From f4a72303cb15abbebefb907480b46737d6c51d9d Mon Sep 17 00:00:00 2001
From: playerskel <97991990+playerskel@users.noreply.github.com>
Date: Mon, 24 Jan 2022 00:09:02 +0100
Subject: [PATCH] Whitespace (#1112)
* remove trailing whitespaces
* minor docs tweaks
* some more trailing whitespaces
* few more tweaks
---
Doxyfile | 4 +-
assets/xml/objects/gameplay_dangeon_keep.xml | 4 +-
assets/xml/objects/gameplay_field_keep.xml | 4 +-
assets/xml/objects/object_ani.xml | 6 +-
assets/xml/objects/object_aob.xml | 2 +-
assets/xml/objects/object_bird.xml | 2 +-
assets/xml/objects/object_blkobj.xml | 2 +-
assets/xml/objects/object_box.xml | 2 +-
assets/xml/objects/object_bv.xml | 4 +-
assets/xml/objects/object_crow.xml | 2 +-
assets/xml/objects/object_ddan_objects.xml | 4 +-
assets/xml/objects/object_dekunuts.xml | 2 +-
assets/xml/objects/object_dnk.xml | 2 +-
assets/xml/objects/object_dns.xml | 2 +-
assets/xml/objects/object_ds.xml | 2 +-
assets/xml/objects/object_dy_obj.xml | 4 +-
assets/xml/objects/object_ec.xml | 2 +-
assets/xml/objects/object_ei.xml | 2 +-
assets/xml/objects/object_fd.xml | 2 +-
assets/xml/objects/object_fd2.xml | 2 +-
assets/xml/objects/object_fhg.xml | 4 +-
assets/xml/objects/object_fu.xml | 4 +-
assets/xml/objects/object_fw.xml | 2 +-
assets/xml/objects/object_ge1.xml | 2 +-
assets/xml/objects/object_gla.xml | 2 +-
assets/xml/objects/object_gnd.xml | 54 +++++++-------
assets/xml/objects/object_gt.xml | 8 +--
assets/xml/objects/object_hintnuts.xml | 2 +-
assets/xml/objects/object_in.xml | 2 +-
assets/xml/objects/object_jj.xml | 6 +-
assets/xml/objects/object_km1.xml | 8 +--
assets/xml/objects/object_kw1.xml | 8 +--
assets/xml/objects/object_kz.xml | 2 +-
assets/xml/objects/object_link_boy.xml | 38 +++++-----
assets/xml/objects/object_link_child.xml | 34 ++++-----
assets/xml/objects/object_ma1.xml | 2 +-
assets/xml/objects/object_ma2.xml | 2 +-
assets/xml/objects/object_mizu_objects.xml | 10 +--
assets/xml/objects/object_mo.xml | 6 +-
assets/xml/objects/object_ms.xml | 2 +-
assets/xml/objects/object_oF1d_map.xml | 8 +--
assets/xml/objects/object_owl.xml | 8 +--
assets/xml/objects/object_po_sisters.xml | 10 +--
assets/xml/objects/object_ru1.xml | 8 +--
assets/xml/objects/object_ru2.xml | 4 +-
assets/xml/objects/object_sa.xml | 4 +-
assets/xml/objects/object_sd.xml | 2 +-
assets/xml/objects/object_skj.xml | 4 +-
assets/xml/objects/object_spot00_break.xml | 2 +-
assets/xml/objects/object_spot06_objects.xml | 4 +-
assets/xml/objects/object_spot08_obj.xml | 4 +-
assets/xml/objects/object_spot16_obj.xml | 2 +-
assets/xml/objects/object_sst.xml | 2 +-
assets/xml/objects/object_wf.xml | 6 +-
assets/xml/objects/object_zl1.xml | 2 +-
assets/xml/objects/object_zl4.xml | 2 +-
assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml | 6 +-
assets/xml/overlays/ovl_Bg_Jya_Cobra.xml | 2 +-
assets/xml/overlays/ovl_Boss_Ganon.xml | 2 +-
assets/xml/overlays/ovl_En_Bili.xml | 2 +-
assets/xml/overlays/ovl_End_Title.xml | 4 +-
assets/xml/scenes/dungeons/ddan.xml | 2 +-
assets/xml/scenes/overworld/souko.xml | 4 +-
docs/Documenting.md | 6 +-
docs/tutorial/beginning_decomp.md | 22 +++---
docs/tutorial/contents.md | 34 ++++-----
docs/tutorial/data.md | 8 +--
docs/tutorial/draw_functions.md | 13 ++--
