(F3DEX3_DIR)
|
|
$(V)$(OBJCOPY) -I binary -O elf32-big $< $@
|
|
|
|
.PRECIOUS: $(UCODE_FILES)
|
|
|
|
## Order-only prerequisites
|
|
# These ensure e.g. the O_FILES are built before the OVL_RELOC_FILES.
|
|
# The intermediate phony targets avoid quadratically-many dependencies between the targets and prerequisites.
|
|
|
|
o_files: $(O_FILES)
|
|
$(OVL_RELOC_FILES): | o_files
|
|
|
|
asset_files: $(TEXTURE_FILES_OUT) $(ASSET_FILES_OUT)
|
|
$(O_FILES): | asset_files
|
|
|
|
.PHONY: o_files asset_files
|
|
|
|
$(BUILD_DIR)/spec: $(SPEC) $(SPEC_INCLUDES)
|
|
$(call print_two_args,Preprocessing:,$<,$@)
|
|
$(V)$(CPP) $(CPPFLAGS) -MD -MF $@.d -MT $@ -I. $< | $(BUILD_DIR_REPLACE) > $@
|
|
|
|
$(LDSCRIPT): $(BUILD_DIR)/spec
|
|
$(call print_two_args,Creating linker script:,$<,$@)
|
|
$(V)$(MKLDSCRIPT) $< $@
|
|
|
|
$(BUILD_DIR)/undefined_syms.txt: undefined_syms.txt
|
|
$(call print_two_args,Preprocessing:,$<,$@)
|
|
$(V)$(CPP) $(CPPFLAGS) $< > $@
|
|
|
|
$(BUILD_DIR)/baserom/%.o: $(EXTRACTED_DIR)/baserom/%
|
|
$(call print_two_args,Wrapping binary to ELF:,$<,$@)
|
|
$(V)$(OBJCOPY) -I binary -O elf32-big $< $@
|
|
|
|
$(BUILD_DIR)/data/%.o: data/%.s
|
|
$(call print_two_args,Assembling:,$<,$@)
|
|
$(V)$(CPP) $(CPPFLAGS) -MD -MF $(@:.o=.d) -MT $@ -Iinclude $< | $(AS) $(ASFLAGS) -o $@
|
|
|
|
ifeq ($(PLATFORM),IQUE)
|
|
NES_CHARMAP := assets/text/charmap.chn.txt
|
|
else
|
|
NES_CHARMAP := assets/text/charmap.nes.txt
|
|
endif
|
|
|
|
$(BUILD_DIR)/assets/text/%.enc.nes.h: assets/text/%.h $(EXTRACTED_DIR)/text/%.h $(NES_CHARMAP)
|
|
$(call print_two_args,Encoding:,$<,$@)
|
|
$(V)$(CPP) $(CPPFLAGS) -I$(EXTRACTED_DIR) -MD -MF $(@:.o=.d) -MT $@ $< | $(PYTHON) tools/msgenc.py --encoding utf-8 --charmap $(NES_CHARMAP) - $@
|
|
|
|
$(BUILD_DIR)/assets/text/%.enc.jpn.h: assets/text/%.h $(EXTRACTED_DIR)/text/%.h assets/text/charmap.jpn.txt
|
|
$(call print_two_args,Encoding:,$<,$@)
|
|
$(V)$(CPP) $(CPPFLAGS) -I$(EXTRACTED_DIR) -MD -MF $(@:.o=.d) -MT $@ $< | $(PYTHON) tools/msgenc.py --encoding SHIFT-JIS --wchar --charmap assets/text/charmap.jpn.txt - $@
