Commit Graph

43 Commits

Author SHA1 Message Date
Yanis
b65f664159 Started Debug Menu (#104)
* started basic debugger

* documentation and added rectangle configurator

* updated f3dex3 patches + made some for profiling stuff

* started profiler

* fix issues and moved profiler functions to gamestate/hide by default

* fix folders not being created properly

* started menu

* memory management

* fix english

* debug disp

* started collision view

* improvements

* basic collider view

* revert profiler changes

* improvements
2024-05-08 12:04:46 +02:00
Yanis42
7368e605c6 initial widescreen pass 2024-02-01 01:03:43 +01:00
Yanis42
cfef43f512 gdb + rest of the first batch of changes 2024-01-31 22:50:22 +01:00
fig02
8be8848f85 z_demo retail code matched (#1655)
* match all functions

* format

* clarify between 'dest' and 'skip' debug features

* format

* better match for CutsceneHandler_RunScript

* review

* format

* remove macro
2024-01-30 18:52:04 -05:00
hiisuya
cc96184a96 Doc Actor: En_Ma1 (Child Malon) (#1584)
* started malon documentation

* docd all event and inf table checks

* doc cleanup

* ran formatter

* fixed misnamed eventcheck

* revert isNotSinging oops

* removed unnecessary comments

* changed from handle to update

* revert vec3f name change

* moved texture information

* isNotSinging to singingDisabled

* rename of inftable and eventchk

* small cleanup

* anim enum change

* enum names for child malon limbs
2023-12-10 14:36:12 -05:00
Billy
107c0288cc Dekunut Salesman Docs (#1493)
* Dekunut Salesman Docs

* Update src/overlays/actors/ovl_En_Dns/z_en_dns.c

Remove extra param from debug logging

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* * Full Deku/Potion name usage
* Dialog -> CanBuy
* Revert debug logging symbols
* Proper declaration spacing
* Fix en_shopnuts header doc
* Biz -> Business

* Fix missed deku prefix's

* Synchronize CanBuy sticks and nuts

* Fix enum naming

* Clarified CanBuy success values

* anon review

* fig review

* macro changes

* fix macro usage

---------

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Co-authored-by: fig02 <fig02srl@gmail.com>
2023-09-19 21:41:42 -04:00
blackgamma7
475b8a1eba z_fishing partially documented (#1424)
* Document z_Fishing

Document code and data RE: Fishing minigame.

* More z_fishing.c progress

Id's more values, added flag for "High score" entries

* moved and renamed Fishing flags

Flags moved outside z_fishing.c - ending sequence checks for "hat stolen" flag.

* more fishing.c Id'ing

added more id's and clarification.

* Update z_fishing.h

clarified not about fish weight.

* more z_fishing.c documenting

missed a bitfeiled in the fishing "highScores" that kept track of your number of fishing trips

* Update z64save.h

a #define got lost for the "fishing games played" increment

* z_fishing: a few formatting and naming changes based on feedback

- removed comments summing textboxes as it was deemed redundant
- tried to unify fish measurment as "length"
- clarified a few vars based on name
- formatted single-line comments to have one space.

* Update z_fishing.c

ran format.py and fixle.sh

* Update z_fishing.c

changed code around a few bools that was still matching.

* `z_en_Fishing`: changes from feedback, id'd rotate phase fields.

* Update z_fishing.c

merge fix

* `z_fishing`: More doc'ing.

* `z_fishing`: changes based on feedback

* `z_fishing`: fixed typo

* `z_fishing`: merge with master

* Update z_fishing.c

sSinkingLureLocationPos was too redundant

* Merge fix, added more comments, #defines, id's

* Update z_fishing.c

adding EN_FISH_PARAM may have led to mismatch.

* `z_fishing`: fixed compare mismatch

* Update z64save.h

fix typo

* Update z_fishing.c

a few more id's
2023-09-06 10:58:17 -04:00
Billy
fc3e0f080b En_Cow Doc (#1492)
* Add Documentation for Cows

* Better naming for cow unlock flag

* Update with MM solutions and PR suggestions

* Readable conditions

* Decimal cycle counter

* Replace params with cow type

* Clean up type usage and function names

* Clean up cylinders

* Fix collider enum

* Rename EnCow rear collider

* Fix spacing

* PR fixes:
COLL -> COLLIDER enum
static prefix
Missed MM function naming
Specific actor flags naming

* Rename of healRot and breathTimer

* Document Epona's song reset behavior

* anon review

* fig review

* whitespace

* rework milk interaction stuff

* changes to milk comment

---------

Co-authored-by: fig02 <fig02srl@gmail.com>
2023-08-19 11:34:48 -04:00
Dragorn421
6e7a6d4181 Split SaveContext into sub-structs (#1393)
* Split SaveContext struct

* run formatter

* Remove temporary-until-split stuff in z_sram

* .