docs/tutorial/helper_scripts.md | 2 +-
docs/tutorial/introduction.md | 14 ++--
docs/tutorial/merging.md | 2 +-
docs/tutorial/object_decomp.md | 2 +-
docs/tutorial/other_functions.md | 72 +++++++++----------
docs/tutorial/pre-decomp.md | 2 +-
docs/tutorial/types_structs_padding.md | 6 +-
extract_assets.py | 2 +-
extract_baserom.py | 2 +-
first_diff.py | 4 +-
format.sh | 4 +-
include/message_data_fmt.h | 4 +-
include/message_data_static.h | 2 +-
include/ultra64/controller.h | 2 +-
include/ultra64/mbi.h | 4 +-
include/ultra64/pfs.h | 2 +-
include/ultra64/r4300.h | 4 +-
include/z64.h | 6 +-
include/z64animation.h | 8 +--
include/z64camera.h | 9 ++-
include/z64collision_check.h | 10 +--
include/z64cutscene.h | 8 +--
include/z64cutscene_commands.h | 18 ++---
include/z64scene.h | 4 +-
progress.py | 2 +-
src/code/z_map_data.c | 10 +--
.../ovl_Bg_Gnd_Darkmeiro/z_bg_gnd_darkmeiro.h | 4 +-
.../ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.h | 4 +-
.../ovl_Bg_Toki_Hikari/z_bg_toki_hikari.h | 2 +-
.../actors/ovl_Boss_Dodongo/z_boss_dodongo.h | 2 +-
.../actors/ovl_Boss_Ganon/z_boss_ganon.h | 2 +-
src/overlays/actors/ovl_Demo_Du/z_demo_du.h | 2 +-
src/overlays/actors/ovl_Demo_Gj/z_demo_gj.h | 2 +-
.../actors/ovl_Door_Shutter/z_door_shutter.h | 8 +--
src/overlays/actors/ovl_En_Ba/z_en_ba.h | 6 +-
src/overlays/actors/ovl_En_Bb/z_en_bb.h | 2 +-
src/overlays/actors/ovl_En_Dh/z_en_dh.h | 4 +-
.../actors/ovl_En_Dodongo/z_en_dodongo.h | 2 +-
src/overlays/actors/ovl_En_Dog/z_en_dog.h | 2 +-
.../actors/ovl_En_Ex_Ruppy/z_en_ex_ruppy.h | 2 +-
src/overlays/actors/ovl_En_Fr/z_en_fr.h | 14 ++--
src/overlays/actors/ovl_En_Fu/z_en_fu.h | 2 +-
src/overlays/actors/ovl_En_Fz/z_en_fz.h | 10 +--
.../actors/ovl_En_G_Switch/z_en_g_switch.h | 2 +-
src/overlays/actors/ovl_En_Go/z_en_go.h | 4 +-
src/overlays/actors/ovl_En_Go2/z_en_go2.h | 18 ++---
.../actors/ovl_En_Heishi1/z_en_heishi1.h | 2 +-
.../actors/ovl_En_Heishi2/z_en_heishi2.h | 2 +-
src/overlays/actors/ovl_En_Nwc/z_en_nwc.h | 2 +-
src/overlays/actors/ovl_En_Skb/z_en_skb.h | 4 +-
src/overlays/actors/ovl_En_Tp/z_en_tp.h | 2 +-
.../ovl_En_Wonder_Item/z_en_wonder_item.h | 2 +-
.../z_eff_ss_fire_tail.h | 2 +-
.../gamestates/ovl_file_choose/file_choose.h | 56 +++++++--------
sym_info.py | 2 +-
tools/assist.py | 2 +-
tools/bootstrap_actors.py | 10 +--
tools/bootstrap_fx.py | 4 +-
tools/convert_chars.py | 8 +--
tools/create_actor_headers.py | 6 +-
tools/disasm_elf_msg.py | 2 +-
tools/elf2rom.c | 4 +-
tools/elf32.c | 16 ++---
tools/find_unused_asm.sh | 26 +++----
tools/fix_data_stuff.py | 4 +-
tools/format_s_files.py | 2 +-
tools/get_actor_sizes.py | 10 +--
tools/ichaindis.py | 6 +-
tools/migrate-rodata.py | 7 +-
tools/mkdmadata.c | 2 +-
tools/mkldscript.c | 4 +-
tools/msgdis.py | 18 ++---
tools/overlayhelpers/filemap.py | 22 +++---
tools/overlayhelpers/lmapmark.py | 2 +-
tools/overlayhelpers/mapmark.py | 4 +-
tools/regconvert.py | 4 +-
tools/spec.c | 2 +-
tools/specprocess.py | 2 +-
tools/split_out_overlay_funcs.py | 6 +-
tools/util.c | 4 +-
tools/vt_fmt.py | 4 +-
tools/vtxdis.c | 2 +-
150 files changed, 493 insertions(+), 494 deletions(-)
diff --git a/Doxyfile b/Doxyfile
index 67f2da713..8d98f6bf9 100644
--- a/Doxyfile
+++ b/Doxyfile
@@ -38,7 +38,7 @@ PROJECT_NAME = "Ocarina of Time Source"
