Yanis42
229b3e0ced
fixed minor issues
2024-04-20 14:37:20 +02:00
Yanis42
915cd9b4b2
motion blur v2
...
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com >
2024-04-15 01:46:17 +02:00
Yanis42
381adf6914
Merge remote-tracking branch 'decomp/main' into v2
2024-04-11 00:47:39 +02:00
fig02
bd0941405d
Document Player's Face and z_actor FaceChange functions ( #1928 )
...
* create some enums
* gonna try struct instead of array
* struct works. add docs too
* inline function comments
* fix function comment
* name faces, move enums
* rename textures
* outnames
* remove comments
* change comment slightly
* fixup face comments
* review
* offset comments
* add and use PLAYER_FACE_MAX
* typo
* more comment on blinkDuration
* another change to the comment
2024-03-23 12:21:45 -04:00
Yanis42
3f2fd94500
Merge remote-tracking branch 'decomp/main' into v2
2024-03-05 16:35:42 +01:00
Tharo
dcf61174e9
Filename & line number args cleanup ( #1891 )
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* Filename & line number args cleanup
* Use int for line number args over s32/u32
* Add missing const qualifiers from filename args
* Fix gcc warning in game.c
* Add comment to weird assignments in GameState_Init
2024-02-27 02:37:33 -05:00
Yanis42
0227840349
Merge remote-tracking branch 'decomp/main' into v2
2024-02-08 23:42:19 +01:00
cadmic
be4f3142e0
Match retail z_sram.c ( #1722 )
2024-02-07 10:41:12 -05:00
Yanis42
7e5ec0704c
z64compress impl (non-yaz broken)
2024-02-04 01:45:13 +01:00
Yanis42
14c6526f35
fixed kanfont issue + renames
2024-02-03 22:59:58 +01:00
Yanis42
1ae788b208
fix issues 2
2024-02-03 19:06:20 +01:00
Yanis42
879fe98a1e
Merge remote-tracking branch 'decomp/main' into v2
2024-02-03 17:40:34 +01:00
Yanis42
1bf7f41748
macros for "is debug and feature enabled"
2024-02-03 17:31:58 +01:00
Yanis42
dc651efdbe
debug features part 2
2024-02-03 17:02:10 +01:00
cadmic
178e95ae50
Give debug_malloc.c the same treatment as system_malloc.c and z_malloc.c ( #1700 )
2024-02-03 10:59:25 -05:00
Yanis42
40e7a86972
improved general features
2024-02-03 02:42:49 +01:00
Yanis42
36557818d4
initial debug features
2024-02-03 01:39:45 +01:00
cadmic
d9a1148d13
Match retail __osMalloc.c ( #1684 )
...
* Match retail __osMalloc.c
* Add TODO about N64 ArenaNode debug info
* FLAG prefix -> FLAG suffix
2024-02-02 17:37:32 -05:00
cadmic
8db76a27da
Match retail system_malloc.c and z_malloc.c ( #1683 )
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* Match system_malloc.c and z_malloc.c
* Rename CHECK_POINTER
2024-02-02 15:01:49 -05:00
cadmic
8c909c5d98
Match retail logutils.c and z_locale.c ( #1699 )
...
* Match retail logutils.c and z_locale.c
* Update src/boot/logutils.c
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
---------
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com >
2024-02-02 13:45:02 -05:00
fig02
23de92d2f9
Match z_debug for retail ( #1694 )
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* match z_debug for retail
* prototype
* directive
2024-02-02 12:44:31 -05:00
fig02
8d0076b010
Match retail Title and Sample gamestates ( #1692 )
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* match title and sample
* change to directive
* no bad return
2024-02-01 19:52:52 -05:00
cadmic
99fd784bc2
Match sys_matrix.c ( #1682 )
2024-02-01 09:13:24 -05:00
Tharo
5e8e01f110
z_view.c gc-eu-mq OK ( #1681 )
...
* z_view.c retail
* Replace PERSPECTIVE_EDITOR_ACTIVE, adjust PRINTF selection condition
* Macro-ify View_ErrorCheckEyePosition
2024-01-31 20:09:16 -05:00
Derek Hensley
06379c3109
Gamealloc, Graph, and Graphalloc retail OK ( #1675 )
...
* Gamealloc OK
* Graph + Graphalloc OK
* PR review
* gfxalloc
* new lines
* Remove imposter
2024-01-31 19:07:12 -05:00