Files
HackerOoT/include/config/config_debug_features.h
2023-01-22 09:56:04 +01:00

95 lines
2.0 KiB
C

#ifndef CONFIG_DEBUG_FEATURES_H
#define CONFIG_DEBUG_FEATURES_H
/******************
* DEBUG FEATURES *
******************/
/**
* Enable or disable debug rom's features
* See `config_debug_controls.h` for controls
*/
// -------------------------------------------
/**
* General features
*/
/**** [DEBUG HEAP] ****/
// #define ENABLE_DEBUG_HEAP
// The memory space to allocate for the debug heap (used by the Camera Debugger)
// Note: it can't be higher than 0x800000 with the Expansion Pak
// Note: if the Expansion Pak is missing the heap's size will be 0x400
#define DEBUG_HEAP_SIZE 0x600000
/**** [NO CLIP] ****/
#define ENABLE_NO_CLIP
/**** [INPUT DISPLAY] ****/
// #define SHOW_INPUT_DISPLAY
/**** [CUTSCENE FEATURES] ****/
// #define SHOW_CS_INFOS
// #define ENABLE_CS_CONTROL
// Allow skip on the title screen (if using ``ENABLE_CS_CONTROL``)
#define CS_CTRL_SKIP_TITLE_SCREEN false
/**** [TIME INFORMATIONS] ****/
// #define SHOW_TIME_INFOS
/**** [FRAMERATE OPTIONS] ****/
// TODO: check for frame advance for drawing, improve how it works
// #define ENABLE_FRAMERATE_OPTIONS
/**** [MAP SELECT] ****/
#define ENABLE_MAP_SELECT
/**** [DEBUG FILE 1] ****/
#define ENABLE_DEBUG_SAVE
/**** [TEST SCENES] ****/
// #define INCLUDE_TEST_SCENES
// -------------------------------------------
/**
* In-game editors
*/
/**** [INVENTORY EDITOR] ****/
// #define ENABLE_INV_EDITOR
/**** [EVENT EDITOR] ****/
// #define ENABLE_EVENT_EDITOR
/**** [REGISTERS EDITOR] ****/
// #define ENABLE_REG_EDITOR
// -------------------------------------------
/**
* In-game debuggers
*/
/**** [CAMERA DEBUGGER] ****/
// Includes a cutscene debugger/exporter
// #define ENABLE_CAMERA_DEBUGGER
/**** [AUDIO DEBUGGER] ****/
// #define ENABLE_AUDIO_DEBUGGER // TODO: controls
/**** [ACTOR DEBUGGER] ****/
// #define ENABLE_ACTOR_DEBUGGER
/**** [MESSAGES DEBUGGER] ****/
// #define ENABLE_MSG_DEBUGGER // TODO: a better debugger, for now use the regs editor to change the text id (YREG(79))
/**** [SPEEDMETER] ****/
// This looks like a profiler
// #define ENABLE_SPEEDMETER
#endif