Commit Graph

44 Commits

Author SHA1 Message Date
Sauraen
f056ce7a8d Cleaned up things for profiler or F3DEX3 disabled 2024-05-26 16:26:30 -07:00
Sauraen
e70495ea6f Cleanup 2024-05-26 14:34:25 -07:00
Sauraen
2071d6c5a1 Merged updated F3DEX3 2024-05-26 14:13:14 -07:00
Sauraen
dc3cbc1e7b Port basically complete 2024-05-19 12:11:48 -07:00
krm01
a44fc4394b fix falling from vine edges (#114)
* fix falling from vine edges

* Update src/overlays/actors/ovl_player_actor/z_player.c

Co-authored-by: Yanis <35189056+Yanis42@users.noreply.github.com>

* fix bad merge

---------

Co-authored-by: Yanis <35189056+Yanis42@users.noreply.github.com>
2024-05-18 16:27:38 +02:00
Sauraen
cd5eb31dc8 Multiple F3DEX3 versions (#112)
* Working on it

* Loading ucode from ROM working

* Menu implemented

* Fixed ifdefs in debug

* Fixed crashing

* Cleanup

* Suppressed make auto generated messages

* Reorganized RSP wrapper assembly files

* Fixed merge bug
2024-05-17 15:35:01 +02:00
Sauraen
bbeb647990 Removing speed_meter 2024-05-16 22:03:56 -07:00
Sauraen
673244a6eb Fixed merge bug 2024-05-16 20:02:08 -07:00
Sauraen
938a596889 Merged develop/2.1.0 2024-05-16 20:01:37 -07:00
Yanis
b696dfffcd Updated Example Scene (#113) 2024-05-15 13:26:53 +02:00
Sauraen
2c7f7a0cfe Fixed crashing 2024-05-12 11:15:31 -07:00
Sauraen
25759fea91 Fixed ifdefs in debug 2024-05-11 21:30:11 -07:00
Yanis
b65f664159 Started Debug Menu (#104)
* started basic debugger

* documentation and added rectangle configurator

* updated f3dex3 patches + made some for profiling stuff

* started profiler

* fix issues and moved profiler functions to gamestate/hide by default

* fix folders not being created properly

* started menu

* memory management

* fix english

* debug disp

* started collision view

* improvements

* basic collider view

* revert profiler changes

* improvements
2024-05-08 12:04:46 +02:00
Yanis
4b0858ec14 Add Gamecube support (#102)
* updated gzinject to use cadmic's iso support

* first part

* changes

* fixed gzinject issues (cadmic)

* fixed issue where last scene doesn't get its romend

* fixed small "issue" with iso terminal printing

* better safeguard for f3dex3

* fixed libultra issues (thanks to cadmic)

* revert unwanted change

* small fix
2024-05-08 11:58:56 +02:00
krm01
521cbb3f3f Better noclip (#103)
* remove unused noclip control defines

* rework player noclip controls

* fix whitespace
2024-05-06 18:30:23 +02:00
Yanis
a10bfb24e5 Added a config file for memory stuff (#100)
* memory management

* fix english

* debug disp
2024-04-25 22:14:57 +02:00
Yanis
8b99d614ad Force deterministic builds and introduce `make verify` (#93)
* force deterministic builds + other things

* remove checksum comparison and check for modern sdk first

* remove package_author from makefile

* remove the build date entirely
2024-04-22 19:55:44 +02:00
Reonu
8ede2a63a7 Add ENABLE_LINK_LOD define and config_graphics.h (#92)
* add ENABLE_LINK_LOD define

* Add missing newline
2024-04-22 19:55:23 +02:00
Yanis42
1dc6105517 Merge remote-tracking branch 'upstream/main' into mod_assets 2024-04-21 17:47:38 +02:00
Yanis
63304f4920 Merge pull request #84 from Yanis42/motion_blur_2
Implemented Motion Blur
2024-04-21 16:26:49 +02:00
recardo-7
95a504171a make config_game more readable 2024-04-20 15:15:34 +02:00
Yanis42
229b3e0ced fixed minor issues 2024-04-20 14:37:20 +02:00
Yanis42
c14640b6c7 Merge remote-tracking branch 'upstream/develop/2.0' into motion_blur_2 2024-04-20 13:36:21 +02:00
Yanis42
eb1a65d941 disable disabling no syncs with f3dex3 2024-04-20 13:14:27 +02:00
Yanis42
f5aab0e70d fixed issues and added example scene (not commiting the map now) 2024-04-19 00:22:59 +02:00