Commit Graph

832 Commits

Author SHA1 Message Date
Yanis42
3f2fd94500 Merge remote-tracking branch 'decomp/main' into v2 2024-03-05 16:35:42 +01:00
Dragorn421
68a86d2d00 Colliders: change "touch, bump" to AT and AC (elems) (#1637)
* toucherFlags, bumperFlags -> atElemFlags, acElemFlags

* TOUCH_ -> ATELEM_

* BUMP_ -> ACELEM_

* ColliderElementTouch,Bump -> ColliderElementDamageInfoAT,AC

* toucher,bumper -> atDmgInfo,acDmgInfo

* Update docs and zcolchk funcs names

* run formatter

* remove the last mentions of "bump" for colliders

* Update renamed functions in disasm
2024-03-04 19:33:08 -05:00
Dragorn421
a6f646dc65 Introduce extracted/VERSION, with text extracted there (#1730)
* Introduce assets/_extracted/VERSION, with text extracted there

* move to `extracted/text/`

* Update gitignore s

* rework args for msgenc.py

* put mkdir with others, until theyre all moved at once

* move 0xFFFC back to being extracted, making it use specific macro `DEFINE_MESSAGE_NES` to handle its special behavior

* prettier gitignore

* Move messages 0xFFFC, 0xFFFD to committed message_data.h
2024-03-01 22:09:57 -05:00
Dragorn421
bdee3d33b4 No longer use asm-processor (#1824)
* git subrepo pull --force tools/ZAPD

subrepo:
  subdir:   "tools/ZAPD"
  merged:   "b3bfa14cf"
upstream:
  origin:   "https://github.com/zeldaret/ZAPD.git"
  branch:   "master"
  commit:   "b3bfa14cf"
git-subrepo:
  version:  "0.4.6"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "110b9eb"

* use CS_FLOAT

* update csdis

* update committed csdata

* finish updating csdis.py

* add script to reextract committed csdata

* dont use asm-processor, use iconv for reencoding utf8 to eucjp

* remove asm-processor csdata usage remnants

* --cs-float hex

* delete tempfile at end of reencode.sh (may want to rm even if compilation fails though?)

* comment reencode.sh

* comment CMD_F

* do not break permuter guessing compile command, by not reencode.sh-wrapping compilation under PERMUTER (thanks anghelo)

* fix the permuter fix

* pad -> sBssDummyNeg1

* reencode.sh: rm tempfile on script exit (including on error)

* renumber sBssDummy vars in zcolchk from 0

* Revert "--cs-float hex"

This reverts commit 85267dc348741b67ac9c12eb60e1e764793d0bb6.

* Revert BSS changes

* Add linemarker to reencoded files for better error message

* fix audio/general.c bss

* make reencode.sh work on macOS

* touch up csdis, csdis_re

---------

Co-authored-by: cadmic <cadmic24@gmail.com>
2024-03-01 16:12:22 -05:00
Tharo
3670a48aee Some GCC flags improvements (#1903)
* Some GCC flags improvements

* Move -fno-reorder-blocks -fno-zero-initialized-in-bss to assets only

* Add -fno-PIC since some gcc versions use -fPIC as default

* Enable builtin functions on gcc, with appropriate changes to missing_gcc_functions.c
  and ultra64/libc.h

* Move -fno-merge-constants -mno-explicit-relocs -mno-split-addresses to overlays only
  as they are only needed there for reloc reasons

* Remove unneeded casts in missing_gcc_functions.c

* Change gcc assets flags handling
2024-02-29 15:11:54 -05:00
Derek Hensley
1b60dcf6dd Use Romfile in place of vromStart and vromEnd in structs (#1742)
* KaleidoMgrOverlay

* GameStateOverlay

* ActorOverlay

* EffectSsOverlay

* MapMarkDataOverlay

* Missed DEFINE_ACTOR_UNSET

* ROM_FILE_UNSET

* DEFINE_OBJECT_EMPTY

* DmaEntry

* ACTOR_UNSET

* romfile.h

* newline

* Format
2024-02-29 14:15:04 +01:00
Tharo
c521f1f8ae Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc (#1901)
* Remove gSystemHeap and use _buffersSegmentEnd instead, make buffer alignments explicit for gcc

