From bed76a3bf3cd89456e3331b2c2b50dbc5f79fe48 Mon Sep 17 00:00:00 2001 From: fig02 Date: Sat, 26 Apr 2025 18:17:02 -0400 Subject: [PATCH] add array_count.h (#2514) --- include/array_count.h | 8 ++++++++ include/macros.h | 4 ---- include/z64.h | 1 + src/audio/data.c | 4 ++-- src/audio/general.c | 3 ++- src/audio/lib/load.c | 1 + src/audio/lib/seqplayer.c | 1 + src/audio/lib/thread.c | 1 + src/audio/sequence.c | 7 +++---- src/audio/session_init.c | 1 + src/audio/sfx.c | 1 + src/boot/idle.c | 1 + src/boot/z_std_dma.c | 1 + src/code/audio_stop_all_sfx.c | 3 ++- src/code/audio_thread_manager.c | 1 + src/code/db_camera.c | 1 + src/code/fault_gc.c | 1 + src/code/fault_gc_drawer.c | 1 + src/code/fault_n64.c | 1 + src/code/game.c | 1 + src/code/graph.c | 2 +- src/code/irqmgr.c | 1 + src/code/main.c | 1 + src/code/object_table.c | 1 + src/code/padmgr.c | 4 +++- src/code/sched.c | 1 + src/code/speed_meter.c | 1 + src/code/sys_math_atan.c | 2 ++ src/code/ucode_disas.c | 7 ++++--- src/code/z_actor.c | 1 + src/code/z_bgcheck.c | 1 + src/code/z_camera.c | 4 ++-- src/code/z_camera_data.inc.c | 2 ++ src/code/z_collision_btltbls.c | 1 + src/code/z_debug.c | 1 + src/code/z_demo.c | 5 ++++- src/code/z_eff_shield_particle.c | 1 + src/code/z_eff_spark.c | 1 + src/code/z_effect_soft_sprite.c | 1 + src/code/z_effect_soft_sprite_old_init.c | 1 + src/code/z_env_flags.c | 1 + src/code/z_game_over.c | 1 + src/code/z_horse.c | 1 + src/code/z_jpeg.c | 2 ++ src/code/z_kaleido_manager.c | 1 + src/code/z_kankyo.c | 1 + src/code/z_message.c | 1 + src/code/z_onepointdemo.c | 4 +++- src/code/z_parameter.c | 1 + src/code/z_play.c | 1 + src/code/z_quake.c | 1 + src/code/z_room.c | 1 + src/code/z_scene.c | 1 + src/code/z_sfx_source.c | 1 + src/code/z_skin_awb.c | 4 +++- src/code/z_sram.c | 1 + src/code/z_vr_box.c | 1 + src/libleo/leo/leofunc.c | 4 +++- src/libleo/leo/leoutil.c | 3 ++- src/libultra/io/contpfs.c | 2 ++ src/libultra/io/contreaddata.c | 2 ++ src/libultra/io/controller.c | 2 ++ src/libultra/io/piacs.c | 2 ++ src/libultra/io/siacs.c | 2 ++ src/libultra/io/vimgr.c | 6 ++++-- src/n64dd/n64dd_801C8000.c | 3 +++ src/n64dd/n64dd_801CA0B0.c | 2 ++ src/n64dd/z_n64dd.c | 5 ++++- src/overlays/actors/ovl_Bg_Dodoago/z_bg_dodoago.c | 1 + .../actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c | 1 + src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c | 1 + .../actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c | 1 + .../actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c | 1 + .../actors/ovl_Bg_Hidan_Sekizou/z_bg_hidan_sekizou.c | 1 + src/overlays/actors/ovl_Bg_Hidan_Sima/z_bg_hidan_sima.c | 1 + .../actors/ovl_Bg_Jya_Haheniron/z_bg_jya_haheniron.c | 1 + src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.c | 1 + .../actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c | 1 + src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c | 1 + .../actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c | 1 + .../actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c | 1 + .../ovl_Bg_Spot08_Bakudankabe/z_bg_spot08_bakudankabe.c | 1 + src/overlays/actors/ovl_Bg_Spot09_Obj/z_bg_spot09_obj.c | 1 + .../actors/ovl_Bg_Spot11_Oasis/z_bg_spot11_oasis.c | 1 + .../actors/ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.c | 1 + .../ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c | 1 + .../actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c | 1 + src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c | 1 + src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c | 1 + src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2.c | 1 + src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c | 1 + src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c | 1 + src/overlays/actors/ovl_Boss_Ganondrof/z_boss_ganondrof.c | 1 + src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c | 1 + src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c | 1 + src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c | 1 + src/overlays/actors/ovl_Boss_Va/z_boss_va.c | 1 + src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c | 1 + src/overlays/actors/ovl_Demo_Gj/z_demo_gj.c | 1 + src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c | 1 + src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c | 1 + src/overlays/actors/ovl_En_Anubice/z_en_anubice.c | 1 + src/overlays/actors/ovl_En_Bigokuta/z_en_bigokuta.c | 1 + src/overlays/actors/ovl_En_Bom_Chu/z_en_bom_chu.c | 1 + src/overlays/actors/ovl_En_Dekubaba/z_en_dekubaba.c | 1 + src/overlays/actors/ovl_En_Door/z_en_door.c | 1 + src/overlays/actors/ovl_En_Fd_Fire/z_en_fd_fire.c | 1 + src/overlays/actors/ovl_En_Fr/z_en_fr.c | 1 + src/overlays/actors/ovl_En_Ganon_Mant/z_en_ganon_mant.c | 1 + src/overlays/actors/ovl_En_Gb/z_en_gb.c | 1 + src/overlays/actors/ovl_En_Go2/z_en_go2.c | 1 + src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c | 1 + src/overlays/actors/ovl_En_Horse/z_en_horse.c | 1 + .../ovl_En_Horse_Link_Child/z_en_horse_link_child.c | 1 + .../actors/ovl_En_Horse_Normal/z_en_horse_normal.c | 1 + src/overlays/actors/ovl_En_Horse_Zelda/z_en_horse_zelda.c | 1 + src/overlays/actors/ovl_En_Ik/z_en_ik.c | 1 + src/overlays/actors/ovl_En_In/z_en_in.c | 1 + src/overlays/actors/ovl_En_Ishi/z_en_ishi.c | 1 + src/overlays/actors/ovl_En_Jsjutan/z_en_jsjutan.c | 1 + src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c | 1 + src/overlays/actors/ovl_En_Kakasi3/z_en_kakasi3.c | 1 + src/overlays/actors/ovl_En_Kanban/z_en_kanban.c | 1 + src/overlays/actors/ovl_En_Kusa/z_en_kusa.c | 1 + src/overlays/actors/ovl_En_Mag/z_en_mag.c | 1 + src/overlays/actors/ovl_En_Nb/z_en_nb.c | 1 + src/overlays/actors/ovl_En_Niw/z_en_niw.c | 1 + src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.c | 1 + src/overlays/actors/ovl_En_Ru1/z_en_ru1.c | 1 + src/overlays/actors/ovl_En_Ru2/z_en_ru2.c | 1 + src/overlays/actors/ovl_En_Ssh/z_en_ssh.c | 1 + src/overlays/actors/ovl_En_St/z_en_st.c | 1 + src/overlays/actors/ovl_En_Ta/z_en_ta.c | 1 + src/overlays/actors/ovl_En_Tk/z_en_tk.c | 1 + src/overlays/actors/ovl_En_Viewer/z_en_viewer.c | 1 + src/overlays/actors/ovl_En_Wf/z_en_wf.c | 1 + src/overlays/actors/ovl_En_Xc/z_en_xc.c | 1 + src/overlays/actors/ovl_En_Zf/z_en_zf.c | 1 + src/overlays/actors/ovl_En_Zl3/z_en_zl3.c | 1 + src/overlays/actors/ovl_En_Zo/z_en_zo.c | 1 + src/overlays/actors/ovl_Magic_Dark/z_magic_dark.c | 1 + src/overlays/actors/ovl_Magic_Wind/z_magic_wind.c | 1 + src/overlays/actors/ovl_Obj_Bombiwa/z_obj_bombiwa.c | 1 + src/overlays/actors/ovl_Obj_Hamishi/z_obj_hamishi.c | 1 + src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c | 1 + src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c | 1 + src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c | 1 + src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c | 1 + src/overlays/actors/ovl_player_actor/z_player.c | 1 + src/overlays/effects/ovl_Effect_Ss_Bomb/z_eff_ss_bomb.c | 1 + src/overlays/gamestates/ovl_file_choose/z_file_nameset.c | 1 + src/overlays/gamestates/ovl_select/z_select.c | 3 ++- src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c | 1 + src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.c | 2 ++ 154 files changed, 200 insertions(+), 28 deletions(-) create mode 100644 include/array_count.h diff --git a/include/array_count.h b/include/array_count.h new file mode 100644 index 000000000..9e5f6ed4c --- /dev/null +++ b/include/array_count.h @@ -0,0 +1,8 @@ +#ifndef ARRAY_COUNT_H +#define ARRAY_COUNT_H + +#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0])) +#define ARRAY_COUNTU(arr) (u32)(sizeof(arr) / sizeof(arr[0])) +#define ARRAY_COUNT_2D(arr) (s32)(sizeof(arr) / sizeof(arr[0][0])) + +#endif diff --git a/include/macros.h b/include/macros.h index 7c964150e..98efe590c 100644 --- a/include/macros.h +++ b/include/macros.h @@ -1,10 +1,6 @@ #ifndef MACROS_H #define MACROS_H -#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0])) -#define ARRAY_COUNTU(arr) (u32)(sizeof(arr) / sizeof(arr[0])) -#define ARRAY_COUNT_2D(arr) (s32)(sizeof(arr) / sizeof(arr[0][0])) - #define CHECK_FLAG_ALL(flags, mask) (((flags) & (mask)) == (mask)) #endif diff --git a/include/z64.h b/include/z64.h index 8a259e70f..bb2518e6e 100644 --- a/include/z64.h +++ b/include/z64.h @@ -4,6 +4,7 @@ // TODO: This file still exists ONLY to provide neccesary headers to extracted assets. // After assets are modified to include the headers they need directly, delete this file. +#include "array_count.h" #include "gfx.h" #include "sequence.h" #include "sys_matrix.h" diff --git a/src/audio/data.c b/src/audio/data.c index bd072257b..6c5528f34 100644 --- a/src/audio/data.c +++ b/src/audio/data.c @@ -1,7 +1,7 @@ +#include "array_count.h" +#include "sfx.h" #include "ultra64.h" #include "z64audio.h" -#include "macros.h" -#include "sfx.h" // sSfxRequests ring buffer endpoints. read index <= write index, wrapping around mod 256. u8 gSfxRequestWriteIndex = 0; diff --git a/src/audio/general.c b/src/audio/general.c index c3286554e..abdbcade0 100644 --- a/src/audio/general.c +++ b/src/audio/general.c @@ -1,5 +1,5 @@ #include "libu64/gfxprint.h" -#include "ultra64.h" +#include "array_count.h" #include "attributes.h" #include "audiothread_cmd.h" #include "controller.h" @@ -8,6 +8,7 @@ #include "seqcmd.h" #include "sequence.h" #include "sfx.h" +#include "ultra64.h" #include "versions.h" #include "z64audio.h" #include "z64ocarina.h" diff --git a/src/audio/lib/load.c b/src/audio/lib/load.c index 4a447ddc0..f05850c69 100644 --- a/src/audio/lib/load.c +++ b/src/audio/lib/load.c @@ -1,3 +1,4 @@ +#include "array_count.h" #include "attributes.h" #include "buffers.h" #include "segment_symbols.h" diff --git a/src/audio/lib/seqplayer.c b/src/audio/lib/seqplayer.c index e238418a6..c906e6728 100644 --- a/src/audio/lib/seqplayer.c +++ b/src/audio/lib/seqplayer.c @@ -14,6 +14,7 @@ * Otherwise, each set of instructions has its own command interpreter */ #include "audio/aseq.h" +#include "array_count.h" #include "assert.h" #include "attributes.h" #include "macros.h" diff --git a/src/audio/lib/thread.c b/src/audio/lib/thread.c index b79c1d97d..43cb6d498 100644 --- a/src/audio/lib/thread.c +++ b/src/audio/lib/thread.c @@ -1,3 +1,4 @@ +#include "array_count.h" #include "audiothread_cmd.h" #include "macros.h" #include "ultra64.h" diff --git a/src/audio/sequence.c b/src/audio/sequence.c index f3b815a28..a311e4e73 100644 --- a/src/audio/sequence.c +++ b/src/audio/sequence.c @@ -17,15 +17,14 @@ * Nor are these commands to be confused with the internal audio commands used to transfer requests from * the graph thread to the audio thread. */ +#include "array_count.h" #include "audiothread_cmd.h" -#include "ultra64.h" -#include "ultra64/abi.h" #include "seqcmd.h" #include "sfx.h" +#include "ultra64.h" +#include "ultra64/abi.h" #include "z64audio.h" -#include "macros.h" - // Direct audio command (skips the queueing system) #define SEQCMD_SET_SEQPLAYER_VOLUME_NOW(seqPlayerIndex, duration, volume) \ Audio_ProcessSeqCmd((SEQCMD_OP_SET_SEQPLAYER_VOLUME << 28) | ((u8)(seqPlayerIndex) << 24) | \ diff --git a/src/audio/session_init.c b/src/audio/session_init.c index d04a955bc..e7248907e 100644 --- a/src/audio/session_init.c +++ b/src/audio/session_init.c @@ -1,3 +1,4 @@ +#include "array_count.h" #include "buffers.h" #include "z64audio.h" diff --git a/src/audio/sfx.c b/src/audio/sfx.c index 3d837676d..9c6d7c6eb 100644 --- a/src/audio/sfx.c +++ b/src/audio/sfx.c @@ -1,3 +1,4 @@ +#include "array_count.h" #include "audiothread_cmd.h" #include "macros.h" #include "printf.h" diff --git a/src/boot/idle.c b/src/boot/idle.c index 6a4de30df..2acfe2ddb 100644 --- a/src/boot/idle.c +++ b/src/boot/idle.c @@ -1,3 +1,4 @@ +#include "array_count.h" #include "buffers.h" #include "build.h" #include "idle.h" diff --git a/src/boot/z_std_dma.c b/src/boot/z_std_dma.c index 0dc1d9c3b..ac91d0d82 100644 --- a/src/boot/z_std_dma.c +++ b/src/boot/z_std_dma.c @@ -21,6 +21,7 @@ #include "libc64/sleep.h" #include "libc64/sprintf.h" #include "libu64/debug.h" +#include "array_count.h" #include "attributes.h" #include "carthandle.h" #include "fault.h" diff --git a/src/code/audio_stop_all_sfx.c b/src/code/audio_stop_all_sfx.c index 5ae65705c..2702f8a57 100644 --- a/src/code/audio_stop_all_sfx.c +++ b/src/code/audio_stop_all_sfx.c @@ -1,6 +1,7 @@ +#include "array_count.h" #include "sfx.h" - #include "ultra64.h" + #include "macros.h" u8 sSfxBankIds[] = { diff --git a/src/code/audio_thread_manager.c b/src/code/audio_thread_manager.c index 5c7ff901e..5e0cbfc28 100644 --- a/src/code/audio_thread_manager.c +++ b/src/code/audio_thread_manager.c @@ -5,6 +5,7 @@ * and sending the audio rsp tasks generated by the driver to the task scheduler. */ +#include "array_count.h" #include "audiomgr.h" #include "printf.h" #include "regs.h" diff --git a/src/code/db_camera.c b/src/code/db_camera.c index 727600849..a275cae52 100644 --- a/src/code/db_camera.c +++ b/src/code/db_camera.c @@ -1,4 +1,5 @@ #include "libu64/gfxprint.h" +#include "array_count.h" #include "attributes.h" #include "controller.h" #include "db_camera.h" diff --git a/src/code/fault_gc.c b/src/code/fault_gc.c index 9965a6ec0..75104362d 100644 --- a/src/code/fault_gc.c +++ b/src/code/fault_gc.c @@ -47,6 +47,7 @@ #include "libc64/sleep.h" #include "libc64/sprintf.h" #include "alloca.h" +#include "array_count.h" #include "controller.h" #include "gfx.h" #include "padmgr.h" diff --git a/src/code/fault_gc_drawer.c b/src/code/fault_gc_drawer.c index a0e409df7..044b9561b 100644 --- a/src/code/fault_gc_drawer.c +++ b/src/code/fault_gc_drawer.c @@ -5,6 +5,7 @@ * the crash screen implemented by fault.c */ +#include "array_count.h" #include "fault.h" #include "gfx.h" diff --git a/src/code/fault_n64.c b/src/code/fault_n64.c index c6c579676..5e071d87b 100644 --- a/src/code/fault_n64.c +++ b/src/code/fault_n64.c @@ -1,6 +1,7 @@ #include "libc64/os_malloc.h" #include "libc64/sleep.h" #include "libc64/sprintf.h" +#include "array_count.h" #include "controller.h" #include "fault.h" #include "gfx.h" diff --git a/src/code/game.c b/src/code/game.c index e3ffb5381..536013aa9 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -2,6 +2,7 @@ #include "libc64/os_malloc.h" #include "libu64/debug.h" #include "libu64/gfxprint.h" +#include "array_count.h" #include "audiomgr.h" #include "buffers.h" #include "controller.h" diff --git a/src/code/graph.c b/src/code/graph.c index 62453359a..8fbb1b02f 100644 --- a/src/code/graph.c +++ b/src/code/graph.c @@ -1,7 +1,7 @@ #include "libc64/malloc.h" #include "libc64/sprintf.h" #include "libu64/debug.h" - +#include "array_count.h" #include "buffers.h" #include "console_logo_state.h" #include "controller.h" diff --git a/src/code/irqmgr.c b/src/code/irqmgr.c index 2915e1c83..fe6b3a12f 100644 --- a/src/code/irqmgr.c +++ b/src/code/irqmgr.c @@ -33,6 +33,7 @@ * @see sched.c */ #include "libu64/debug.h" +#include "array_count.h" #include "irqmgr.h" #include "printf.h" #include "stackcheck.h" diff --git a/src/code/main.c b/src/code/main.c index 6a5dae80e..584e098e6 100644 --- a/src/code/main.c +++ b/src/code/main.c @@ -19,6 +19,7 @@ extern struct IrqMgr gIrqMgr; #include "libc64/malloc.h" #include "libu64/rcp_utils.h" #include "libu64/runtime.h" +#include "array_count.h" #include "audiomgr.h" #include "debug_arena.h" #include "fault.h" diff --git a/src/code/object_table.c b/src/code/object_table.c index 904683596..0de131824 100644 --- a/src/code/object_table.c +++ b/src/code/object_table.c @@ -1,3 +1,4 @@ +#include "array_count.h" #include "segment_symbols.h" #include "romfile.h" #include "ultra64.h" diff --git a/src/code/padmgr.c b/src/code/padmgr.c index 6d88b34c1..ddea9b254 100644 --- a/src/code/padmgr.c +++ b/src/code/padmgr.c @@ -30,7 +30,7 @@ */ #include "libu64/debug.h" #include "libu64/padsetup.h" -#include "macros.h" +#include "array_count.h" #include "padmgr.h" #include "printf.h" #include "fault.h" @@ -38,6 +38,8 @@ #include "translation.h" #include "line_numbers.h" +#include "macros.h" + #define PADMGR_LOG(controllerNum, msg) \ if (DEBUG_FEATURES) { \ PRINTF_COLOR_YELLOW(); \ diff --git a/src/code/sched.c b/src/code/sched.c index d8fea59fa..b009dff35 100644 --- a/src/code/sched.c +++ b/src/code/sched.c @@ -41,6 +41,7 @@ */ #include "libu64/debug.h" #include "libu64/rcp_utils.h" +#include "array_count.h" #include "fault.h" #include "irqmgr.h" #include "main.h" diff --git a/src/code/speed_meter.c b/src/code/speed_meter.c index bf8a247ac..bb3624fa8 100644 --- a/src/code/speed_meter.c +++ b/src/code/speed_meter.c @@ -2,6 +2,7 @@ "pal-1.0:0 pal-1.1:0" #include "libc64/malloc.h" #include "libu64/debug.h" +#include "array_count.h" #include "gfx.h" #include "printf.h" #include "regs.h" diff --git a/src/code/sys_math_atan.c b/src/code/sys_math_atan.c index 8dabed7d7..e2b70a361 100644 --- a/src/code/sys_math_atan.c +++ b/src/code/sys_math_atan.c @@ -1,5 +1,7 @@ +#include "array_count.h" #include "sys_math.h" #include "z64math.h" + #include "macros.h" static u16 sAtan2Tbl[] = { diff --git a/src/code/ucode_disas.c b/src/code/ucode_disas.c index eadb32188..7626ed620 100644 --- a/src/code/ucode_disas.c +++ b/src/code/ucode_disas.c @@ -1,10 +1,11 @@ -#include "ucode_disas.h" -#include "ultra64.h" -#include "ultra64/gs2dex.h" #include "libu64/mtxuty-cvt.h" +#include "ultra64/gs2dex.h" +#include "array_count.h" #include "printf.h" #include "segmented_address.h" #include "translation.h" +#include "ucode_disas.h" +#include "ultra64.h" #include "macros.h" diff --git a/src/code/z_actor.c b/src/code/z_actor.c index 7ea5bb355..8ea0eb113 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -1,5 +1,6 @@ #include "libc64/math64.h" #include "libu64/overlay.h" +#include "array_count.h" #include "fault.h" #include "gfx.h" #include "gfx_setupdl.h" diff --git a/src/code/z_bgcheck.c b/src/code/z_bgcheck.c index 51d7e8ad1..945051552 100644 --- a/src/code/z_bgcheck.c +++ b/src/code/z_bgcheck.c @@ -1,4 +1,5 @@ #include "libu64/debug.h" +#include "array_count.h" #include "attributes.h" #include "line_numbers.h" #include "printf.h" diff --git a/src/code/z_camera.c b/src/code/z_camera.c index 388093116..cf18c3634 100644 --- a/src/code/z_camera.c +++ b/src/code/z_camera.c @@ -1,7 +1,6 @@ #include "libc64/math64.h" #include "libc64/qrand.h" -#include "ultra64.h" - +#include "array_count.h" #include "attributes.h" #include "controller.h" #include "db_camera.h" @@ -15,6 +14,7 @@ #include "sys_math3d.h" #include "terminal.h" #include "translation.h" +#include "ultra64.h" #include "z_lib.h" #include "zelda_arena.h" #include "z64audio.h" diff --git a/src/code/z_camera_data.inc.c b/src/code/z_camera_data.inc.c index 07a527afe..18b071b1d 100644 --- a/src/code/z_camera_data.inc.c +++ b/src/code/z_camera_data.inc.c @@ -1,4 +1,6 @@ +#include "array_count.h" #include "ultra64.h" + #include "global.h" typedef struct CameraModeValue { diff --git a/src/code/z_collision_btltbls.c b/src/code/z_collision_btltbls.c index 34e25b2ff..a49a71d05 100644 --- a/src/code/z_collision_btltbls.c +++ b/src/code/z_collision_btltbls.c @@ -1,3 +1,4 @@ +#include "array_count.h" #include "printf.h" #include "translation.h" #include "z64collision_check.h" diff --git a/src/code/z_debug.c b/src/code/z_debug.c index a43c76cfb..65f8eb60a 100644 --- a/src/code/z_debug.c +++ b/src/code/z_debug.c @@ -1,6 +1,7 @@ #include "libc64/malloc.h" #include "libu64/gfxprint.h" #include "libu64/pad.h" +#include "array_count.h" #include "color.h" #include "controller.h" #include "gfx.h" diff --git a/src/code/z_demo.c b/src/code/z_demo.c index 68f2fbc2f..f45fd1933 100644 --- a/src/code/z_demo.c +++ b/src/code/z_demo.c @@ -1,7 +1,8 @@ #pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ "ique-cn:128 ntsc-1.0:0 ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0" -#include "global.h" + #include "libu64/gfxprint.h" +#include "array_count.h" #include "controller.h" #include "gfx.h" #include "gfxalloc.h" @@ -29,6 +30,8 @@ #include "z64player.h" #include "z64save.h" +#include "global.h" + #include "assets/scenes/indoors/tokinoma/tokinoma_scene.h" #include "assets/scenes/overworld/ganon_tou/ganon_tou_scene.h" diff --git a/src/code/z_eff_shield_particle.c b/src/code/z_eff_shield_particle.c index 351676791..bc71d8c4f 100644 --- a/src/code/z_eff_shield_particle.c +++ b/src/code/z_eff_shield_particle.c @@ -1,4 +1,5 @@ #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "printf.h" diff --git a/src/code/z_eff_spark.c b/src/code/z_eff_spark.c index 429635956..dc3ebf9d1 100644 --- a/src/code/z_eff_spark.c +++ b/src/code/z_eff_spark.c @@ -1,4 +1,5 @@ #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "printf.h" diff --git a/src/code/z_effect_soft_sprite.c b/src/code/z_effect_soft_sprite.c index 696a18504..061b6d70d 100644 --- a/src/code/z_effect_soft_sprite.c +++ b/src/code/z_effect_soft_sprite.c @@ -1,4 +1,5 @@ #include "libu64/overlay.h" +#include "array_count.h" #include "printf.h" #include "sfx.h" #include "terminal.h" diff --git a/src/code/z_effect_soft_sprite_old_init.c b/src/code/z_effect_soft_sprite_old_init.c index 967640f28..1654ab3d0 100644 --- a/src/code/z_effect_soft_sprite_old_init.c +++ b/src/code/z_effect_soft_sprite_old_init.c @@ -1,4 +1,5 @@ #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "rand.h" diff --git a/src/code/z_env_flags.c b/src/code/z_env_flags.c index 9ad7e7a02..164ff1dde 100644 --- a/src/code/z_env_flags.c +++ b/src/code/z_env_flags.c @@ -1,3 +1,4 @@ +#include "array_count.h" #include "ultra64.h" #include "z64cutscene_flags.h" #include "z64play.h" diff --git a/src/code/z_game_over.c b/src/code/z_game_over.c index 20814a4c7..e05bcff26 100644 --- a/src/code/z_game_over.c +++ b/src/code/z_game_over.c @@ -1,3 +1,4 @@ +#include "array_count.h" #include "letterbox.h" #include "regs.h" #include "rumble.h" diff --git a/src/code/z_horse.c b/src/code/z_horse.c index 9d185d1e3..d61af32e7 100644 --- a/src/code/z_horse.c +++ b/src/code/z_horse.c @@ -1,3 +1,4 @@ +#include "array_count.h" #include "terminal.h" #include "z_lib.h" #include "printf.h" diff --git a/src/code/z_jpeg.c b/src/code/z_jpeg.c index 29a5404ed..86c896e62 100644 --- a/src/code/z_jpeg.c +++ b/src/code/z_jpeg.c @@ -1,5 +1,6 @@ #include "jpeg.h" +#include "array_count.h" #include "attributes.h" #include "gfx.h" #include "printf.h" @@ -8,6 +9,7 @@ #include "translation.h" #include "ultra64.h" +#include "global.h" #include "macros.h" #define MARKER_ESCAPE 0x00 diff --git a/src/code/z_kaleido_manager.c b/src/code/z_kaleido_manager.c index 87a7c0fa1..efecef646 100644 --- a/src/code/z_kaleido_manager.c +++ b/src/code/z_kaleido_manager.c @@ -1,5 +1,6 @@ #include "libu64/debug.h" #include "libu64/overlay.h" +#include "array_count.h" #include "kaleido_manager.h" #include "printf.h" #include "segment_symbols.h" diff --git a/src/code/z_kankyo.c b/src/code/z_kankyo.c index d87f908be..88dcd5e59 100644 --- a/src/code/z_kankyo.c +++ b/src/code/z_kankyo.c @@ -3,6 +3,7 @@ #include "libc64/qrand.h" #include "libu64/gfxprint.h" +#include "array_count.h" #include "buffers.h" #include "gfx.h" #include "gfx_setupdl.h" diff --git a/src/code/z_message.c b/src/code/z_message.c index d4de077ed..38153dff0 100644 --- a/src/code/z_message.c +++ b/src/code/z_message.c @@ -1,4 +1,5 @@ #include "libu64/gfxprint.h" +#include "array_count.h" #include "attributes.h" #include "controller.h" #include "gfx.h" diff --git a/src/code/z_onepointdemo.c b/src/code/z_onepointdemo.c index 700353cb8..94c3bc9e1 100644 --- a/src/code/z_onepointdemo.c +++ b/src/code/z_onepointdemo.c @@ -1,6 +1,8 @@ +#include "one_point_cutscene.h" + #include "libc64/math64.h" #include "libc64/qrand.h" -#include "one_point_cutscene.h" +#include "array_count.h" #include "printf.h" #include "quake.h" #include "sfx.h" diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index 944612348..078567510 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -1,3 +1,4 @@ +#include "array_count.h" #include "attributes.h" #include "controller.h" #include "flag_set.h" diff --git a/src/code/z_play.c b/src/code/z_play.c index 60a20e0ed..31dbc765c 100644 --- a/src/code/z_play.c +++ b/src/code/z_play.c @@ -1,6 +1,7 @@ #include "libc64/malloc.h" #include "libc64/qrand.h" #include "libu64/debug.h" +#include "array_count.h" #include "buffers.h" #include "color.h" #include "controller.h" diff --git a/src/code/z_quake.c b/src/code/z_quake.c index 690dbc81d..cacb5a213 100644 --- a/src/code/z_quake.c +++ b/src/code/z_quake.c @@ -1,4 +1,5 @@ #include "libc64/qrand.h" +#include "array_count.h" #include "macros.h" #include "printf.h" #include "quake.h" diff --git a/src/code/z_room.c b/src/code/z_room.c index a8e9c5b23..7bc9e4801 100644 --- a/src/code/z_room.c +++ b/src/code/z_room.c @@ -1,5 +1,6 @@ #include "libu64/debug.h" #include "ultra64/gs2dex.h" +#include "array_count.h" #include "buffers.h" #include "fault.h" #include "gfx.h" diff --git a/src/code/z_scene.c b/src/code/z_scene.c index da2ddf648..feef5ffc6 100644 --- a/src/code/z_scene.c +++ b/src/code/z_scene.c @@ -1,3 +1,4 @@ +#include "array_count.h" #include "avoid_ub.h" #include "printf.h" #include "regs.h" diff --git a/src/code/z_sfx_source.c b/src/code/z_sfx_source.c index 3d793c617..9dda34ce3 100644 --- a/src/code/z_sfx_source.c +++ b/src/code/z_sfx_source.c @@ -1,5 +1,6 @@ #include "z64sfx_source.h" +#include "array_count.h" #include "sfx.h" #include "z64play.h" #include "z64skin_matrix.h" diff --git a/src/code/z_skin_awb.c b/src/code/z_skin_awb.c index 8a175ed15..196ce9aae 100644 --- a/src/code/z_skin_awb.c +++ b/src/code/z_skin_awb.c @@ -1,4 +1,4 @@ -#include "overlays/actors/ovl_En_fHG/z_en_fhg.h" +#include "array_count.h" #include "segmented_address.h" #include "zelda_arena.h" #include "z64actor.h" @@ -6,6 +6,8 @@ #include "z64skin.h" #include "z64skin_matrix.h" +#include "overlays/actors/ovl_En_fHG/z_en_fhg.h" + /** * Initialises the Vtx buffers used for limb at index `limbIndex` */ diff --git a/src/code/z_sram.c b/src/code/z_sram.c index d25362704..456e7a822 100644 --- a/src/code/z_sram.c +++ b/src/code/z_sram.c @@ -1,5 +1,6 @@ #include "z64sram.h" +#include "array_count.h" #include "file_select_state.h" #include "controller.h" #include "memory_utils.h" diff --git a/src/code/z_vr_box.c b/src/code/z_vr_box.c index ab39d3ca6..f0ef9b008 100644 --- a/src/code/z_vr_box.c +++ b/src/code/z_vr_box.c @@ -1,5 +1,6 @@ #include "z64skybox.h" +#include "array_count.h" #include "printf.h" #include "segment_symbols.h" #include "terminal.h" diff --git a/src/libleo/leo/leofunc.c b/src/libleo/leo/leofunc.c index d6f7dddcc..8aaf794fd 100644 --- a/src/libleo/leo/leofunc.c +++ b/src/libleo/leo/leofunc.c @@ -1,7 +1,9 @@ -#include "ultra64.h" #include "ultra64/leo.h" #include "ultra64/leoappli.h" #include "ultra64/leodrive.h" +#include "array_count.h" +#include "ultra64.h" + #include "macros.h" static s32 __leoResetCalled = false; diff --git a/src/libleo/leo/leoutil.c b/src/libleo/leo/leoutil.c index 0a52e820e..44240b055 100644 --- a/src/libleo/leo/leoutil.c +++ b/src/libleo/leo/leoutil.c @@ -1,7 +1,8 @@ -#include "ultra64.h" #include "ultra64/leo.h" #include "ultra64/leoappli.h" #include "ultra64/leodrive.h" +#include "array_count.h" +#include "ultra64.h" #include "macros.h" diff --git a/src/libultra/io/contpfs.c b/src/libultra/io/contpfs.c index d92bc3eae..c99c31682 100644 --- a/src/libultra/io/contpfs.c +++ b/src/libultra/io/contpfs.c @@ -1,4 +1,6 @@ +#include "array_count.h" #include "ultra64.h" + #include "macros.h" s32 __osPfsInodeCacheChannel = -1; diff --git a/src/libultra/io/contreaddata.c b/src/libultra/io/contreaddata.c index a0b289812..56ebf0a09 100644 --- a/src/libultra/io/contreaddata.c +++ b/src/libultra/io/contreaddata.c @@ -1,4 +1,6 @@ +#include "array_count.h" #include "ultra64.h" + #include "macros.h" s32 osContStartReadData(OSMesgQueue* mq) { diff --git a/src/libultra/io/controller.c b/src/libultra/io/controller.c index 1ea5ecacd..97a33dc00 100644 --- a/src/libultra/io/controller.c +++ b/src/libultra/io/controller.c @@ -1,4 +1,6 @@ +#include "array_count.h" #include "ultra64.h" + #include "macros.h" OSPifRam __osContPifRam; diff --git a/src/libultra/io/piacs.c b/src/libultra/io/piacs.c index 23fe34314..3b9af6d40 100644 --- a/src/libultra/io/piacs.c +++ b/src/libultra/io/piacs.c @@ -1,4 +1,6 @@ +#include "array_count.h" #include "ultra64.h" + #include "macros.h" u32 __osPiAccessQueueEnabled = false; diff --git a/src/libultra/io/siacs.c b/src/libultra/io/siacs.c index dd5418083..480efd31a 100644 --- a/src/libultra/io/siacs.c +++ b/src/libultra/io/siacs.c @@ -1,4 +1,6 @@ +#include "array_count.h" #include "ultra64.h" + #include "macros.h" static OSMesg siAccessBuf[1]; diff --git a/src/libultra/io/vimgr.c b/src/libultra/io/vimgr.c index b8eb522e9..1caf997d4 100644 --- a/src/libultra/io/vimgr.c +++ b/src/libultra/io/vimgr.c @@ -1,6 +1,8 @@ -#include "ultra64.h" -#include "stack.h" #include "ultra64/internal.h" +#include "array_count.h" +#include "stack.h" +#include "ultra64.h" + #include "macros.h" static OSThread viThread; diff --git a/src/n64dd/n64dd_801C8000.c b/src/n64dd/n64dd_801C8000.c index 8c6c91a9c..2212fe43f 100644 --- a/src/n64dd/n64dd_801C8000.c +++ b/src/n64dd/n64dd_801C8000.c @@ -1,5 +1,8 @@ // Does some command processing + #include "n64dd.h" + +#include "array_count.h" #include "versions.h" #include "z_locale.h" diff --git a/src/n64dd/n64dd_801CA0B0.c b/src/n64dd/n64dd_801CA0B0.c index d564d46ca..a98634622 100644 --- a/src/n64dd/n64dd_801CA0B0.c +++ b/src/n64dd/n64dd_801CA0B0.c @@ -1,6 +1,8 @@ #include "n64dd.h" + #include "libc64/aprintf.h" #include "attributes.h" +#include "array_count.h" #include "global.h" diff --git a/src/n64dd/z_n64dd.c b/src/n64dd/z_n64dd.c index f05e1b135..a8ce0674c 100644 --- a/src/n64dd/z_n64dd.c +++ b/src/n64dd/z_n64dd.c @@ -1,11 +1,14 @@ // Main interface for the 64DD from the rest of the game. Starts background // threads and provides functions to submit commands to them. + +#include "n64dd.h" + #include "libc64/sleep.h" +#include "array_count.h" #include "fault.h" #include "gfx.h" #include "irqmgr.h" #include "line_numbers.h" -#include "n64dd.h" #include "stack.h" #include "stackcheck.h" #include "sys_freeze.h" diff --git a/src/overlays/actors/ovl_Bg_Dodoago/z_bg_dodoago.c b/src/overlays/actors/ovl_Bg_Dodoago/z_bg_dodoago.c index 15adb7bf9..6ef8c9250 100644 --- a/src/overlays/actors/ovl_Bg_Dodoago/z_bg_dodoago.c +++ b/src/overlays/actors/ovl_Bg_Dodoago/z_bg_dodoago.c @@ -7,6 +7,7 @@ #include "z_bg_dodoago.h" #include "overlays/actors/ovl_En_Bom/z_en_bom.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c b/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c index eebb7536c..1df0e5b73 100644 --- a/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c +++ b/src/overlays/actors/ovl_Bg_Ganon_Otyuka/z_bg_ganon_otyuka.c @@ -7,6 +7,7 @@ #include "z_bg_ganon_otyuka.h" #include "overlays/actors/ovl_Boss_Ganon/z_boss_ganon.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c b/src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c index ac28324e5..90aeee4b8 100644 --- a/src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c +++ b/src/overlays/actors/ovl_Bg_Heavy_Block/z_bg_heavy_block.c @@ -7,6 +7,7 @@ #include "z_bg_heavy_block.h" #include "libu64/debug.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c b/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c index 62120c933..d20bccdb7 100644 --- a/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c +++ b/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c @@ -6,6 +6,7 @@ #include "z_bg_hidan_hamstep.