# could be handy for archiving the generated documentation or if some version
# control system is used.
-PROJECT_NUMBER =
+PROJECT_NUMBER =
# Using the PROJECT_BRIEF tag one can provide an optional one line description
# for a project that appears at the top of each page and should give viewer a
@@ -291,7 +291,7 @@ OPTIMIZE_OUTPUT_VHDL = NO
# Note that for custom extensions you also need to set FILE_PATTERNS otherwise
# the files are not read by doxygen.
-EXTENSION_MAPPING =
+EXTENSION_MAPPING =
# If the MARKDOWN_SUPPORT tag is enabled then doxygen pre-processes all comments
# according to the Markdown format, which allows for more readable
diff --git a/assets/xml/objects/gameplay_dangeon_keep.xml b/assets/xml/objects/gameplay_dangeon_keep.xml
index b8b31ecb4..d16eb4c41 100644
--- a/assets/xml/objects/gameplay_dangeon_keep.xml
+++ b/assets/xml/objects/gameplay_dangeon_keep.xml
@@ -41,8 +41,8 @@
-
-
+
+
diff --git a/assets/xml/objects/gameplay_field_keep.xml b/assets/xml/objects/gameplay_field_keep.xml
index b79593707..28fa975d7 100644
--- a/assets/xml/objects/gameplay_field_keep.xml
+++ b/assets/xml/objects/gameplay_field_keep.xml
@@ -41,10 +41,10 @@
-
+
-
+
diff --git a/assets/xml/objects/object_ani.xml b/assets/xml/objects/object_ani.xml
index c69656043..bb85f51a4 100644
--- a/assets/xml/objects/object_ani.xml
+++ b/assets/xml/objects/object_ani.xml
@@ -2,7 +2,7 @@
-
+
@@ -35,8 +35,8 @@
-
-
+
+
diff --git a/assets/xml/objects/object_aob.xml b/assets/xml/objects/object_aob.xml
index e6202d0cf..61b28914b 100644
--- a/assets/xml/objects/object_aob.xml
+++ b/assets/xml/objects/object_aob.xml
@@ -20,7 +20,7 @@
-
+
diff --git a/assets/xml/objects/object_bird.xml b/assets/xml/objects/object_bird.xml
index 167a5022d..c0b5cac3e 100644
--- a/assets/xml/objects/object_bird.xml
+++ b/assets/xml/objects/object_bird.xml
@@ -8,7 +8,7 @@
-
+
diff --git a/assets/xml/objects/object_blkobj.xml b/assets/xml/objects/object_blkobj.xml
index a073077b8..952729283 100644
--- a/assets/xml/objects/object_blkobj.xml
+++ b/assets/xml/objects/object_blkobj.xml
@@ -6,7 +6,7 @@
-
+
diff --git a/assets/xml/objects/object_box.xml b/assets/xml/objects/object_box.xml
index efcec619b..34162fc94 100644
--- a/assets/xml/objects/object_box.xml
+++ b/assets/xml/objects/object_box.xml
@@ -12,7 +12,7 @@
-
+
diff --git a/assets/xml/objects/object_bv.xml b/assets/xml/objects/object_bv.xml
index 83ff039f5..b6ef9e45f 100644
--- a/assets/xml/objects/object_bv.xml
+++ b/assets/xml/objects/object_bv.xml
@@ -9,7 +9,7 @@
-
+
@@ -48,7 +48,7 @@
-
+
diff --git a/assets/xml/objects/object_crow.xml b/assets/xml/objects/object_crow.xml
index 77337c644..5304246a0 100644
--- a/assets/xml/objects/object_crow.xml
+++ b/assets/xml/objects/object_crow.xml
@@ -1,7 +1,7 @@
-
+
diff --git a/assets/xml/objects/object_ddan_objects.xml b/assets/xml/objects/object_ddan_objects.xml
index 3fc563b96..b7df6ed84 100644
--- a/assets/xml/objects/object_ddan_objects.xml
+++ b/assets/xml/objects/object_ddan_objects.xml
@@ -11,12 +11,12 @@
-
+
-
+
diff --git a/assets/xml/objects/object_dekunuts.xml b/assets/xml/objects/object_dekunuts.xml
index 5fceef416..4a4508ee0 100644
--- a/assets/xml/objects/object_dekunuts.xml
+++ b/assets/xml/objects/object_dekunuts.xml
@@ -2,7 +2,7 @@
-
+
