diff --git a/include/config/config_debug.h b/include/config/config_debug.h index f2d38ab7f..2bc5d0c4f 100644 --- a/include/config/config_debug.h +++ b/include/config/config_debug.h @@ -52,9 +52,9 @@ #define DISABLE_EVENT_EDITOR /** - * Disable map select + * Enable map select */ -#define DISABLE_MAP_SELECT +// #define ENABLE_MAP_SELECT /** * Enable in-game input display @@ -66,7 +66,7 @@ */ // #define FILE_1_NORMAL -#if (defined BOOT_TO_SCENE && defined BOOT_TO_FILE_SELECT) || (defined DISABLE_MAP_SELECT) +#if (defined BOOT_TO_SCENE && defined BOOT_TO_FILE_SELECT) || (!defined ENABLE_MAP_SELECT) #define FILE_1_NORMAL #endif diff --git a/include/functions.h b/include/functions.h index 7c51a00de..811a45cd2 100644 --- a/include/functions.h +++ b/include/functions.h @@ -1572,7 +1572,9 @@ void AudioMgr_Init(AudioMgr* audioMgr, void* stack, OSPri pri, OSId id, Schedule void GameState_FaultPrint(void); void GameState_SetFBFilter(Gfx** gfx); // ? func_800C4344(?); +#ifdef ENABLE_INPUT_DISPLAY void GameState_DrawInputDisplay(u16 input, Gfx** gfx); +#endif void GameState_Draw(GameState* gameState, GraphicsContext* gfxCtx); void GameState_SetFrameBuffer(GraphicsContext* gfxCtx); // ? func_800C49F4(?); @@ -2269,7 +2271,7 @@ void Setup_Destroy(GameState* thisx); void ConsoleLogo_Init(GameState* thisx); void ConsoleLogo_Destroy(GameState* thisx); -#ifndef DISABLE_MAP_SELECT +#ifdef ENABLE_MAP_SELECT void MapSelect_Init(GameState* thisx); void MapSelect_Destroy(GameState* thisx); #endif diff --git a/include/z64.h b/include/z64.h index adbac99a6..10ef7d656 100644 --- a/include/z64.h +++ b/include/z64.h @@ -1087,7 +1087,7 @@ typedef struct { /* 0x01E2 */ char unk_1E2[0x06]; } ConsoleLogoState; // size = 0x1E8 -#ifndef DISABLE_MAP_SELECT +#ifdef ENABLE_MAP_SELECT struct MapSelectState; diff --git a/spec b/spec index 362c6c149..5b9d1f541 100644 --- a/spec +++ b/spec @@ -543,7 +543,7 @@ beginseg include "build/src/overlays/gamestates/ovl_title/ovl_title_reloc.o" endseg -#ifndef DISABLE_MAP_SELECT +#ifdef ENABLE_MAP_SELECT beginseg name "ovl_select" include "build/src/overlays/gamestates/ovl_select/z_select.o" diff --git a/src/code/graph.c b/src/code/graph.c index 8e62ee581..3ce91f8c3 100644 --- a/src/code/graph.c +++ b/src/code/graph.c @@ -107,7 +107,7 @@ GameStateOverlay* Graph_GetNextGameState(GameState* gameState) { return &gGameStateOverlayTable[0]; } -#ifndef DISABLE_MAP_SELECT +#ifdef ENABLE_MAP_SELECT if (gameStateInitFunc == MapSelect_Init) { return &gGameStateOverlayTable[1]; } @@ -387,7 +387,7 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) { sGraphUpdateTime = time; } -#ifndef DISABLE_MAP_SELECT +#ifdef ENABLE_MAP_SELECT if (gIsCtrlr2Valid && CHECK_BTN_ALL(gameState->input[0].press.button, BTN_Z) && CHECK_BTN_ALL(gameState->input[0].cur.button, BTN_L | BTN_R)) { gSaveContext.gameMode = GAMEMODE_NORMAL; diff --git a/src/code/z_game_dlftbls.c b/src/code/z_game_dlftbls.c index b1b71416e..1a6c61413 100644 --- a/src/code/z_game_dlftbls.c +++ b/src/code/z_game_dlftbls.c @@ -14,7 +14,7 @@ GameStateOverlay gGameStateOverlayTable[] = { GAMESTATE_OVERLAY_INTERNAL(Setup_Init, Setup_Destroy, sizeof(SetupState)), -#ifndef DISABLE_MAP_SELECT +#ifdef ENABLE_MAP_SELECT GAMESTATE_OVERLAY(select, MapSelect_Init, MapSelect_Destroy, sizeof(MapSelectState)), #else GAMESTATE_NONE, diff --git a/src/overlays/gamestates/ovl_select/z_select.c b/src/overlays/gamestates/ovl_select/z_select.c index 818a665ce..53513ff5f 100644 --- a/src/overlays/gamestates/ovl_select/z_select.c +++ b/src/overlays/gamestates/ovl_select/z_select.c @@ -6,7 +6,7 @@ #include "config.h" -#ifndef DISABLE_MAP_SELECT +#ifdef ENABLE_MAP_SELECT #include "ultra64.h" #include "global.h"