#ifndef CONFIG_BOOTUP_H #define CONFIG_BOOTUP_H /****************** * DEBUG SETTINGS * ******************/ /** * All settings here will only be applied if DEBUG_ROM is defined. * See the Makefile to toggle this on or off. */ /** * Enables HackerOoT debugger */ #define ENABLE_HACKER_DEBUG true /** * Options for booting directly into a scene, the map select or the file select, instead of the title screen. */ #define BOOT_TO_SCENE true #define BOOT_TO_SCENE_NEW_GAME_ONLY false #define BOOT_TO_FILE_SELECT false #define BOOT_TO_MAP_SELECT false /** * Use file 1 to load the map select from the file select * Note: using this will automatically enable the map select */ #define MAP_SELECT_ON_FILE_1 false // Change these if using `BOOT_TO_SCENE`, `BOOT_TO_SCENE_NEW_GAME_ONLY` or `BOOT_TO_MAP_SELECT` #define BOOT_ENTRANCE ENTR_EXAMPLE_0 #define BOOT_AGE LINK_AGE_ADULT #define BOOT_CUTSCENE 0x0000 // Change these if using `BOOT_TO_SCENE` or `BOOT_TO_SCENE_NEW_GAME_ONLY` #define BOOT_TIME NEXT_TIME_DAY // #define BOOT_PLAYER_NAME 0x15, 0x12, 0x17, 0x14, 0x3E, 0x3E, 0x3E, 0x3E // "LINK" /** * Enable/Disable BGM on Map Select * Comment this to disable BGM */ #define MAP_SELECT_BGM NA_BGM_OWL /** * Fix a crash if you spawn in a grotto without using the grotto actor */ // #define FIX_GROTTO_CRASH false /** * Disable every debug feature * This will enable Jumper pak compatibility */ #define DISABLE_DEBUG_FEATURES false /** * Disable autoscroll on crash debugger */ #define DISABLE_CRASH_DBG_AUTOSCROLL true /** * Enable DMA print at boot */ #define ENABLE_DMA_PRINTF false /** * Include example scene */ #define INCLUDE_EXAMPLE_SCENE true /** * Enable motion blur debug */ #define ENABLE_MOTION_BLUR_DEBUG false #endif