|
|
|
|
# Dependencies for encoded message headers. These dependencies are not automatic as these headers are generated
|
|
# as part of the build. A clean build must know to generate them before the relevant .d files are created.
|
|
$(BUILD_DIR)/assets/text/jpn_message_data_static.o: $(BUILD_DIR)/assets/text/message_data.enc.jpn.h
|
|
$(BUILD_DIR)/assets/text/nes_message_data_static.o: $(BUILD_DIR)/assets/text/message_data.enc.nes.h
|
|
$(BUILD_DIR)/assets/text/ger_message_data_static.o: $(BUILD_DIR)/assets/text/message_data.enc.nes.h
|
|
$(BUILD_DIR)/assets/text/fra_message_data_static.o: $(BUILD_DIR)/assets/text/message_data.enc.nes.h
|
|
$(BUILD_DIR)/assets/text/staff_message_data_static.o: $(BUILD_DIR)/assets/text/message_data_staff.enc.nes.h
|
|
|
|
$(BUILD_DIR)/assets/text/%.o: assets/text/%.c
|
|
$(call print_two_args,Compiling:,$<,$@)
|
|
$(V)$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $<
|
|
$(V)$(OBJCOPY) -O binary --only-section .rodata $@ $@.bin
|
|
|
|
$(BUILD_DIR)/assets/%.o: assets/%.c
|
|
$(call print,Compiling:,$<,$@)
|
|
$(V)$(CC_CHECK) $< -o $@
|
|
$(V)$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $<
|
|
$(V)$(OBJCOPY_CMD)
|
|
|
|
$(BUILD_DIR)/assets/%.o: $(EXTRACTED_DIR)/assets/%.c
|
|
$(call print_two_args,Compiling:,$<,$@)
|
|
$(V)$(CC_CHECK) $< -o $@
|
|
$(V)$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $<
|
|
$(V)$(OBJCOPY_CMD)
|
|
|
|
# Assemble the ROM header with GNU AS always
|
|
$(BUILD_DIR)/src/makerom/rom_header.o: src/makerom/rom_header.s
|
|
$(call print,Compiling:,$<,$@)
|
|
$(V)$(CCAS) -c $(CCASFLAGS) $(MIPS_VERSION) $(ASOPTFLAGS) -o $@ $<
|
|
$(V)$(OBJDUMP_CMD)
|
|
|
|
$(BUILD_DIR)/src/makerom/ipl3.o: $(EXTRACTED_DIR)/incbin/ipl3
|
|
$(call print,Compiling:,$<,$@)
|
|
$(V)$(OBJCOPY) -I binary -O elf32-big --rename-section .data=.text $< $@
|
|
|
|
$(BUILD_DIR)/src/%.o: src/%.s
|
|
$(call print_two_args,Compiling:,$<,$@)
|
|
$(V)$(CCAS) -c $(CCASFLAGS) $(MIPS_VERSION) $(ASOPTFLAGS) -o $@ $<
|
|
$(V)$(POSTPROCESS_OBJ) $@
|
|
$(V)$(OBJDUMP_CMD)
|
|
|
|
# Incremental link to move z_message and z_game_over data into rodata
|
|
$(BUILD_DIR)/src/code/z_message_z_game_over.o: $(BUILD_DIR)/src/code/z_message.o $(BUILD_DIR)/src/code/z_game_over.o
|
|
$(V)$(LD) -r -G 0 -T linker_scripts/data_with_rodata.ld -o $@ $^
|
|
$(V)$(PYTHON) tools/patch_data_with_rodata_mdebug.py $@
|
|
|
|
DEP_FILES += $(BUILD_DIR)/src/code/z_message.d $(BUILD_DIR)/src/code/z_game_over.d
|
|
|
|
$(BUILD_DIR)/dmadata_table_spec.h $(BUILD_DIR)/compress_ranges.txt: $(BUILD_DIR)/spec
|
|
$(V)$(MKDMADATA) $< $(BUILD_DIR)/dmadata_table_spec.h $(BUILD_DIR)/compress_ranges.txt
|
|
|
|
# Dependencies for files that may include the dmadata header automatically generated from the spec file
|
|
$(BUILD_DIR)/src/boot/z_std_dma.o: $(BUILD_DIR)/dmadata_table_spec.h
|
|
$(BUILD_DIR)/src/dmadata/dmadata.o: $(BUILD_DIR)/dmadata_table_spec.h
|
|
|
|
$(BUILD_DIR)/src/%.o: src/%.c
|
|
$(call print_two_args,Compiling:,$<,$@)
|
|
$(V)$(CC_CHECK) $< -o $@
|
|
$(V)$(PREPROCESS) $(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $@ $<
|
|
$(V)$(POSTPROCESS_OBJ) $@
|
|
$(V)$(OBJDUMP_CMD)
|
|
|
|
$(BUILD_DIR)/src/audio/game/session_init.o: src/audio/game/session_init.c $(BUILD_DIR)/assets/audio/soundfont_sizes.h $(BUILD_DIR)/assets/audio/sequence_sizes.h