diff --git a/assets/xml/objects/object_dnk.xml b/assets/xml/objects/object_dnk.xml
index b1e79464b..1efec46aa 100644
--- a/assets/xml/objects/object_dnk.xml
+++ b/assets/xml/objects/object_dnk.xml
@@ -2,7 +2,7 @@
-
+
diff --git a/assets/xml/objects/object_dns.xml b/assets/xml/objects/object_dns.xml
index 086c4bd11..e66a63987 100644
--- a/assets/xml/objects/object_dns.xml
+++ b/assets/xml/objects/object_dns.xml
@@ -16,7 +16,7 @@
-
+
diff --git a/assets/xml/objects/object_ds.xml b/assets/xml/objects/object_ds.xml
index 0413a9e2e..b2fb1a5c2 100644
--- a/assets/xml/objects/object_ds.xml
+++ b/assets/xml/objects/object_ds.xml
@@ -31,7 +31,7 @@
-
+
diff --git a/assets/xml/objects/object_dy_obj.xml b/assets/xml/objects/object_dy_obj.xml
index 4d141d546..9d7dae3e0 100644
--- a/assets/xml/objects/object_dy_obj.xml
+++ b/assets/xml/objects/object_dy_obj.xml
@@ -98,7 +98,7 @@
-
+
@@ -116,6 +116,6 @@
-
+
diff --git a/assets/xml/objects/object_ec.xml b/assets/xml/objects/object_ec.xml
index 7ec83e284..fdeccef4c 100644
--- a/assets/xml/objects/object_ec.xml
+++ b/assets/xml/objects/object_ec.xml
@@ -2,7 +2,7 @@
-
+
diff --git a/assets/xml/objects/object_ei.xml b/assets/xml/objects/object_ei.xml
index e4132491f..cabad17ff 100644
--- a/assets/xml/objects/object_ei.xml
+++ b/assets/xml/objects/object_ei.xml
@@ -45,7 +45,7 @@
-
+
diff --git a/assets/xml/objects/object_fd.xml b/assets/xml/objects/object_fd.xml
index 1b96e9f22..d915b38c2 100644
--- a/assets/xml/objects/object_fd.xml
+++ b/assets/xml/objects/object_fd.xml
@@ -47,7 +47,7 @@
-
+
diff --git a/assets/xml/objects/object_fd2.xml b/assets/xml/objects/object_fd2.xml
index 8689098b9..b3fbdcb21 100644
--- a/assets/xml/objects/object_fd2.xml
+++ b/assets/xml/objects/object_fd2.xml
@@ -24,7 +24,7 @@
-
+
diff --git a/assets/xml/objects/object_fhg.xml b/assets/xml/objects/object_fhg.xml
index f3a4a55ca..eb07d8eb3 100644
--- a/assets/xml/objects/object_fhg.xml
+++ b/assets/xml/objects/object_fhg.xml
@@ -16,10 +16,10 @@
-
+
-
+
diff --git a/assets/xml/objects/object_fu.xml b/assets/xml/objects/object_fu.xml
index 82c449e3d..3947e438c 100644
--- a/assets/xml/objects/object_fu.xml
+++ b/assets/xml/objects/object_fu.xml
@@ -27,13 +27,13 @@
-
+
-
+
diff --git a/assets/xml/objects/object_fw.xml b/assets/xml/objects/object_fw.xml
index e71f83092..51462a316 100644
--- a/assets/xml/objects/object_fw.xml
+++ b/assets/xml/objects/object_fw.xml
@@ -91,7 +91,7 @@
-
+
diff --git a/assets/xml/objects/object_ge1.xml b/assets/xml/objects/object_ge1.xml
index 79e0768b8..c3c3e0db3 100644
--- a/assets/xml/objects/object_ge1.xml
+++ b/assets/xml/objects/object_ge1.xml
@@ -63,7 +63,7 @@
-
+
diff --git a/assets/xml/objects/object_gla.xml b/assets/xml/objects/object_gla.xml
index 499a3720d..ca4d9225d 100644
--- a/assets/xml/objects/object_gla.xml
+++ b/assets/xml/objects/object_gla.xml
@@ -70,7 +70,7 @@
-
+
diff --git a/assets/xml/objects/object_gnd.xml b/assets/xml/objects/object_gnd.xml
index dfbe02315..53d2bbde4 100644
--- a/assets/xml/objects/object_gnd.xml
+++ b/assets/xml/objects/object_gnd.xml
@@ -1,9 +1,9 @@
-
+
-
+
@@ -18,16 +18,16 @@
-
+
-
+
-
+
@@ -40,27 +40,27 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
@@ -69,7 +69,7 @@
-
+
diff --git a/assets/xml/objects/object_gt.xml b/assets/xml/objects/object_gt.xml