* run formatter
2023-08-13 15:24:26 -04:00
engineer124
0ce0313342 Minor Misc Cleanup 3 (#1502)
* more misc cleanup

* remove z64 conflicts

* undo ISVDbg
2023-07-05 18:36:19 -04:00
Dragorn421
41e80b951b Split z64.h: gfxprint, message, pause, view (as new headers), +misc (#1475)
* Split z64.h more

* Cleanup

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>

* forward declare `OcarinaStaff` struct for pointer members in message and pause structs

* define `struct OcarinaStaff`, not just the `OcarinaStaff` type

* PauseBgPreRenderState back to z64.h

* Move PauseBgPreRenderState and TransitionTileStatus near the PlayState struct definition

Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
2022-12-30 14:55:31 +01:00
engineer124
9c35716fe2 Document Hud Mode (#1323)
* begin interface alpha docs

* more progress/docs

* First draft of docs done

* cleanup

* Consistency

* Display -> Mode

* Remaining display -> mode

* Better docs

* Small touchups

* Small Update

* Apply discord discussion

* small fix

* More discussions

* PR Suggestions

* Roman PR Suggestions

* better comments

* PR Suggestions

* another suggestion

* discord discussions

* cleanup comments

* more discord/pr suggestions
2022-11-22 04:01:44 +01:00
engineer124
40639e698d Document Timers (#1412)
* Document Timers, First Draft

* some progress

* more timer docs

* cleanup

* small cleanup

* more cleanup

* comments

* more cleanup

* extra comment

* more docs

* brackets

* PR Suggestions

* cleanup, missed some

* more suggestions

* more PR Suggestions

* small change

* environmental
2022-11-16 13:41:27 -05:00
Lauri Koskela
b806ac0191 Document Talon (En_Ta) (#1348)
* Rename flags related to Talon

* Document Talon (ovl_En_Ta)

* Formatting

* ovl_En_Ta review fixes

* Add horse eventinf flag usage comments

* Rename TALON_STATE_FLAG_3

* Review fixes

* More review fixes

* Fix super-cucco zero-gravity time comment

* Fix formatting

* Talon review comment fixes

* Review comment fixes

* Rename waking up action funcs
2022-10-15 06:28:05 -04:00
Dragorn421
22b78f169f Fix misc 17 (#1392)
* Some cleanup on bgcheck waterbox y funcs

* Fix some typo/spelling

* EnFz_ApplyDamage match fixup

* Turn another sus construction into a switch

* Fixup comment on restoring MS as adult

* "doesnt, isnt" -> "doesn't, isn't"

* Hunt down whitespace at end of lines

* Format (clang-format does not like figs bug comment on bongo cutscene unskip sadge)

* Viewport z scale/translation: `0x1FF` -> `G_MAXZ/2` (see proman "9.7 Mixing CPU and SP Addresses", "12.7.6 Depth Source")

* static symbols: g -> s prefix

* Link young/old -> child/adult

* Fixups

* Get rid of signed vs unsigned comparison warning by changing room temps to s32

* waterbox search funcs consistency

* Revert "waterbox search funcs consistency"

This reverts commit 8f386e038f5e735f0f5f1240fc4da7bec4e8c7e2.

* `curWaterBox` -> `waterBox`
2022-10-13 04:06:49 -04:00
engineer124
9e2aee3fa3 Minor Misc Cleanup (#1360)
* misc cleanup

* missed one

* EffectSsDust_UpdateFire

* revert change, needs more testing
2022-08-23 21:13:03 -04:00
Derek Hensley
9c6461751d sceneNum -> sceneId (#1338)
* sceneNum -> sceneId

