Files
FullScreenPokemon/settings/editor.js
T
Josh Goldberg b714fbc144 Implemented Area boundaries & centering
Finished schema of player bedroom.... For now!
2015-01-02 15:39:49 -05:00

39 lines
1.0 KiB
JavaScript

(function (things, macros) {
FullScreenPokemon.prototype.settings.editor = {
"blocksize": FullScreenPokemon.unitsize * 4,
"mapDefault": {
"name": "New Map",
"locations": {
"StartGame": {}
},
"areas": [
{
"setting": "Overworld",
"creation": [
{ "location": "0" },
{ "macro": "Floor", "x": 0, "y": 0, "width": 128 }
]
}
]
},
"mapSettingDefault": "Overworld",
"things": things,
"thingGroups": ["Character", "Solid", "Scenery"],
"thingKeys": (function () {
var keys = [];
Object.keys(things).forEach(function (group) {
keys.push.apply(keys, Object.keys(things[group]));
});
return keys;
})(),
"macros": macros
};
})({
"Characters": {},
"Solids": {},
"Scenery": {},
"Terrain": {}
}, {
});