index 1d79d4e39..dd48318d1 100644
--- a/assets/xml/objects/object_gt.xml
+++ b/assets/xml/objects/object_gt.xml
@@ -12,15 +12,15 @@
-
+
-
+
-
+
@@ -33,6 +33,6 @@
-
+
diff --git a/assets/xml/objects/object_hintnuts.xml b/assets/xml/objects/object_hintnuts.xml
index f419f7546..f7da2e8f5 100644
--- a/assets/xml/objects/object_hintnuts.xml
+++ b/assets/xml/objects/object_hintnuts.xml
@@ -2,7 +2,7 @@
-
+
diff --git a/assets/xml/objects/object_in.xml b/assets/xml/objects/object_in.xml
index 84c114047..155b9c9ad 100644
--- a/assets/xml/objects/object_in.xml
+++ b/assets/xml/objects/object_in.xml
@@ -119,7 +119,7 @@
-
+
diff --git a/assets/xml/objects/object_jj.xml b/assets/xml/objects/object_jj.xml
index 62bae8cb9..96ff7dc02 100644
--- a/assets/xml/objects/object_jj.xml
+++ b/assets/xml/objects/object_jj.xml
@@ -3,7 +3,7 @@
-
+
@@ -24,7 +24,7 @@
-
+
@@ -72,6 +72,6 @@
-
+
diff --git a/assets/xml/objects/object_km1.xml b/assets/xml/objects/object_km1.xml
index 0a918a798..4d1711925 100644
--- a/assets/xml/objects/object_km1.xml
+++ b/assets/xml/objects/object_km1.xml
@@ -1,7 +1,7 @@
-
+
@@ -17,9 +17,9 @@
-
+
-
+
@@ -29,7 +29,7 @@
-
+
diff --git a/assets/xml/objects/object_kw1.xml b/assets/xml/objects/object_kw1.xml
index eab561b1f..534c223b2 100644
--- a/assets/xml/objects/object_kw1.xml
+++ b/assets/xml/objects/object_kw1.xml
@@ -1,7 +1,7 @@
-
+
@@ -26,14 +26,14 @@
-
+
-
+
-
+
diff --git a/assets/xml/objects/object_kz.xml b/assets/xml/objects/object_kz.xml
index 20aeec4d9..303988c60 100644
--- a/assets/xml/objects/object_kz.xml
+++ b/assets/xml/objects/object_kz.xml
@@ -14,7 +14,7 @@
-
+
diff --git a/assets/xml/objects/object_link_boy.xml b/assets/xml/objects/object_link_boy.xml
index 2f3cd943c..cd5ac2900 100644
--- a/assets/xml/objects/object_link_boy.xml
+++ b/assets/xml/objects/object_link_boy.xml
@@ -4,11 +4,11 @@
-
+
-
+
@@ -17,11 +17,11 @@
-
+
-
+
@@ -41,7 +41,7 @@
-
+
@@ -54,13 +54,13 @@
-
+
-
+
@@ -70,7 +70,7 @@
-
+
@@ -128,7 +128,7 @@
-
+
@@ -141,7 +141,7 @@
-
+
@@ -150,14 +150,14 @@
-
+
-
+
@@ -185,7 +185,7 @@
-
+
@@ -198,7 +198,7 @@
-
+
@@ -214,12 +214,12 @@
-
+
-
+
@@ -229,16 +229,16 @@
-
+
-
+
-
+
diff --git a/assets/xml/objects/object_link_child.xml b/assets/xml/objects/object_link_child.xml
index 1fd6f846b..3d4c48fdc 100644
--- a/assets/xml/objects/object_link_child.xml
+++ b/assets/xml/objects/object_link_child.xml
@@ -2,10 +2,10 @@
-
-
-
-
+
+
+
+
@@ -22,7 +22,7 @@
-
+
@@ -42,7 +42,7 @@
-
+
@@ -65,12 +65,12 @@
-
+
-
+
@@ -109,7 +109,7 @@
-
+
@@ -119,7 +119,7 @@
-
+
@@ -148,13 +148,13 @@
-
+
-
+
@@ -174,14 +174,14 @@
-
+
-
+
@@ -191,7 +191,7 @@
-
+
@@ -202,7 +202,7 @@
-
+
@@ -222,5 +222,5 @@
-
+
diff --git a/assets/xml/objects/object_ma1.xml b/assets/xml/objects/object_ma1.xml
index 63eeb3895..466670e18 100644
--- a/assets/xml/objects/object_ma1.xml
+++ b/assets/xml/objects/object_ma1.xml
@@ -1,7 +1,7 @@
-
+
diff --git a/assets/xml/objects/object_ma2.xml b/assets/xml/objects/object_ma2.xml
index ce5910fb8..0b6eabff7 100644
--- a/assets/xml/objects/object_ma2.xml
+++ b/assets/xml/objects/object_ma2.xml
@@ -21,7 +21,7 @@
-
+
diff --git a/assets/xml/objects/object_mizu_objects.xml b/assets/xml/objects/object_mizu_objects.xml
index 1abd73bc0..f25c29d6c 100644
--- a/assets/xml/objects/object_mizu_objects.xml
