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hackern64/HackerOoT
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mirror of https://github.com/HackerN64/HackerOoT.git synced 2026-01-21 10:37:37 -08:00
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develop/2.1.0
HackerOoT/assets/xml
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mracsys e0bd123312 Document time-specific textures for Deku Tree and Gerudo Fortress similar to other scenes (#2310)
* rename time-specific scene file textures

* linter fixes
2024-11-30 13:56:59 -05:00
..
audio
[Audio 9/?] Multiversion samplebank and soundfont extraction xmls, 1.0 and 1.1 audio extraction (#2291)
2024-11-12 08:47:34 -05:00
code
Set up multiversion assets with ZAPD and match gc-eu (#1967)
2024-06-24 15:22:39 +02:00
misc
Replace player animation names with original names derived from OoT3D (#1369)
2022-09-12 20:43:06 +02:00
n64dd
[ntsc-1.2] Import n64dd code from Decompollaborate/n64dd (#2136)
2024-09-08 03:37:15 +09:00
objects
EnHy + objects docs (#1499)
2024-10-15 05:20:46 -04:00
overlays
[PAL N64] Match file select language selection (#2240)
2024-09-28 13:12:57 -04:00
scenes
Document time-specific textures for Deku Tree and Gerudo Fortress similar to other scenes (#2310)
2024-11-30 13:56:59 -05:00
textures
[ntsc-1.0/1.1] Extract assets (except audio) for ntsc-1.0 and ntsc-1.1 (#2253)
2024-10-09 14:22:57 +02:00
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