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c b/src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c index 715ecc5fb..0b64a4ff6 100644 --- a/src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c +++ b/src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c @@ -6,6 +6,7 @@ #include "z_bg_hidan_rsekizou.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_Bg_Hidan_Sekizou/z_bg_hidan_sekizou.c b/src/overlays/actors/ovl_Bg_Hidan_Sekizou/z_bg_hidan_sekizou.c index 1c86d7d85..452c88f5f 100644 --- a/src/overlays/actors/ovl_Bg_Hidan_Sekizou/z_bg_hidan_sekizou.c +++ b/src/overlays/actors/ovl_Bg_Hidan_Sekizou/z_bg_hidan_sekizou.c @@ -6,6 +6,7 @@ #include "z_bg_hidan_sekizou.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_Bg_Hidan_Sima/z_bg_hidan_sima.c b/src/overlays/actors/ovl_Bg_Hidan_Sima/z_bg_hidan_sima.c index 20b371708..f166f9f4d 100644 --- a/src/overlays/actors/ovl_Bg_Hidan_Sima/z_bg_hidan_sima.c +++ b/src/overlays/actors/ovl_Bg_Hidan_Sima/z_bg_hidan_sima.c @@ -6,6 +6,7 @@ #include "z_bg_hidan_sima.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Haheniron/z_bg_jya_haheniron.c b/src/overlays/actors/ovl_Bg_Jya_Haheniron/z_bg_jya_haheniron.c index f19f5f9ba..b9350da30 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Haheniron/z_bg_jya_haheniron.c +++ b/src/overlays/actors/ovl_Bg_Jya_Haheniron/z_bg_jya_haheniron.c @@ -8,6 +8,7 @@ #include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h" #include "libc64/qrand.h" +#include "array_count.h" #include "ichain.h" #include "sfx.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.c b/src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.c index 4e9d88d7c..a72f245e2 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.c +++ b/src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.c @@ -8,6 +8,7 @@ #include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c b/src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c index e4620934a..e9cfd701a 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c +++ b/src/overlays/actors/ovl_Bg_Jya_Zurerukabe/z_bg_jya_zurerukabe.c @@ -6,6 +6,7 @@ #include "z_bg_jya_zurerukabe.h" +#include "array_count.h" #include "ichain.h" #include "printf.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c b/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c index d4b512c76..7dc55fbe0 100644 --- a/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c +++ b/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c @@ -8,6 +8,7 @@ #include "overlays/actors/ovl_Bg_Mizu_Water/z_bg_mizu_water.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c b/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c index 8708b601a..6bd947c3a 100644 --- a/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c +++ b/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c @@ -6,6 +6,7 @@ #include "z_bg_mori_hashigo.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c b/src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c index 56af066d9..dccddcf49 100644 --- a/src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c +++ b/src/overlays/actors/ovl_Bg_Mori_Rakkatenjo/z_bg_mori_rakkatenjo.c @@ -6,6 +6,7 @@ #include "z_bg_mori_rakkatenjo.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_Bg_Spot08_Bakudankabe/z_bg_spot08_bakudankabe.c b/src/overlays/actors/ovl_Bg_Spot08_Bakudankabe/z_bg_spot08_bakudankabe.c index b54226cec..aa8d28b96 100644 --- a/src/overlays/actors/ovl_Bg_Spot08_Bakudankabe/z_bg_spot08_bakudankabe.c +++ b/src/overlays/actors/ovl_Bg_Spot08_Bakudankabe/z_bg_spot08_bakudankabe.c @@ -8,6 +8,7 @@ #include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h" #include "libc64/qrand.h" +#include "array_count.h" #include "ichain.h" #include "sfx.h" #include "z_lib.h" diff --git a/src/overlays/actors/ovl_Bg_Spot09_Obj/z_bg_spot09_obj.c b/src/overlays/actors/ovl_Bg_Spot09_Obj/z_bg_spot09_obj.c index 60686aaa1..57b76c414 100644 --- a/src/overlays/actors/ovl_Bg_Spot09_Obj/z_bg_spot09_obj.c +++ b/src/overlays/actors/ovl_Bg_Spot09_Obj/z_bg_spot09_obj.c @@ -6,6 +6,7 @@ #include "z_bg_spot09_obj.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_Bg_Spot11_Oasis/z_bg_spot11_oasis.c b/src/overlays/actors/ovl_Bg_Spot11_Oasis/z_bg_spot11_oasis.c index 1af76df47..574c2533d 100644 --- a/src/overlays/actors/ovl_Bg_Spot11_Oasis/z_bg_spot11_oasis.c +++ b/src/overlays/actors/ovl_Bg_Spot11_Oasis/z_bg_spot11_oasis.c @@ -8,6 +8,7 @@ #include "overlays/actors/ovl_En_Elf/z_en_elf.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.c b/src/overlays/actors/ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.c index a1404fdd2..eb89d5f06 100644 --- a/src/overlays/actors/ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.c +++ b/src/overlays/actors/ovl_Bg_Spot15_Rrbox/z_bg_spot15_rrbox.c @@ -6,6 +6,7 @@ #include "z_bg_spot15_rrbox.h" +#include "array_count.h" #include "ichain.h" #include "printf.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c b/src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c index 213631847..759d2184e 100644 --- a/src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c +++ b/src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c @@ -3,6 +3,7 @@ #include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c b/src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c index 1e88e7c4e..66d8e2d50 100644 --- a/src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c +++ b/src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c @@ -1,6 +1,7 @@ #include "z_bg_spot18_basket.h" #include "libc64/qrand.h" +#include "array_count.h" #include "ichain.h" #include "one_point_cutscene.h" #include "printf.h" diff --git a/src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c b/src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c index 94ef74bb7..d44a14de5 100644 --- a/src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c +++ b/src/overlays/actors/ovl_Bg_Spot18_Obj/z_bg_spot18_obj.c @@ -7,6 +7,7 @@ #include "z_bg_spot18_obj.h" +#include "array_count.h" #include "ichain.h" #include "printf.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c b/src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c index a38078e49..c66883ddd 100644 --- a/src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c +++ b/src/overlays/actors/ovl_Boss_Fd/z_boss_fd.c @@ -12,6 +12,7 @@ #include "libc64/math64.h" #include "libc64/qrand.h" +#include "array_count.h" #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" diff --git a/src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2.c b/src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2.c index 703eec89c..856f9e34e 100644 --- a/src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2.c +++ b/src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2.c @@ -8,6 +8,7 @@ #include "overlays/actors/ovl_Boss_Fd/z_boss_fd.h" #include "overlays/actors/ovl_Door_Warp1/z_door_warp1.h" +#include "array_count.h" #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" diff --git a/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c b/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c index 50d3ab595..0ca8e3c84 100644 --- a/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c +++ b/src/overlays/actors/ovl_Boss_Ganon/z_boss_ganon.c @@ -6,6 +6,7 @@ #include "libc64/math64.h" #include "libc64/qrand.h" +#include "array_count.h" #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" diff --git a/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c b/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c index 53bfa09e5..e2742e3be 100644 --- a/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c +++ b/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c @@ -4,6 +4,7 @@ #include "overlays/actors/ovl_En_Zl3/z_en_zl3.h" #include "libc64/qrand.h" +#include "array_count.h" #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" diff --git a/src/overlays/actors/ovl_Boss_Ganondrof/z_boss_ganondrof.c