+++ b/assets/xml/objects/object_mizu_objects.xml
@@ -10,7 +10,7 @@
-
+
@@ -25,17 +25,17 @@
-
+
-
+
-
+
-
+
diff --git a/assets/xml/objects/object_mo.xml b/assets/xml/objects/object_mo.xml
index a0e8ded40..df4b5c640 100644
--- a/assets/xml/objects/object_mo.xml
+++ b/assets/xml/objects/object_mo.xml
@@ -2,7 +2,7 @@
-
+
@@ -63,12 +63,12 @@
-
+
-
+
diff --git a/assets/xml/objects/object_ms.xml b/assets/xml/objects/object_ms.xml
index a87d0e6b3..66923df8a 100644
--- a/assets/xml/objects/object_ms.xml
+++ b/assets/xml/objects/object_ms.xml
@@ -2,7 +2,7 @@
-
+
diff --git a/assets/xml/objects/object_oF1d_map.xml b/assets/xml/objects/object_oF1d_map.xml
index c4f3a41f8..079189319 100644
--- a/assets/xml/objects/object_oF1d_map.xml
+++ b/assets/xml/objects/object_oF1d_map.xml
@@ -1,5 +1,5 @@
-
+
@@ -12,13 +12,13 @@
-
+
-
+
@@ -30,6 +30,6 @@
-
+
diff --git a/assets/xml/objects/object_owl.xml b/assets/xml/objects/object_owl.xml
index fdc64b3aa..e6fa5ca37 100644
--- a/assets/xml/objects/object_owl.xml
+++ b/assets/xml/objects/object_owl.xml
@@ -53,11 +53,11 @@
-
-
-
-
+
+
+
+
diff --git a/assets/xml/objects/object_po_sisters.xml b/assets/xml/objects/object_po_sisters.xml
index e0c9f0834..775284344 100644
--- a/assets/xml/objects/object_po_sisters.xml
+++ b/assets/xml/objects/object_po_sisters.xml
@@ -18,11 +18,11 @@
-
-
-
-
+
+
+
+
-
+
diff --git a/assets/xml/objects/object_ru1.xml b/assets/xml/objects/object_ru1.xml
index 3d413619f..482949c90 100644
--- a/assets/xml/objects/object_ru1.xml
+++ b/assets/xml/objects/object_ru1.xml
@@ -38,10 +38,10 @@
-
+
-
+
@@ -60,9 +60,9 @@
-
+
-
+
diff --git a/assets/xml/objects/object_ru2.xml b/assets/xml/objects/object_ru2.xml
index 2a8d70af3..d6cea2291 100644
--- a/assets/xml/objects/object_ru2.xml
+++ b/assets/xml/objects/object_ru2.xml
@@ -49,7 +49,7 @@
-
+
@@ -58,7 +58,7 @@
-
+
diff --git a/assets/xml/objects/object_sa.xml b/assets/xml/objects/object_sa.xml
index a19446453..8a6384040 100644
--- a/assets/xml/objects/object_sa.xml
+++ b/assets/xml/objects/object_sa.xml
@@ -1,7 +1,7 @@
-
+
@@ -72,7 +72,7 @@
-
+
diff --git a/assets/xml/objects/object_sd.xml b/assets/xml/objects/object_sd.xml
index c72efeae1..c872472e7 100644
--- a/assets/xml/objects/object_sd.xml
+++ b/assets/xml/objects/object_sd.xml
@@ -52,7 +52,7 @@
-
+
diff --git a/assets/xml/objects/object_skj.xml b/assets/xml/objects/object_skj.xml
index 3abdd610f..9d9c1c3a0 100644
--- a/assets/xml/objects/object_skj.xml
+++ b/assets/xml/objects/object_skj.xml
@@ -23,7 +23,7 @@
-
+
@@ -52,7 +52,7 @@
-
+
diff --git a/assets/xml/objects/object_spot00_break.xml b/assets/xml/objects/object_spot00_break.xml
index d3be88315..bee1361fa 100644
--- a/assets/xml/objects/object_spot00_break.xml
+++ b/assets/xml/objects/object_spot00_break.xml
@@ -7,7 +7,7 @@
-
+
diff --git a/assets/xml/objects/object_spot06_objects.xml b/assets/xml/objects/object_spot06_objects.xml
index e3da63b0f..5084fd244 100644
--- a/assets/xml/objects/object_spot06_objects.xml
+++ b/assets/xml/objects/object_spot06_objects.xml
@@ -16,9 +16,9 @@
-
+
-
+
diff --git a/assets/xml/objects/object_spot08_obj.xml b/assets/xml/objects/object_spot08_obj.xml
index 4d71f3473..8d2aa760c 100644
--- a/assets/xml/objects/object_spot08_obj.xml
+++ b/assets/xml/objects/object_spot08_obj.xml
@@ -15,13 +15,13 @@