|
|
$(call print_two_args,Compiling:,$<,$@)
|
|
$(V)$(CC_CHECK) $< -o $@
|
|
$(V)$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $(@:.o=.tmp) $<
|
|
$(V)$(LD) -r -T linker_scripts/data_with_rodata.ld -o $@ $(@:.o=.tmp)
|
|
$(V)$(PYTHON) tools/patch_data_with_rodata_mdebug.py $@
|
|
$(V)$(OBJDUMP_CMD)
|
|
|
|
ifeq ($(PLATFORM),IQUE)
|
|
ifneq ($(NON_MATCHING),1)
|
|
$(BUILD_DIR)/src/overlays/misc/ovl_kaleido_scope/ovl_kaleido_scope_reloc.o: POSTPROCESS_OBJ := $(PYTHON) tools/patch_ique_kaleido_reloc.py
|
|
endif
|
|
endif
|
|
|
|
$(BUILD_DIR)/src/overlays/%_reloc.o: $(BUILD_DIR)/spec
|
|
$(call print_two_args,Generating Relocation:,$<,$@)
|
|
$(V)$(FADO) $$(tools/reloc_prereq $< $(notdir $*)) -n $(notdir $*) -o $(@:.o=.s) -M $(@:.o=.d)
|
|
$(V)$(POSTPROCESS_OBJ) $(@:.o=.s)
|
|
$(V)$(AS) $(ASFLAGS) $(@:.o=.s) -o $@
|
|
|
|
# Assets from assets/
|
|
|
|
$(BUILD_DIR)/assets/%.inc.c: assets/%.png
|
|
$(V)tools/assets/build_from_png/build_from_png $< $(dir $@) assets/$(dir $*) $(wildcard $(EXTRACTED_DIR)/assets/$(dir $*))
|
|
|
|
$(BUILD_DIR)/assets/%.bin.inc.c: assets/%.bin
|
|
$(V)$(BIN2C) -t 1 $< $@
|
|
|
|
$(BUILD_DIR)/assets/%.jpg.inc.c: assets/%.jpg
|
|
$(V)$(N64TEXCONV) JFIF "" $< $@
|
|
|
|
# Assets from extracted/
|
|
|
|
$(BUILD_DIR)/assets/%.inc.c: $(EXTRACTED_DIR)/assets/%.png
|
|
$(V)tools/assets/build_from_png/build_from_png $< $(dir $@) $(wildcard assets/$(dir $*)) $(EXTRACTED_DIR)/assets/$(dir $*)
|
|
|
|
$(BUILD_DIR)/assets/%.bin.inc.c: $(EXTRACTED_DIR)/assets/%.bin
|
|
$(V)$(BIN2C) -t 1 $< $@
|
|
|
|
$(BUILD_DIR)/assets/%.jpg.inc.c: $(EXTRACTED_DIR)/assets/%.jpg
|
|
$(V)$(N64TEXCONV) JFIF "" $< $@
|
|
|
|
# Audio
|
|
|
|
AUDIO_BUILD_DEBUG ?= 0
|
|
ifeq ($(AUDIO_BUILD_DEBUG),1)
|
|
# for debugging only, make soundfonts depend on samplebanks so they can be linked against
|
|
$(BUILD_DIR)/assets/audio/soundfonts/%.o: $(SAMPLEBANK_O_FILES)
|
|
endif
|
|
|
|
# first build samples...
|
|
|
|
.PRECIOUS: $(BUILD_DIR)/assets/audio/samples/%.aifc
|
|
.PRECIOUS: $(BUILD_DIR)/assets/audio/samples/%.half.aifc
|
|
|
|
$(BUILD_DIR)/assets/audio/samples/%.half.aifc: assets/audio/samples/%.half.wav
|
|
$(call print_two_args,Building Sample:,$<,$@)
|
|
$(V)$(SAMPLECONV) vadpcm-half $< $@
|
|
|
|
$(BUILD_DIR)/assets/audio/samples/%.half.aifc: $(EXTRACTED_DIR)/assets/audio/samples/%.half.wav
|
|
$(call print_two_args,Building Sample:,$<,$@)
|
|
$(V)$(SAMPLECONV) vadpcm-half $< $@
|
|
ifeq ($(AUDIO_BUILD_DEBUG),1)
|
|
@(cmp $(<D)/aifc/$(<F:.half.wav=.half.aifc) $@ && echo "$(<F) OK") || (mkdir -p NONMATCHINGS/$(<D) && cp $(<D)/aifc/$(<F:.half.wav=.half.aifc) NONMATCHINGS/$(<D)/$(<F:.half.wav=.half.aifc))
|
|
endif
|
|
|
|
$(BUILD_DIR)/assets/audio/samples/%.aifc: assets/audio/samples/%.wav
|
|
$(call print_two_args,Building Sample:,$<,$@)
|
|
$(V)$(SAMPLECONV) vadpcm $< $@
|
|
|
|
$(BUILD_DIR)/assets/audio/samples/%.aifc: $(EXTRACTED_DIR)/assets/audio/samples/%.wav
|
|
$(call print_two_args,Building Sample:,$<,$@)
|
|
$(V)$(SAMPLECONV) vadpcm $< $@
|
|
ifeq ($(AUDIO_BUILD_DEBUG),1)
|
|
@(cmp $(<D)/aifc/$(<F:.wav=.aifc) $@ && echo "$(<F) OK") || (mkdir -p NONMATCHINGS/$(<D) && cp $(<D)/aifc/$(<F:.wav=.aifc) NONMATCHINGS/$(<D)/$(<F:.wav=.aifc))