b/src/overlays/actors/ovl_Boss_Ganondrof/z_boss_ganondrof.c index 86466f1cd..848707f00 100644 --- a/src/overlays/actors/ovl_Boss_Ganondrof/z_boss_ganondrof.c +++ b/src/overlays/actors/ovl_Boss_Ganondrof/z_boss_ganondrof.c @@ -13,6 +13,7 @@ #include "libc64/math64.h" #include "libc64/qrand.h" +#include "array_count.h" #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" diff --git a/src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c b/src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c index 55934e67b..bfd115b53 100644 --- a/src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c +++ b/src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c @@ -11,6 +11,7 @@ #include "libc64/math64.h" #include "libc64/qrand.h" +#include "array_count.h" #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" diff --git a/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c b/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c index 2a9995ddc..1113a3926 100644 --- a/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c +++ b/src/overlays/actors/ovl_Boss_Mo/z_boss_mo.c @@ -9,6 +9,7 @@ #include "libc64/math64.h" #include "libc64/qrand.h" +#include "array_count.h" #include "attributes.h" #include "controller.h" #include "gfx.h" diff --git a/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c b/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c index 48a203c4d..e2d6eeb3a 100644 --- a/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c +++ b/src/overlays/actors/ovl_Boss_Tw/z_boss_tw.c @@ -3,6 +3,7 @@ #include "libc64/math64.h" #include "libc64/qrand.h" +#include "array_count.h" #include "attributes.h" #include "controller.h" #include "gfx.h" diff --git a/src/overlays/actors/ovl_Boss_Va/z_boss_va.c b/src/overlays/actors/ovl_Boss_Va/z_boss_va.c index 920846e74..aec25c7cf 100644 --- a/src/overlays/actors/ovl_Boss_Va/z_boss_va.c +++ b/src/overlays/actors/ovl_Boss_Va/z_boss_va.c @@ -8,6 +8,7 @@ #include "overlays/actors/ovl_En_Boom/z_en_boom.h" #include "libc64/qrand.h" +#include "array_count.h" #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" diff --git a/src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c b/src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c index 0d4692d9b..7528a2a6a 100644 --- a/src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c +++ b/src/overlays/actors/ovl_Demo_Ec/z_demo_ec.c @@ -6,6 +6,7 @@ #include "z_demo_ec.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "printf.h" diff --git a/src/overlays/actors/ovl_Demo_Gj/z_demo_gj.c b/src/overlays/actors/ovl_Demo_Gj/z_demo_gj.c index 237ba6883..6bc60ac27 100644 --- a/src/overlays/actors/ovl_Demo_Gj/z_demo_gj.c +++ b/src/overlays/actors/ovl_Demo_Gj/z_demo_gj.c @@ -8,6 +8,7 @@ #include "libc64/math64.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c b/src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c index 257657520..af3ddeb00 100644 --- a/src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c +++ b/src/overlays/actors/ovl_Demo_Ik/z_demo_ik.c @@ -1,5 +1,6 @@ #include "z_demo_ik.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "printf.h" diff --git a/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c b/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c index e2f360966..05eec20ff 100644 --- a/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c +++ b/src/overlays/actors/ovl_Door_Shutter/z_door_shutter.c @@ -7,6 +7,7 @@ #include "z_door_shutter.h" #include "overlays/actors/ovl_Boss_Goma/z_boss_goma.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_En_Anubice/z_en_anubice.c b/src/overlays/actors/ovl_En_Anubice/z_en_anubice.c index b624e0edd..5c03ab963 100644 --- a/src/overlays/actors/ovl_En_Anubice/z_en_anubice.c +++ b/src/overlays/actors/ovl_En_Anubice/z_en_anubice.c @@ -9,6 +9,7 @@ #include "overlays/actors/ovl_Bg_Hidan_Curtain/z_bg_hidan_curtain.h" #include "libc64/math64.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "printf.h" diff --git a/src/overlays/actors/ovl_En_Bigokuta/z_en_bigokuta.c b/src/overlays/actors/ovl_En_Bigokuta/z_en_bigokuta.c index a321a43a0..4243bbdf7 100644 --- a/src/overlays/actors/ovl_En_Bigokuta/z_en_bigokuta.c +++ b/src/overlays/actors/ovl_En_Bigokuta/z_en_bigokuta.c @@ -1,5 +1,6 @@ #include "z_en_bigokuta.h" +#include "array_count.h" #include "libc64/qrand.h" #include "gfx.h" #include "gfx_setupdl.h" diff --git a/src/overlays/actors/ovl_En_Bom_Chu/z_en_bom_chu.c b/src/overlays/actors/ovl_En_Bom_Chu/z_en_bom_chu.c index 3af6e87ec..7ce476d4e 100644 --- a/src/overlays/actors/ovl_En_Bom_Chu/z_en_bom_chu.c +++ b/src/overlays/actors/ovl_En_Bom_Chu/z_en_bom_chu.c @@ -2,6 +2,7 @@ #include "overlays/actors/ovl_En_Bom/z_en_bom.h" #include "libc64/math64.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_En_Dekubaba/z_en_dekubaba.c b/src/overlays/actors/ovl_En_Dekubaba/z_en_dekubaba.c index ab7b8e428..df9b566f8 100644 --- a/src/overlays/actors/ovl_En_Dekubaba/z_en_dekubaba.c +++ b/src/overlays/actors/ovl_En_Dekubaba/z_en_dekubaba.c @@ -1,6 +1,7 @@ #include "z_en_dekubaba.h" #include "overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_En_Door/z_en_door.c b/src/overlays/actors/ovl_En_Door/z_en_door.c index b3f71481d..9f5bd8723 100644 --- a/src/overlays/actors/ovl_En_Door/z_en_door.c +++ b/src/overlays/actors/ovl_En_Door/z_en_door.c @@ -7,6 +7,7 @@ #include "z_en_door.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_En_Fd_Fire/z_en_fd_fire.c b/src/overlays/actors/ovl_En_Fd_Fire/z_en_fd_fire.c index 815d8c654..b124094a2 100644 --- a/src/overlays/actors/ovl_En_Fd_Fire/z_en_fd_fire.c +++ b/src/overlays/actors/ovl_En_Fd_Fire/z_en_fd_fire.c @@ -1,5 +1,6 @@ #include "z_en_fd_fire.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "rand.h" diff --git a/src/overlays/actors/ovl_En_Fr/z_en_fr.c b/src/overlays/actors/ovl_En_Fr/z_en_fr.c index 64d5c4f52..15ce25734 100644 --- a/src/overlays/actors/ovl_En_Fr/z_en_fr.c +++ b/src/overlays/actors/ovl_En_Fr/z_en_fr.c @@ -1,5 +1,6 @@ #include "z_en_fr.h" +#include "array_count.h" #include "controller.h" #include "gfx.h" #include "gfx_setupdl.h" diff --git a/src/overlays/actors/ovl_En_Ganon_Mant/z_en_ganon_mant.c b/src/overlays/actors/ovl_En_Ganon_Mant/z_en_ganon_mant.c index ca06391dc..d40a9a446 100644 --- a/src/overlays/actors/ovl_En_Ganon_Mant/z_en_ganon_mant.c +++ b/src/overlays/actors/ovl_En_Ganon_Mant/z_en_ganon_mant.c @@ -6,6 +6,7 @@ #include "z_en_ganon_mant.h" +#include "array_count.h" #include "gfx.h" #include "rand.h" #include "segmented_address.h" diff --git a/src/overlays/actors/ovl_En_Gb/z_en_gb.c b/src/overlays/actors/ovl_En_Gb/z_en_gb.c index 0bc9d51d9..9565ceba9 100644 --- a/src/overlays/actors/ovl_En_Gb/z_en_gb.c +++ b/src/overlays/actors/ovl_En_Gb/z_en_gb.c @@ -7,6 +7,7 @@ #include "z_en_gb.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_En_Go2/z_en_go2.c b/src/overlays/actors/ovl_En_Go2/z_en_go2.c index 9c15e9e7a..61c3d5f6e 100644 --- a/src/overlays/actors/ovl_En_Go2/z_en_go2.c +++ b/src/overlays/actors/ovl_En_Go2/z_en_go2.c @@ -2,6 +2,7 @@ #include "overlays/actors/ovl_En_Bom/z_en_bom.h" #include "libc64/qrand.h" +#include "array_count.h" #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" diff --git a/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c b/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c index 98185e4b0..073689689 100644 --- a/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c +++ b/src/overlays/actors/ovl_En_Heishi1/z_en_heishi1.c @@ -7,6 +7,7 @@ #include "z_en_heishi1.h" #include "libc64/math64.