* ALIGNEDn -> ALIGNED(n), reposition alignment attribute for PreNmiBuff

* Correct positioning of ALIGNED for filter data in audio/lib/data.c

* Add ALIGNED to TypenameMacros

* ALIGNED(4) on same line for PreNmiBuff

* Revert audio load.c change, to be submitted separately
2024-02-27 19:01:47 -05:00
cadmic
350b82c675 Restore terminal colors in retail, except in __osMalloc.c (#1899) 2024-02-27 14:08:20 -05:00
Tharo
dcf61174e9 Filename & line number args cleanup (#1891)
* Filename & line number args cleanup

* Use int for line number args over s32/u32

* Add missing const qualifiers from filename args

* Fix gcc warning in game.c

* Add comment to weird assignments in GameState_Init
2024-02-27 02:37:33 -05:00
cadmic
c6e3ef4570 Match retail code data sizes (#1741)
* Match retail audio data

* Fix various small code data problems

* Disable terminal colors in debug builds

* Match z_actor_dlftbls.c .rodata

* Use _3 for unused nameString macro parameter

* Move sDebugCutsceneScriptBuf to be in-function static

* Comment on actor name being NULL

* Split out padding the fault_drawer.bss.s
2024-02-27 02:23:19 -05:00
Dragorn421
5c3a722aca Fixup permuter_settings (#1746)
* fix how permuter imports PRINTF macros wrt the ido-has-no-variadic-macros hack

* more permuter_settings fixups
2024-02-20 07:38:58 -05:00
Dragorn421
1ba2d6d0f9 Rework disassembly: out of makefile, separate sections, relocs (#1728)
* Rework disassembly: out of makefile, separate sections, relocs

* another nice print

* fix type hints for python 3.8 dinosaurs

* reencode from utf-8 to euc-jp (iconv) before assemble

* Add "include guards" to macro.inc

* For producing the expected file object files, assemble sections together instead of linking together the individually assembled sections

* review

* fixup

* require spimdisasm >=1.21.0

* remove assembling sections individually (for now)

* uppercase encoding names (standard)
2024-02-12 20:20:25 -05:00
Yanis42
0227840349 Merge remote-tracking branch 'decomp/main' into v2 2024-02-08 23:42:19 +01:00
cadmic
be4f3142e0 Match retail z_sram.c (#1722) 2024-02-07 10:41:12 -05:00
Yanis42
7725efe646 Merge remote-tracking branch 'decomp/main' into v2 2024-02-06 23:35:19 +01:00
Yanis42
bb04598c41 f3dex3 new features (not implemented yet) 2024-02-06 01:25:00 +01:00
Yanis42
2b7eae4d9f f3dex3 recos 2024-02-06 01:22:05 +01:00
Yanis42
493d804d8b f3dex3: required changes 2024-02-04 15:11:29 +01:00
Yanis42
e590e518f2 fixed compression issues 2024-02-04 12:16:55 +01:00
Yanis42
7e5ec0704c z64compress impl (non-yaz broken) 2024-02-04 01:45:13 +01:00
cadmic
d674dad3da Match compression for gc-eu-mq (#1704)
* Improve compression

* Format

* Typo

* Use Python assignment expression in tools/dmadata.py

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Review decompress_baserom.py

* Replace DEFINE_DEBUG_SCENE with CPP defines

* Pass is_zlib_compressed instead of version

* Reword NOLOAD comment in write_compress_ranges

* Remove redundant comment

---------

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2024-02-03 23:59:19 +01:00
Yanis42
b158d97209 replaced oot_debug by is_debug and proper check for hackeroot on/off 2024-02-03 23:09:03 +01:00
Yanis42
14c6526f35 fixed kanfont issue + renames 2024-02-03 22:59:58 +01:00
Yanis42
65ef8b5115 fix camera not updating 2024-02-03 19:48:10 +01:00
Yanis42
1ae788b208 fix issues 2 2024-02-03 19:06:20 +01:00