|
|
endif
|
|
|
|
# then assemble the samplebanks...
|
|
|
|
.PRECIOUS: $(BUILD_DIR)/assets/audio/samplebanks/%.xml
|
|
|
|
$(BUILD_DIR)/assets/audio/samplebanks/%.xml: assets/audio/samplebanks/%.xml
|
|
$(V)cat $< | $(BUILD_DIR_REPLACE) > $@
|
|
|
|
$(BUILD_DIR)/assets/audio/samplebanks/%.xml: $(EXTRACTED_DIR)/assets/audio/samplebanks/%.xml
|
|
$(V)cat $< | $(BUILD_DIR_REPLACE) > $@
|
|
|
|
.PRECIOUS: $(BUILD_DIR)/assets/audio/samplebanks/%.s
|
|
$(BUILD_DIR)/assets/audio/samplebanks/%.s: $(BUILD_DIR)/assets/audio/samplebanks/%.xml | $(AIFC_FILES)
|
|
$(V)$(SBC) $(SBCFLAGS) --makedepend $(@:.s=.d) $< $@
|
|
|
|
-include $(SAMPLEBANK_DEP_FILES)
|
|
|
|
$(BUILD_DIR)/assets/audio/samplebanks/%.o: $(BUILD_DIR)/assets/audio/samplebanks/%.s
|
|
$(call print_two_args,Assembling Samplebank:,$<,$@)
|
|
$(V)$(AS) $(ASFLAGS) $< -o $@
|
|
ifeq ($(AUDIO_BUILD_DEBUG),1)
|
|
$(V)$(OBJCOPY) -O binary --only-section .rodata $@ $(@:.o=.bin)
|
|
@cmp $(@:.o=.bin) $(patsubst $(BUILD_DIR)/assets/audio/samplebanks/%,$(EXTRACTED_DIR)/baserom_audiotest/audiotable_files/%,$(@:.o=.bin)) && echo "$(<F) OK"
|
|
endif
|
|
|
|
# also assemble the soundfonts and generate the associated headers...
|
|
|
|
$(BUILD_DIR)/assets/audio/soundfonts/%.xml: assets/audio/soundfonts/%.xml
|
|
$(V)cat $< | $(BUILD_DIR_REPLACE) > $@
|
|
|
|
$(BUILD_DIR)/assets/audio/soundfonts/%.xml: $(EXTRACTED_DIR)/assets/audio/soundfonts/%.xml
|
|
$(V)cat $< | $(BUILD_DIR_REPLACE) > $@
|
|
|
|
.PRECIOUS: $(BUILD_DIR)/assets/audio/soundfonts/%.c $(BUILD_DIR)/assets/audio/soundfonts/%.h $(BUILD_DIR)/assets/audio/soundfonts/%.name
|
|
$(BUILD_DIR)/assets/audio/soundfonts/%.c $(BUILD_DIR)/assets/audio/soundfonts/%.h $(BUILD_DIR)/assets/audio/soundfonts/%.name: $(BUILD_DIR)/assets/audio/soundfonts/%.xml | $(SAMPLEBANK_BUILD_XMLS) $(AIFC_FILES)