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "printf.h" diff --git a/src/overlays/actors/ovl_En_Horse/z_en_horse.c b/src/overlays/actors/ovl_En_Horse/z_en_horse.c index 08f58dbce..dded51656 100644 --- a/src/overlays/actors/ovl_En_Horse/z_en_horse.c +++ b/src/overlays/actors/ovl_En_Horse/z_en_horse.c @@ -9,6 +9,7 @@ #include "libc64/math64.h" #include "libc64/qrand.h" +#include "array_count.h" #include "controller.h" #include "gfx.h" #include "gfx_setupdl.h" diff --git a/src/overlays/actors/ovl_En_Horse_Link_Child/z_en_horse_link_child.c b/src/overlays/actors/ovl_En_Horse_Link_Child/z_en_horse_link_child.c index 7a3307bc0..161014713 100644 --- a/src/overlays/actors/ovl_En_Horse_Link_Child/z_en_horse_link_child.c +++ b/src/overlays/actors/ovl_En_Horse_Link_Child/z_en_horse_link_child.c @@ -6,6 +6,7 @@ #include "z_en_horse_link_child.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c b/src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c index 1ddc46944..300711ff3 100644 --- a/src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c +++ b/src/overlays/actors/ovl_En_Horse_Normal/z_en_horse_normal.c @@ -8,6 +8,7 @@ #include "libc64/math64.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_En_Horse_Zelda/z_en_horse_zelda.c b/src/overlays/actors/ovl_En_Horse_Zelda/z_en_horse_zelda.c index 059f88c3a..fb59c5b84 100644 --- a/src/overlays/actors/ovl_En_Horse_Zelda/z_en_horse_zelda.c +++ b/src/overlays/actors/ovl_En_Horse_Zelda/z_en_horse_zelda.c @@ -7,6 +7,7 @@ #include "z_en_horse_zelda.h" #include "libc64/math64.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_En_Ik/z_en_ik.c b/src/overlays/actors/ovl_En_Ik/z_en_ik.c index e180d5257..9b49e35f7 100644 --- a/src/overlays/actors/ovl_En_Ik/z_en_ik.c +++ b/src/overlays/actors/ovl_En_Ik/z_en_ik.c @@ -7,6 +7,7 @@ #include "z_en_ik.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "printf.h" diff --git a/src/overlays/actors/ovl_En_In/z_en_in.c b/src/overlays/actors/ovl_En_In/z_en_in.c index c97c84221..521b8dcbf 100644 --- a/src/overlays/actors/ovl_En_In/z_en_in.c +++ b/src/overlays/actors/ovl_En_In/z_en_in.c @@ -2,6 +2,7 @@ #include "overlays/actors/ovl_En_Horse/z_en_horse.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "letterbox.h" diff --git a/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c b/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c index 191c2142d..bcf59dfbe 100644 --- a/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c +++ b/src/overlays/actors/ovl_En_Ishi/z_en_ishi.c @@ -9,6 +9,7 @@ #include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_En_Jsjutan/z_en_jsjutan.c b/src/overlays/actors/ovl_En_Jsjutan/z_en_jsjutan.c index 2d0ed48af..13ebc48f3 100644 --- a/src/overlays/actors/ovl_En_Jsjutan/z_en_jsjutan.c +++ b/src/overlays/actors/ovl_En_Jsjutan/z_en_jsjutan.c @@ -7,6 +7,7 @@ #include "z_en_jsjutan.h" #include "overlays/actors/ovl_En_Bom/z_en_bom.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "segmented_address.h" diff --git a/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c b/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c index d0cd24539..d2d807cd2 100644 --- a/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c +++ b/src/overlays/actors/ovl_En_Kakasi/z_en_kakasi.c @@ -6,6 +6,7 @@ #include "z_en_kakasi.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "one_point_cutscene.h" diff --git a/src/overlays/actors/ovl_En_Kakasi3/z_en_kakasi3.c b/src/overlays/actors/ovl_En_Kakasi3/z_en_kakasi3.c index dd1e33696..8f4d21e36 100644 --- a/src/overlays/actors/ovl_En_Kakasi3/z_en_kakasi3.c +++ b/src/overlays/actors/ovl_En_Kakasi3/z_en_kakasi3.c @@ -6,6 +6,7 @@ #include "z_en_kakasi3.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "one_point_cutscene.h" diff --git a/src/overlays/actors/ovl_En_Kanban/z_en_kanban.c b/src/overlays/actors/ovl_En_Kanban/z_en_kanban.c index 2afea4fcb..844a7ee2a 100644 --- a/src/overlays/actors/ovl_En_Kanban/z_en_kanban.c +++ b/src/overlays/actors/ovl_En_Kanban/z_en_kanban.c @@ -8,6 +8,7 @@ #include "libc64/math64.h" #include "libc64/qrand.h" +#include "array_count.h" #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" diff --git a/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c b/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c index f0d8d6748..aa955365d 100644 --- a/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c +++ b/src/overlays/actors/ovl_En_Kusa/z_en_kusa.c @@ -9,6 +9,7 @@ #include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h" #include "libc64/qrand.h" +#include "array_count.h" #include "ichain.h" #include "printf.h" #include "rand.h" diff --git a/src/overlays/actors/ovl_En_Mag/z_en_mag.c b/src/overlays/actors/ovl_En_Mag/z_en_mag.c index 35c2d35ca..5c1e68f77 100644 --- a/src/overlays/actors/ovl_En_Mag/z_en_mag.c +++ b/src/overlays/actors/ovl_En_Mag/z_en_mag.c @@ -6,6 +6,7 @@ #include "z_en_mag.h" +#include "array_count.h" #include "avoid_ub.h" #include "controller.h" #include "gfx.h" diff --git a/src/overlays/actors/ovl_En_Nb/z_en_nb.c b/src/overlays/actors/ovl_En_Nb/z_en_nb.c index d44f76c23..e0d2edddf 100644 --- a/src/overlays/actors/ovl_En_Nb/z_en_nb.c +++ b/src/overlays/actors/ovl_En_Nb/z_en_nb.c @@ -8,6 +8,7 @@ #include "overlays/actors/ovl_Door_Warp1/z_door_warp1.h" #include "libc64/math64.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "printf.h" diff --git a/src/overlays/actors/ovl_En_Niw/z_en_niw.c b/src/overlays/actors/ovl_En_Niw/z_en_niw.c index 0480b266a..6be5e39db 100644 --- a/src/overlays/actors/ovl_En_Niw/z_en_niw.c +++ b/src/overlays/actors/ovl_En_Niw/z_en_niw.c @@ -9,6 +9,7 @@ #include "libc64/math64.h" #include "libc64/qrand.h" +#include "array_count.h" #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" diff --git a/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.c b/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.c index 0f24ad4d0..ba165bd3a 100644 --- a/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.c +++ b/src/overlays/actors/ovl_En_Po_Sisters/z_en_po_sisters.c @@ -6,6 +6,7 @@ #include "z_en_po_sisters.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "one_point_cutscene.h" diff --git a/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c b/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c index 0cc263345..85ef77847 100644 --- a/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c +++ b/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c @@ -8,6 +8,7 @@ #include "overlays/actors/ovl_Demo_Effect/z_demo_effect.h" #include "libc64/math64.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "printf.h" diff --git a/src/overlays/actors/ovl_En_Ru2/z_en_ru2.c b/src/overlays/actors/ovl_En_Ru2/z_en_ru2.c index ee3499a57..db44d32ed 100644 --- a/src/overlays/actors/ovl_En_Ru2/z_en_ru2.c +++ b/src/overlays/actors/ovl_En_Ru2/z_en_ru2.c @@ -7,6 +7,7 @@ #include "z_en_ru2.h" #include "overlays/actors/ovl_Door_Warp1/z_door_warp1.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "one_point_cutscene.h" diff --git a/src/overlays/actors/ovl_En_Ssh/z_en_ssh.c b/src/overlays/actors/ovl_En_Ssh/z_en_ssh.c index 46c4d7559..43a59dce4 100644 --- a/src/overlays/actors/ovl_En_Ssh/z_en_ssh.c +++ b/src/overlays/actors/ovl_En_Ssh/z_en_ssh.c @@ -1,5 +1,6 @@ #include "z_en_ssh.h" +#include "array_count.h" #include "gfx.h" #include "segmented_address.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_En_St/z_en_st.c b/src/overlays/actors/ovl_En_St/z_en_st.c index 3b36545db..7f8bf6497 100644 --- a/src/overlays/actors/ovl_En_St/z_en_st.c +++ b/src/overlays/actors/ovl_En_St/z_en_st.c @@ -7,6 +7,7 @@ #include "z_en_st.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_En_Ta/z_en_ta.c b/src/overlays/actors/ovl_En_Ta/z_en_ta.c index eee6976ee..68335d64b 100644 --- a/src/overlays/actors/ovl_En_Ta/z_en_ta.c +++ b/src/overlays/actors/ovl_En_Ta/z_en_ta.c @@ -8,6 +8,7 @@ #include "overlays/actors/ovl_En_Niw/z_en_niw.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "one_point_cutscene.h" diff --git a/src/overlays/actors/ovl_En_Tk/z_en_tk.c b/src/overlays/actors/ovl_En_Tk/z_en_tk.c index c6b1b0906..4f697c29b 100644 --- a/src/overlays/actors/ovl_En_Tk/z_en_tk.c +++ b/src/overlays/actors/ovl_En_Tk/z_en_tk.c @@ -8,6 +8,7 @@ #include "libc64/math64.