diff --git a/assets/scenes/example/example_scene_main.c b/assets/scenes/example/example_scene_main.c index 4bceb553d..ff03554b6 100644 --- a/assets/scenes/example/example_scene_main.c +++ b/assets/scenes/example/example_scene_main.c @@ -16,8 +16,8 @@ SceneCmd example_scene_header00[] = { SCENE_CMD_SKYBOX_SETTINGS(0x01, 0x00, LIGHT_MODE_TIME), SCENE_CMD_ENV_LIGHT_SETTINGS(4, example_scene_header00_lightSettings), SCENE_CMD_TRANSITION_ACTOR_LIST(1, example_scene_header00_transitionActors), - SCENE_CMD_ENTRANCE_LIST(example_scene_header00_entranceList), - SCENE_CMD_SPAWN_LIST(7, example_scene_header00_playerEntryList), + SCENE_CMD_SPAWN_LIST(example_scene_header00_entranceList), + SCENE_CMD_PLAYER_ENTRY_LIST(7, example_scene_header00_playerEntryList), SCENE_CMD_CUTSCENE_DATA(gExampleCS), #if ENABLE_ANIMATED_MATERIALS SCENE_CMD_ANIMATED_MATERIAL_LIST(debug1_scene_header00_AnimatedMaterial), @@ -262,8 +262,8 @@ SceneCmd example_scene_header01[] = { SCENE_CMD_SKYBOX_SETTINGS(0x01, 0x00, LIGHT_MODE_TIME), SCENE_CMD_ENV_LIGHT_SETTINGS(4, example_scene_header01_lightSettings), SCENE_CMD_TRANSITION_ACTOR_LIST(1, example_scene_header01_transitionActors), - SCENE_CMD_ENTRANCE_LIST(example_scene_header01_entranceList), - SCENE_CMD_SPAWN_LIST(7, example_scene_header01_playerEntryList), + SCENE_CMD_SPAWN_LIST(example_scene_header01_entranceList), + SCENE_CMD_PLAYER_ENTRY_LIST(7, example_scene_header01_playerEntryList), #if ENABLE_ANIMATED_MATERIALS SCENE_CMD_ANIMATED_MATERIAL_LIST(debug1_scene_header00_AnimatedMaterial), #endif @@ -410,8 +410,8 @@ SceneCmd example_scene_header02[] = { SCENE_CMD_SKYBOX_SETTINGS(0x01, 0x00, LIGHT_MODE_TIME), SCENE_CMD_ENV_LIGHT_SETTINGS(4, example_scene_header02_lightSettings), SCENE_CMD_TRANSITION_ACTOR_LIST(1, example_scene_header02_transitionActors), - SCENE_CMD_ENTRANCE_LIST(example_scene_header02_entranceList), - SCENE_CMD_SPAWN_LIST(7, example_scene_header02_playerEntryList), + SCENE_CMD_SPAWN_LIST(example_scene_header02_entranceList), + SCENE_CMD_PLAYER_ENTRY_LIST(7, example_scene_header02_playerEntryList), #if ENABLE_ANIMATED_MATERIALS SCENE_CMD_ANIMATED_MATERIAL_LIST(debug1_scene_header00_AnimatedMaterial), #endif @@ -558,8 +558,8 @@ SceneCmd example_scene_header03[] = { SCENE_CMD_SKYBOX_SETTINGS(0x01, 0x00, LIGHT_MODE_TIME), SCENE_CMD_ENV_LIGHT_SETTINGS(4, example_scene_header03_lightSettings), SCENE_CMD_TRANSITION_ACTOR_LIST(1, example_scene_header03_transitionActors), - SCENE_CMD_ENTRANCE_LIST(example_scene_header03_entranceList), - SCENE_CMD_SPAWN_LIST(7, example_scene_header03_playerEntryList), + SCENE_CMD_SPAWN_LIST(example_scene_header03_entranceList), + SCENE_CMD_PLAYER_ENTRY_LIST(7, example_scene_header03_playerEntryList), #if ENABLE_ANIMATED_MATERIALS SCENE_CMD_ANIMATED_MATERIAL_LIST(debug1_scene_header00_AnimatedMaterial), #endif