-
+
-
+
diff --git a/assets/xml/objects/object_spot16_obj.xml b/assets/xml/objects/object_spot16_obj.xml
index d39de812a..b7a6ff4d5 100644
--- a/assets/xml/objects/object_spot16_obj.xml
+++ b/assets/xml/objects/object_spot16_obj.xml
@@ -6,6 +6,6 @@
-
+
diff --git a/assets/xml/objects/object_sst.xml b/assets/xml/objects/object_sst.xml
index dc7ca242c..378351b22 100644
--- a/assets/xml/objects/object_sst.xml
+++ b/assets/xml/objects/object_sst.xml
@@ -3,7 +3,7 @@
-
+
diff --git a/assets/xml/objects/object_wf.xml b/assets/xml/objects/object_wf.xml
index ebfb708d2..96ea84103 100644
--- a/assets/xml/objects/object_wf.xml
+++ b/assets/xml/objects/object_wf.xml
@@ -6,7 +6,7 @@
-
+
@@ -21,10 +21,10 @@
-
+
-
+
diff --git a/assets/xml/objects/object_zl1.xml b/assets/xml/objects/object_zl1.xml
index c7082a3db..1b8355060 100644
--- a/assets/xml/objects/object_zl1.xml
+++ b/assets/xml/objects/object_zl1.xml
@@ -96,7 +96,7 @@
-
+
diff --git a/assets/xml/objects/object_zl4.xml b/assets/xml/objects/object_zl4.xml
index b43e5ba34..e87a65465 100644
--- a/assets/xml/objects/object_zl4.xml
+++ b/assets/xml/objects/object_zl4.xml
@@ -43,7 +43,7 @@
-
+
diff --git a/assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml b/assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml
index 871c97b40..6b9a9a744 100644
--- a/assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml
+++ b/assets/xml/overlays/ovl_Bg_Ganon_Otyuka.xml
@@ -1,13 +1,13 @@
-
+
-
+
@@ -23,7 +23,7 @@
-
+
diff --git a/assets/xml/overlays/ovl_Bg_Jya_Cobra.xml b/assets/xml/overlays/ovl_Bg_Jya_Cobra.xml
index 4e40918f8..874bb1ec6 100644
--- a/assets/xml/overlays/ovl_Bg_Jya_Cobra.xml
+++ b/assets/xml/overlays/ovl_Bg_Jya_Cobra.xml
@@ -5,6 +5,6 @@
-
+
diff --git a/assets/xml/overlays/ovl_Boss_Ganon.xml b/assets/xml/overlays/ovl_Boss_Ganon.xml
index 49cd1b24a..e84792fa3 100644
--- a/assets/xml/overlays/ovl_Boss_Ganon.xml
+++ b/assets/xml/overlays/ovl_Boss_Ganon.xml
@@ -12,7 +12,7 @@
-
+
diff --git a/assets/xml/overlays/ovl_En_Bili.xml b/assets/xml/overlays/ovl_En_Bili.xml
index 483a2fcd4..35c3fa301 100644
--- a/assets/xml/overlays/ovl_En_Bili.xml
+++ b/assets/xml/overlays/ovl_En_Bili.xml
@@ -2,6 +2,6 @@
-
+
diff --git a/assets/xml/overlays/ovl_End_Title.xml b/assets/xml/overlays/ovl_End_Title.xml
index 82dceca25..841d45f6d 100644
--- a/assets/xml/overlays/ovl_End_Title.xml
+++ b/assets/xml/overlays/ovl_End_Title.xml
@@ -6,12 +6,12 @@
-
+
-
+
diff --git a/assets/xml/scenes/dungeons/ddan.xml b/assets/xml/scenes/dungeons/ddan.xml
index f6572b9f8..197839bde 100644
--- a/assets/xml/scenes/dungeons/ddan.xml
+++ b/assets/xml/scenes/dungeons/ddan.xml
@@ -12,7 +12,7 @@
-
+
diff --git a/assets/xml/scenes/overworld/souko.xml b/assets/xml/scenes/overworld/souko.xml
index 508beb85d..bc6336b36 100644
--- a/assets/xml/scenes/overworld/souko.xml
+++ b/assets/xml/scenes/overworld/souko.xml
@@ -1,7 +1,7 @@
-
-
+
+
diff --git a/docs/Documenting.md b/docs/Documenting.md
index f8b356649..03a12ebbd 100644
--- a/docs/Documenting.md
+++ b/docs/Documenting.md
@@ -4,9 +4,9 @@
This project uses [Doxygen](https://www.doxygen.nl/index.html) to generate documentation pages from comments found in the source files. This guide focuses on writing compatible comments and ensuring consistency across the codebase.