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "rand.h" diff --git a/src/overlays/actors/ovl_En_Viewer/z_en_viewer.c b/src/overlays/actors/ovl_En_Viewer/z_en_viewer.c index 3290bb3e8..165065d71 100644 --- a/src/overlays/actors/ovl_En_Viewer/z_en_viewer.c +++ b/src/overlays/actors/ovl_En_Viewer/z_en_viewer.c @@ -9,6 +9,7 @@ #include "overlays/actors/ovl_En_Ganon_Mant/z_en_ganon_mant.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_En_Wf/z_en_wf.c b/src/overlays/actors/ovl_En_Wf/z_en_wf.c index 493b07fc8..4014597de 100644 --- a/src/overlays/actors/ovl_En_Wf/z_en_wf.c +++ b/src/overlays/actors/ovl_En_Wf/z_en_wf.c @@ -8,6 +8,7 @@ #include "overlays/actors/ovl_En_Encount1/z_en_encount1.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_En_Xc/z_en_xc.c b/src/overlays/actors/ovl_En_Xc/z_en_xc.c index 7607fe615..764791e0d 100644 --- a/src/overlays/actors/ovl_En_Xc/z_en_xc.c +++ b/src/overlays/actors/ovl_En_Xc/z_en_xc.c @@ -8,6 +8,7 @@ #include "overlays/actors/ovl_En_Arrow/z_en_arrow.h" #include "overlays/actors/ovl_Door_Warp1/z_door_warp1.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "printf.h" diff --git a/src/overlays/actors/ovl_En_Zf/z_en_zf.c b/src/overlays/actors/ovl_En_Zf/z_en_zf.c index 843669b4e..b49481e88 100644 --- a/src/overlays/actors/ovl_En_Zf/z_en_zf.c +++ b/src/overlays/actors/ovl_En_Zf/z_en_zf.c @@ -7,6 +7,7 @@ #include "z_en_zf.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_En_Zl3/z_en_zl3.c b/src/overlays/actors/ovl_En_Zl3/z_en_zl3.c index 3fbe1b5fb..28cf2833b 100644 --- a/src/overlays/actors/ovl_En_Zl3/z_en_zl3.c +++ b/src/overlays/actors/ovl_En_Zl3/z_en_zl3.c @@ -8,6 +8,7 @@ #include "libc64/math64.h" #include "libc64/qrand.h" +#include "array_count.h" #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" diff --git a/src/overlays/actors/ovl_En_Zo/z_en_zo.c b/src/overlays/actors/ovl_En_Zo/z_en_zo.c index 5332ab678..95a9f6e07 100644 --- a/src/overlays/actors/ovl_En_Zo/z_en_zo.c +++ b/src/overlays/actors/ovl_En_Zo/z_en_zo.c @@ -7,6 +7,7 @@ #include "z_en_zo.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "segmented_address.h" diff --git a/src/overlays/actors/ovl_Magic_Dark/z_magic_dark.c b/src/overlays/actors/ovl_Magic_Dark/z_magic_dark.c index 0dfabfee4..d2912c7ea 100644 --- a/src/overlays/actors/ovl_Magic_Dark/z_magic_dark.c +++ b/src/overlays/actors/ovl_Magic_Dark/z_magic_dark.c @@ -6,6 +6,7 @@ #include "z_magic_dark.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_Magic_Wind/z_magic_wind.c b/src/overlays/actors/ovl_Magic_Wind/z_magic_wind.c index b64077a0a..57761244b 100644 --- a/src/overlays/actors/ovl_Magic_Wind/z_magic_wind.c +++ b/src/overlays/actors/ovl_Magic_Wind/z_magic_wind.c @@ -7,6 +7,7 @@ #include "z_magic_wind.h" #include "libu64/debug.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "printf.h" diff --git a/src/overlays/actors/ovl_Obj_Bombiwa/z_obj_bombiwa.c b/src/overlays/actors/ovl_Obj_Bombiwa/z_obj_bombiwa.c index 9563d5d2b..c6d7b1da3 100644 --- a/src/overlays/actors/ovl_Obj_Bombiwa/z_obj_bombiwa.c +++ b/src/overlays/actors/ovl_Obj_Bombiwa/z_obj_bombiwa.c @@ -8,6 +8,7 @@ #include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h" #include "libc64/qrand.h" +#include "array_count.h" #include "ichain.h" #include "rand.h" #include "sfx.h" diff --git a/src/overlays/actors/ovl_Obj_Hamishi/z_obj_hamishi.c b/src/overlays/actors/ovl_Obj_Hamishi/z_obj_hamishi.c index f7ec91ca0..39d6de7d6 100644 --- a/src/overlays/actors/ovl_Obj_Hamishi/z_obj_hamishi.c +++ b/src/overlays/actors/ovl_Obj_Hamishi/z_obj_hamishi.c @@ -7,6 +7,7 @@ #include "z_obj_hamishi.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c b/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c index d4624e211..0a5866d1d 100644 --- a/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c +++ b/src/overlays/actors/ovl_Obj_Lift/z_obj_lift.c @@ -8,6 +8,7 @@ #include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h" #include "libc64/qrand.h" +#include "array_count.h" #include "ichain.h" #include "printf.h" #include "quake.h" diff --git a/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c b/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c index 036045087..8c62e888f 100644 --- a/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c +++ b/src/overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.c @@ -7,6 +7,7 @@ #include "z_obj_oshihiki.h" #include "overlays/actors/ovl_Obj_Switch/z_obj_switch.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c b/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c index ac688638d..b21c99e2e 100644 --- a/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c +++ b/src/overlays/actors/ovl_Obj_Switch/z_obj_switch.c @@ -6,6 +6,7 @@ #include "z_obj_switch.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" diff --git a/src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c b/src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c index bdf1ff693..c17027975 100644 --- a/src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c +++ b/src/overlays/actors/ovl_Object_Kankyo/z_object_kankyo.c @@ -7,6 +7,7 @@ #include "z_object_kankyo.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "segmented_address.h" diff --git a/src/overlays/actors/ovl_player_actor/z_player.c b/src/overlays/actors/ovl_player_actor/z_player.c index 673855f56..258e237e0 100644 --- a/src/overlays/actors/ovl_player_actor/z_player.c +++ b/src/overlays/actors/ovl_player_actor/z_player.c @@ -18,6 +18,7 @@ #include "libc64/qrand.h" #include "libu64/debug.h" +#include "array_count.h" #include "avoid_ub.h" #include "controller.h" #include "gfx.h" diff --git a/src/overlays/effects/ovl_Effect_Ss_Bomb/z_eff_ss_bomb.c b/src/overlays/effects/ovl_Effect_Ss_Bomb/z_eff_ss_bomb.c index a6f909b56..2ab88a16b 100644 --- a/src/overlays/effects/ovl_Effect_Ss_Bomb/z_eff_ss_bomb.c +++ b/src/overlays/effects/ovl_Effect_Ss_Bomb/z_eff_ss_bomb.c @@ -7,6 +7,7 @@ #include "z_eff_ss_bomb.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "segmented_address.h" diff --git a/src/overlays/gamestates/ovl_file_choose/z_file_nameset.c b/src/overlays/gamestates/ovl_file_choose/z_file_nameset.c index c5eedab9c..77de467bf 100644 --- a/src/overlays/gamestates/ovl_file_choose/z_file_nameset.c +++ b/src/overlays/gamestates/ovl_file_choose/z_file_nameset.c @@ -1,6 +1,7 @@ #include "file_select.h" #include "file_select_state.h" +#include "array_count.h" #include "controller.h" #include "gfx.h" #include "gfx_setupdl.h" diff --git a/src/overlays/gamestates/ovl_select/z_select.c b/src/overlays/gamestates/ovl_select/z_select.c index dfef3133f..79f76c861 100644 --- a/src/overlays/gamestates/ovl_select/z_select.c +++ b/src/overlays/gamestates/ovl_select/z_select.c @@ -6,8 +6,8 @@ #include "libc64/qrand.h" #include "libu64/gfxprint.h" -#include "ultra64.h" #include "alloca.h" +#include "array_count.h" #include "console_logo_state.h" #include "controller.h" #include "gfx.h" @@ -24,6 +24,7 @@ #include "sfx.h" #include "terminal.h" #include "translation.h" +#include "ultra64.h" #include "z64play.h" #include "z64save.h" #include "z64sram.h" diff --git a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c index e67dd05e8..2729bf54e 100644 --- a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c +++ b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_collect.c @@ -1,5 +1,6 @@ #include "z_kaleido_scope.h" +#include "array_count.h" #include "controller.h" #include "gfx.h" #include "printf.h" diff --git a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.c b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.c index 34c3b46a4..d07720d12 100644 --- a/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.c +++ b/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope.c @@ -1,5 +1,7 @@ #include "z_kaleido_scope.h" + #include "libc64/sleep.h" +#include "array_count.h" #include "controller.h" #include "gfx.h" #include "gfx_setupdl.h"