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Reduce dependencies on global.h (10) (#2490)
* reduce z64.h size * fix z_cheap_proc.inc.c * ,bss * remove temp delcaration
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@@ -67,6 +67,8 @@ typedef struct MapData {
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#define MAP_48x85_TEX_HEIGHT 85
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#define MAP_48x85_TEX_SIZE ((MAP_48x85_TEX_WIDTH * MAP_48x85_TEX_HEIGHT) / 2) // 48x85 CI4 texture
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extern MapData gMapDataTable;
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void Map_SavePlayerInitialInfo(struct PlayState* play);
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void Map_SetFloorPalettesData(struct PlayState* play, s16 floor);
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void Map_InitData(struct PlayState* play, s16 room);
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