```diff
- Note -
-As the codebase is constantly changing, only document what is complete, well-understood and not
+As the codebase is constantly changing, only document what is complete, well-understood and not
already covered by good naming. This is especially true for function parameters and return values.
-Also note that there is no obligation to completing the documentation steps for functions you
+Also note that there is no obligation to completing the documentation steps for functions you
work on if you do not want to at the time.
```
To generate a doxygen manual for the project, ensure you have doxygen installed and then cd into the project root directory and run `doxygen Doxyfile`.
@@ -97,4 +97,4 @@ For centered rendering on a separate line:
/**
* \f[ \textrm{Your LaTeX Here} \f]
*/
-```
\ No newline at end of file
+```
diff --git a/docs/tutorial/beginning_decomp.md b/docs/tutorial/beginning_decomp.md
index 9c5aa45f1..c9421ffd3 100644
--- a/docs/tutorial/beginning_decomp.md
+++ b/docs/tutorial/beginning_decomp.md
@@ -60,8 +60,8 @@ The above is a rough ordering for the beginner. As you become more experienced,
Associated to each actor is a `.data` file, containing data that the actor uses. This ranges from spawn positions, to display lists, to even some cutscene data. Since the structure of the data is very inconsistent between actors, automatic importing has been very limited, so the vast majority must be done manually.
-There are two ways of transfering the data into an actor: we can either
-- import it all naively as words (`s32`s), which will still allow it to compile, and sort out the actual types later, or
+There are two ways of transfering the data into an actor: we can either
+- import it all naively as words (`s32`s), which will still allow it to compile, and sort out the actual types later, or
- we can extern each piece of data as we come across it, and come back to it later when we have a better idea of what it is.
We will concentrate on the second here; the other is covered in [the document about data](data.md). Thankfully this means we essentially don't have to do anything to the data yet. Nevertheless, it is often quite helpful to copy over at least some of the data and leave it commented out for later replacement. *Data must go in the same order as in the data file, and data is "all or nothing": you cannot only import some of it*.
@@ -93,7 +93,7 @@ from the main directory of the repository. In this case, the C file is `src/over

-Now, open the file containing the assembly for `EnJj_Init`.
+Now, open the file containing the assembly for `EnJj_Init`.

@@ -117,7 +117,7 @@ void EnJj_Init(EnJj *this, GlobalContext *globalCtx) {
ActorShape_Init(&this->actor.shape, 0.0f, NULL, 0.0f);
temp_v0 = this->actor.params;
temp_a1 = this + 0x164;
- [...]
+ [...]
```
Typically for all buth the simplest functions, there is a lot that needs fixing before we are anywhere near seeing how close we are to the original code. You will notice that mips2c creates a lot of temporary variables. Usually most of these will turn out to not be real, and we need to remove the right ones to get the code to match.
@@ -217,7 +217,7 @@ void EnJj_Init(Actor *thisx, GlobalContext *globalCtx) {
In the next sections, we shall sort out the various initialisation functions that occur in Init. There are several types, and one of the reasons we are using EnJj as the example is that it has several of the most common ones. A disadvantage of this actor is that it has an unusually complicated Init: we can see that it does three different things depending on the value of its params.
### Init chains
-
+
Almost always, one of the first items in `Init` is a function that looks like
```C
@@ -324,7 +324,7 @@ this->dyna.bgId = DynaPoly_SetBgActor(globalCtx, &globalCtx->colCtx.dyna, &this-
Next, replace `(DynaPolyActor *) this` by `&this->dyna`. There's not a lot more we can do to the DynaPoly stuff right now, so just remove the casts to void and move on.
### Colliders
-
+
The next common thing that actors have is colliders. Not every actor has these, but most do, even if they don't just use them for collision system purposes.
The relevant functions in this actor are
@@ -355,7 +355,7 @@ Collider_SetCylinder(globalCtx, &this->collider, &this->dyna.actor, &D_80A88CB4)
(You may prefer to just comment out temps initially, to keep track of where they were.)
-The last thing we need to deal with is the last variable of `Collider_SetCylinder`, which is again data.
+The last thing we need to deal with is the last variable of `Collider_SetCylinder`, which is again data.