|
|
# This rule can be triggered for either the .c or .h file, so $@ may refer to either the .c or .h file. A simple
|
|
# substitution $(@:.c=.h) will fail ~50% of the time with -j. Instead, don't assume anything about the suffix of $@.
|
|
$(V)$(SFC) $(SFCFLAGS) --makedepend $(basename $@).c.d $< $(basename $@).c $(basename $@).h $(basename $@).name
|
|
|
|
-include $(SOUNDFONT_DEP_FILES)
|
|
|
|
$(BUILD_DIR)/assets/audio/soundfonts/%.o: $(BUILD_DIR)/assets/audio/soundfonts/%.c $(BUILD_DIR)/assets/audio/soundfonts/%.name
|
|
$(V)$(CPP) $(MIPS_BUILTIN_DEFS) $(CPPFLAGS) -x assembler-with-cpp $(INC) -I include/audio -MD -MF $(@:.o=.d) -MT $@ $< -o /dev/null
|
|
# compile c to unlinked object
|
|
$(V)$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -I include/audio -o $(@:.o=.tmp) $<
|
|
# partial link
|
|
$(V)$(LD) -r -T linker_scripts/soundfont.ld $(@:.o=.tmp) -o $(@:.o=.tmp2)
|
|
# patch defined symbols to be ABS symbols so that they remain file-relative offsets forever
|
|
$(V)$(SFPATCH) $(@:.o=.tmp2) $(@:.o=.tmp2)
|
|
# write start and size symbols afterwards, filename != symbolic name so source symbolic name from the .name file written by sfc
|
|
# also write a .note.name section containing the symbolic name of the soundfont
|
|
$(V)$(OBJCOPY) --add-symbol $$(cat $(<:.c=.name) | tr -d '\0')_Start=.rodata:0,global --redefine-sym __LEN__=$$(cat $(<:.c=.name) | tr -d '\0')_Size --add-section .note.name=$(<:.c=.name) $(@:.o=.tmp2) $@
|
|
# cleanup temp files
|
|
@$(RM) $(@:.o=.tmp) $(@:.o=.tmp2)
|
|
ifeq ($(AUDIO_BUILD_DEBUG),1)
|
|
$(V)$(LD) $(foreach f,$(SAMPLEBANK_O_FILES),-R $f) -T linker_scripts/soundfont.ld $@ -o $(@:.o=.elf)
|
|
$(V)$(OBJCOPY) -O binary -j.rodata $(@:.o=.elf) $(@:.o=.bin)
|
|
@(cmp $(@:.o=.bin) $(patsubst $(BUILD_DIR)/assets/audio/soundfonts/%,$(EXTRACTED_DIR)/baserom_audiotest/audiobank_files/%,$(@:.o=.bin)) && echo "$(<F) OK" || (mkdir -p NONMATCHINGS/soundfonts && cp $(@:.o=.bin) NONMATCHINGS/soundfonts/$(@F:.o=.bin)))
|
|
endif
|
|
|
|
# then assemble the sequences...
|
|
|
|
$(BUILD_DIR)/assets/audio/sequences/%.o: assets/audio/sequences/%.seq include/audio/aseq.h $(SEQUENCE_TABLE) | $(SOUNDFONT_HEADERS)
|
|
$(V)$(SEQ_CPP) $(SEQ_CPPFLAGS) -MD -MT $@ $< -o $(@:.o=.s)
|
|
$(V)$(AS) $(ASFLAGS) -I $(BUILD_DIR)/assets/audio/soundfonts -I include/audio -I $(dir $<) $(@:.o=.s) -o $@
|
|
|
|
$(BUILD_DIR)/assets/audio/sequences/%.o: $(EXTRACTED_DIR)/assets/audio/sequences/%.seq include/audio/aseq.h $(SEQUENCE_TABLE) | $(SOUNDFONT_HEADERS)
|
|
$(V)$(SEQ_CPP) $(SEQ_CPPFLAGS) -MD -MT $@ $< -o $(@:.o=.s)
|
|
$(V)$(AS) $(ASFLAGS) -I $(BUILD_DIR)/assets/audio/soundfonts -I include/audio -I $(dir $<) $(@:.o=.s) -o $@
|
|
ifeq ($(AUDIO_BUILD_DEBUG),1)
|
|