* forgot to save play

* scene -> sceneId where appropriate

* Missed 1 + format

* Update src/code/z_sram.c

Co-authored-by: mzxrules <mzxrules@gmail.com>

* Update src/code/z_sram.c

Co-authored-by: mzxrules <mzxrules@gmail.com>

* PR

* Fix

Co-authored-by: mzxrules <mzxrules@gmail.com>
2022-07-31 19:44:47 -04:00
fig02
afbc312024 Rename "Scene Setup Index" to "Scene Layer" (#1300)
* setup -> layer

* IS_CUTSCENE_LAYER

* review

* backtick

* remove some more mentions of setup

* alt header block

* clarifying comment
2022-07-30 17:28:50 -04:00
Dragorn421
984871eb38 Document SaveContext.gameMode (#1295)
* Document `SaveContext.gameMode`

* end credits

* Remove no longer needed comment
2022-06-23 21:32:48 -04:00
Dragorn421
d39ce02458 Documentation pass centered on z_player_lib (#1230) 2022-05-29 07:52:15 -04:00
engineer124
e68f321777 Document Magic (#1199)
* Magic docs WIP

* More docs, first round finished

* Better docs

* More renaming

* Simpler name

* Another small adjustment

* rm if(1)

* Better names again after in-game testing

* Change comments

* change comment

* Big rename based on all the suggestions

* Small touch-up

* More PR Suggestions

* RESTORE_IDLE -> RESET

* More docs

* Capitalization

* PR suggestions

* Make declaration consistent

* Health_ChangeBy (amount)

* PR Suggestions

* Missed one

* More PR Suggestions

* Change comment

* Add another clarity comment

* Discord discussions on `magicFillTarget`

* Comments

* grammar

* More comment clarity

* Another bad comment

* PR suggestions, improved comments

* One more comment

* one more thing

* bar -> meter
2022-05-23 18:52:01 +02:00
fig02
4f0018bf36 Environment documentation pass (#1115)
* some docs, start introducing time macro

* most usages of CLOCK_TIME

* finish up clock time defines, format

* saving incase i need to revert

* more docs

* more docs progress

* some more docs

* format with 11

* change sos to storm

* update functions.h

* some depth stuff

* review 1 and 2

* whoops

* update zbuf stuff

* most of review 3

* enum name

* storm state enum

* review 4

* fix enum

* add comment to skyboxischanging

* review

* things dont match, committing so i can change branches

* revert struct changes

* define for override_full_control

* new clock_time macro

* fill alpha -> glare strength

* update comment

* remove indoor/outdoor, new name for underwater light variable

* remove copy pasted comment

* fix comments

* remove whitespave

* review
2022-05-20 14:40:13 -04:00
Dragorn421
d7bbe43ba7 Document eventChkInf usage of freed carpenters flags (#1210)
* Document `eventChkInf` usage of freed carpenters flags

* +`()`
2022-05-20 19:54:47 +02:00
Dragorn421
f6c472ae5e Doc misc 5 (#1223)
* Annotate global equip and upgrade masks data

* Trivial respawn doc stuff

Move the respawn mode enum up to use the _MAX enum value in the save context struct

* Comment on the `sceneFlags[127]` debug-strings-suggested out-of-bounds access

* Reword `room_inf[127]` comments (attempt)
2022-05-17 00:14:08 +02:00
engineer124
95b4317931 Audio Ocarina Documentation (#1026)
* Begin ocarina documentation

* Many ocarina-related docs

* More ocarina docs

* Introduce Ocarina Fonts Enum

* Fix ocarina font enum

* Fix incorrect documentation, more documentation

* Ocarina recording documentation

* cleanup

* Small touch-ups

* Fix font -> instrument

* format

* Better docs on playback, memory game

* more cleanup

* Add z64ocarina.h

* Clean up names

* final cleanup

* typo

* Fix description

* better docs

* Fix channel -> channelIdx

* Fix old "font" name to correct "instrument" name, add io port docs

* Add comments to clarify certain lines/functions

* format

* Rename noteIdx to pitch

* Missed a name

* Add comment on pitch

* `reset` -> `SetInstrument` and `displayed` -> `playback`

* Clarify audio_update and windmill comment

* Minor PR fixes

* Revert Audio_Update because there are 2 different Audio_Update functions

* PR Feedback

* Ocarina Idx -> Index

* Introduce OCARINA_BTN_C_RIGHT_OR_C_LEFT

* PR Suggestions

* Next PR Suggestions

* Next PR Feedback

* consistency

* Better docs (PR)

* Better comment
2022-05-09 18:59:23 +02:00