Files
Josh Goldberg 90646a8b16 Moved build process to gulp-shenanigans (#295)
* Started moving components to gulp-shenanigans

This is a first round of refactoring. All non-reset functions in `FullScreenPokemon.ts` have been moved to dedicated classes, though many haven't had the references updated.

* Brought in .files, BattleMovr, MenuGraphr

* Fixed up imported files for tslint

* Fixed test dependencies to run

* Added settings files to compilation

* Added necessary prototypes in FSP.ts

* Converted settings classes to Generate* functions

This way, `src\FullScreenPokemon.ts` can decide when to call the
generators. It does so immediately after defining the
`FullScreenPokemon` class and its prototype values.

* Refactored settings into generators

This fixes most scoping issues with settings files. Note that a few
modules have local updates that will need to be pushed for this to build
successfully.

* Fixed scoping for menus

* Removed Function::bind usages

No more!

* Fleshed out html build settings

lib\index.html works now

* Fixed reference issues with MapScreenr's variables

They're no longer direct members of MapScreenr itself, but rather of its
`variables` member.

* Bump gulp-shenanigans to 0.4.0

* Fixed some case sensitivity

* Fixed some more case sensitivity

* Fixed case sensitivity for main settings

* Bump gulp-shenanigans to 0.4.1

* Added and removed logs in src/main.ts (#296)

* Added test logs to main.ts

* Removed src/main.ts logs

* Moved sounds into the correct src\ directory

These were pulled in from master but not moved accordingly.

* Fixed new tslint errors from gulp-shenanigans

From updating to a newer tslint.json with the setup task, the more
strict rules are now being violated.

* Bumped gulp-shenanigans to 0.4.2

* Bump gulp-shenanigans to 0.4.3

* Onboarded shenanigans.json

The biggest change is that LevelEditr and UserWrappr are no longer
pre-packaged with GameStartr. They're now separately defined in FSP.

* Brought in recent module updates

Also fixed some scoping issues with battles.

* Fixed the pause menu to open on pause buttons

Previously they were calling the GamesRunnr pause functions, which
aren't what was intended.

* Bumped UserWrappr to 0.5.4

* Fixed onload listeners in src\main.ts (#300)

* Added test throw for body innerHTML

* Put main.ts logic behind a load event

* Removed remaining main.ts throw

* Moved require logic out of onload in main.ts

* Fix load listener placement

* Bumped MapsCreatr to 0.5.3

Fixed scoping issues with macros

* Removed LevelEditor reference from Storage.ts

Since LevelEditor is no longer defined on FSP, saving a game can't use
its beautification function

* Changed saving dialog to delete all menus when done

* Fixed TimeHandlr scope issues for battle cutscenes
2016-09-01 08:56:21 -07:00

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{
"compilerOptions": {
"module": "amd",
"target": "es3",
"noImplicitAny": true,
"declaration": true,
"outDir": "lib"
},
"files": [
"src/Animations.ts",
"src/Battles.ts",
"src/Collisions.ts",
"src/Constants.ts",
"src/Cutscenes.ts",
"src/Cycling.ts",
"src/Fishing.ts",
"src/Gameplay.ts",
"src/Graphics.ts",
"src/IFullScreenPokemon.ts",
"src/Inputs.ts",
"src/Macros.ts",
"src/Maintenance.ts",
"src/Maps.ts",
"src/Menus.ts",
"src/Physics.ts",
"src/Scrolling.ts",
"src/SettingsGenerator.ts",
"src/Storage.ts",
"src/Things.ts",
"src/Utilities.ts",
"src/Settings/Audio.ts",
"src/Settings/Battles.ts",
"src/Settings/Collisions.ts",
"src/Settings/Devices.ts",
"src/Settings/Editor.ts",
"src/Settings/Events.ts",
"src/Settings/Generator.ts",
"src/Settings/Groups.ts",
"src/Settings/Input.ts",
"src/Settings/Items.ts",
"src/Settings/Maps.ts",
"src/Settings/Math.ts",
"src/Settings/Menus.ts",
"src/Settings/Mods.ts",
"src/Settings/Objects.ts",
"src/Settings/Quadrants.ts",
"src/Settings/Renderer.ts",
"src/Settings/Runner.ts",
"src/Settings/Scenes.ts",
"src/Settings/Sprites.ts",
"src/Settings/State.ts",
"src/Settings/Ui.ts",
"src/Settings/MapsLibrary/PalletTown.ts",
"src/Settings/MapsLibrary/PewterCity.ts",
"src/Settings/MapsLibrary/Route1.ts",
"src/Settings/MapsLibrary/Route2.ts",
"src/Settings/MapsLibrary/Route21.ts",
"src/Settings/MapsLibrary/Route22.ts",
"src/Settings/MapsLibrary/ViridianCity.ts",
"src/Settings/MapsLibrary/ViridianForest.ts",
"src/FullScreenPokemon.ts",
"src/main.ts"
]
}