$(V)$(OBJCOPY) -O binary -j.data $@ $(@:.o=.aseq)
|
|
@(cmp $(@:.o=.aseq) $(patsubst $(BUILD_DIR)/assets/audio/sequences/%,$(EXTRACTED_DIR)/baserom_audiotest/audioseq_files/%,$(@:.o=.aseq)) && echo "$(<F) OK" || (mkdir -p NONMATCHINGS/sequences && cp $(@:.o=.aseq) NONMATCHINGS/sequences/$(@F:.o=.aseq)))
|
|
endif
|
|
|
|
-include $(SEQUENCE_DEP_FILES)
|
|
|
|
# put together the tables
|
|
|
|
$(BUILD_DIR)/assets/audio/samplebank_table.h: $(SAMPLEBANK_BUILD_XMLS)
|
|
$(V)$(ATBLGEN) --banks $@ $^
|
|
|
|
$(BUILD_DIR)/assets/audio/soundfont_table.h: $(SOUNDFONT_BUILD_XMLS) $(SAMPLEBANK_BUILD_XMLS)
|
|
$(V)$(ATBLGEN) --fonts $@ $(SOUNDFONT_BUILD_XMLS)
|
|
|
|
SEQ_ORDER_DEFS := -DDEFINE_SEQUENCE_PTR\(name,seqId,_2,_3,_4\)=*\(name,seqId\) \
|
|
-DDEFINE_SEQUENCE\(name,seqId,_2,_3,_4\)=\(name,seqId\)
|
|
$(BUILD_DIR)/assets/audio/sequence_order.in: $(SEQUENCE_TABLE)
|
|
$(V)$(CPP) $(CPPFLAGS) $< $(SEQ_ORDER_DEFS) -o $@
|
|
|
|
$(BUILD_DIR)/assets/audio/sequence_font_table.s: $(BUILD_DIR)/assets/audio/sequence_order.in $(SEQUENCE_O_FILES)
|
|
$(V)$(ATBLGEN) --sequences $@ $^
|
|
|
|
# build the tables into objects, move data -> rodata
|
|
|
|
$(BUILD_DIR)/src/audio/tables/samplebank_table.o: src/audio/tables/samplebank_table.c $(BUILD_DIR)/assets/audio/samplebank_table.h
|
|
$(BUILD_DIR)/src/audio/tables/soundfont_table.o: src/audio/tables/soundfont_table.c $(BUILD_DIR)/assets/audio/soundfont_table.h $(SOUNDFONT_HEADERS)
|
|
$(BUILD_DIR)/src/audio/tables/sequence_table.o: src/audio/tables/sequence_table.c $(SEQUENCE_TABLE)
|
|
|
|
$(BUILD_DIR)/src/audio/tables/sequence_table.o: CFLAGS += -I include/tables
|
|
|
|
$(BUILD_DIR)/src/audio/tables/%.o: src/audio/tables/%.c
|
|
$(V)$(CC_CHECK) $< -o $@
|
|
$(V)$(CC) -c $(CFLAGS) $(MIPS_VERSION) $(OPTFLAGS) -o $(@:.o=.tmp) $<
|
|
$(V)$(LD) -r -T linker_scripts/data_with_rodata.ld $(@:.o=.tmp) -o $@
|
|
$(V)$(PYTHON) tools/patch_data_with_rodata_mdebug.py $@
|
|
@$(RM) $(@:.o=.tmp)
|
|
|
|
$(BUILD_DIR)/assets/audio/sequence_font_table.o: $(BUILD_DIR)/assets/audio/sequence_font_table.s
|
|
$(V)$(AS) $(ASFLAGS) $< -o $@
|
|
|
|
# make headers with file sizes and amounts
|
|
|
|
$(BUILD_DIR)/assets/audio/soundfont_sizes.h: $(SOUNDFONT_O_FILES)
|
|
$(V)$(AFILE_SIZES) $@ NUM_SOUNDFONTS SOUNDFONT_SIZES .rodata $^
|
|
|
|
$(BUILD_DIR)/assets/audio/sequence_sizes.h: $(SEQUENCE_O_FILES)
|
|
$(V)$(AFILE_SIZES) $@ NUM_SEQUENCES SEQUENCE_SIZES .data $^
|
|
|
|
# Extra audiobank padding that doesn't belong to any soundfont file
|
|
$(BUILD_DIR)/assets/audio/audiobank_padding.o:
|
|
$(V)echo ".section .rodata; .fill 0x20" | $(AS) $(ASFLAGS) -o $@
|
|
|
|
-include $(DEP_FILES)
|
|
|
|
# Print target for debugging
|
|
print-% : ; $(info $* is a $(flavor $*) variable set to [$($*)]) @true
|