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mirror of https://github.com/HackerN64/HackerOoT.git synced 2026-01-21 10:37:37 -08:00
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F3DEX3Cleanup
HackerOoT/include/tables
History
Yanis42 f5aab0e70d fixed issues and added example scene (not commiting the map now)
2024-04-19 00:22:59 +02:00
..
sfx
Introduce Sfx Tables (#1296)
2022-07-11 13:45:22 -04:00
actor_table.h
Some doc on actor overlays alloc types (#1266)
2022-06-20 16:17:09 -04:00
dmadata_table_mqdbg.h
Fix misc 17 (#1392)
2022-10-13 04:06:49 -04:00
dmadata_table.h
Match compression for gc-eu-mq (#1704)
2024-02-03 23:59:19 +01:00
effect_ss_table.h
Implement define tables for objects, actors and effect soft sprites (#906)
2021-08-29 21:24:32 -04:00
entrance_table.h
fixed issues and added example scene (not commiting the map now)
2024-04-19 00:22:59 +02:00
gamestate_table.h
macros for "is debug and feature enabled"
2024-02-03 17:31:58 +01:00
object_table.h
Use Romfile in place of vromStart and vromEnd in structs (#1742)
2024-02-29 14:15:04 +01:00
scene_table.h
fixed issues and added example scene (not commiting the map now)
2024-04-19 00:22:59 +02:00
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