* Working on it
* Loading ucode from ROM working
* Menu implemented
* Fixed ifdefs in debug
* Fixed crashing
* Cleanup
* Suppressed make auto generated messages
* Reorganized RSP wrapper assembly files
* Fixed merge bug
* Removing speed_meter
* Porting profiler
* Basics working
* Port basically complete
* Basic tracing working
* CPU tracing working
* Added colors to CPU trace
* Fixed some issues
* Profiler basically done
* Update F3DEX3 to resolve issues
* Cleanup
* Cleaned up things for profiler or F3DEX3 disabled
* Fixed a couple counter names
* Working on it
* Loading ucode from ROM working
* Menu implemented
* Fixed ifdefs in debug
* Fixed crashing
* Cleanup
* Suppressed make auto generated messages
* Reorganized RSP wrapper assembly files
* Fixed merge bug
* create some enums
* gonna try struct instead of array
* struct works. add docs too
* inline function comments
* fix function comment
* name faces, move enums
* rename textures
* outnames
* remove comments
* change comment slightly
* fixup face comments
* review
* offset comments
* add and use PLAYER_FACE_MAX
* typo
* more comment on blinkDuration
* another change to the comment
* Filename & line number args cleanup
* Use int for line number args over s32/u32
* Add missing const qualifiers from filename args
* Fix gcc warning in game.c
* Add comment to weird assignments in GameState_Init