Commit Graph

  • 1786b5d921 Removed reset/resetTimed logic Josh Goldberg 2015-10-21 22:45:06 -07:00
  • 0d892c6ac3 Added split references to tests Josh Goldberg 2015-10-21 22:11:46 -07:00
  • b20a08c01a Brought in separated GameStartr references Josh Goldberg 2015-10-21 22:06:18 -07:00
  • 7d5db7d814 Whoopsies fix for wrong opacity, text raising Josh Goldberg 2015-10-17 22:35:12 -07:00
  • 65e9fdfb89 Merge pull request #64 from FullScreenShenanigans/menugraphr-word-utilities Josh Goldberg 2015-10-17 20:50:28 -07:00
  • 644d7e298a Fix for character padding glitch with menus Josh Goldberg 2015-10-17 20:50:01 -07:00
  • c5051b974c Brought in fixes for Pokemon choice menus Josh Goldberg 2015-10-17 20:29:01 -07:00
  • 620c980064 Brought in GameStartr with all .js references Josh Goldberg 2015-10-17 19:28:23 -07:00
  • 4aca39f107 Fixed word commands for padding, aligning Josh Goldberg 2015-10-15 09:11:18 -07:00
  • f5ba320d34 Changed (menu) getReplacement to return string[] Josh Goldberg 2015-10-14 22:47:08 -07:00
  • 96e1512e02 Moved dialogs to string[][]; menu word string[]s Josh Goldberg 2015-10-14 22:00:48 -07:00
  • b9a02efc10 Finished standardizing addMenuDialog Josh Goldberg 2015-10-14 17:45:51 -07:00
  • d7f80dc531 Fixed menu dialog for multi-line dialogs Josh Goldberg 2015-10-14 07:57:44 -07:00
  • 4e0f14c1c3 Fix for onCompletion not triggering in dialog menus Josh Goldberg 2015-10-13 21:42:24 -07:00
  • f0bf26bdb0 Refactored MenuGraphr::addMenuWord for new string[]s Josh Goldberg 2015-10-13 20:23:15 -07:00
  • ade71faad5 Added combineCharactersIntoLine to MenuGraphr Josh Goldberg 2015-10-11 16:30:41 -07:00
  • 1a916fb38a Fix for "Battle Trainer" referred to as "Trainer Battle" Josh Goldberg 2015-10-09 07:14:14 -07:00
  • 2b460eba60 Fix for undefined player in FSP.startBattle Josh Goldberg 2015-10-09 07:08:51 -07:00
  • 9f3b0a4a47 Fix for unknown direction in rival walking Josh Goldberg 2015-10-08 19:31:24 -07:00
  • f3a21168bf Fix gitignore to allow required .js references Josh Goldberg 2015-10-08 18:43:29 -07:00
  • 24fbe68a55 Removed unused .js files, test console.logs Josh Goldberg 2015-10-08 18:38:05 -07:00
  • 9c5ab96168 Fix for menu triggerers not creating menus Josh Goldberg 2015-10-08 18:33:12 -07:00
  • 84f6a88381 Allowed padLeft in MenuGraphr::addMenuWord Josh Goldberg 2015-10-08 07:16:09 -07:00
  • bc5e7558f8 Fixes for unbound FSP.MenuGrapher function events Josh Goldberg 2015-10-08 07:10:39 -07:00
  • 29076b6878 Fix for MenuGrapher not respecting replacements Josh Goldberg 2015-10-07 17:09:36 -07:00
  • 899077c1d9 Allowed undefined getDirectionBordering result Josh Goldberg 2015-10-07 16:58:35 -07:00
  • eaaa31ceaf Fix (and added hooks) for disabling pause menu Josh Goldberg 2015-10-07 16:40:32 -07:00
  • e777266530 Fix for errors on NPC dialog Josh Goldberg 2015-10-07 07:58:25 -07:00
  • 6c6ef87b9d Merge pull request #40 from FullScreenShenanigans/keyboard-value-array Josh Goldberg 2015-10-07 07:48:06 -07:00
  • 092a735171 Added special characters back to keyboard Josh Goldberg 2015-10-07 07:40:06 -07:00
  • f52dc594c7 Change name, nameRival cutscenes to store as string[] Josh Goldberg 2015-10-07 07:34:01 -07:00
  • 10199290cf Tentatively changed keyboard results to string[] Josh Goldberg 2015-10-06 18:56:45 -07:00
  • 4ead607d20 Fix for opening a menu erroring out Josh Goldberg 2015-10-06 17:35:33 -07:00
  • 68d0109c16 Fixups for TS 1.6 compliant interfaces Josh Goldberg 2015-10-06 17:13:09 -07:00
  • 94b91fc56e Brought in a bunch of TS 1.6 updated modules Josh Goldberg 2015-10-06 07:17:00 -07:00
  • 1a6b2c567e Brought in updated DeviceLayr, ItemsHoldr Josh Goldberg 2015-09-18 09:36:44 -07:00
  • 4840806363 Added smaller screen size (GameBoy) Josh Goldberg 2015-09-14 23:46:57 -07:00
  • 9cc07918fe Fixed Oak chase: Direction aliases, cutscene args Josh Goldberg 2015-09-11 21:29:59 -07:00
  • 924d035fc4 Update README.md to link to releases Josh Goldberg 2015-09-11 16:13:38 -07:00
  • f44eb62091 Brought in updated GameStartr Josh Goldberg 2015-09-11 07:12:14 -07:00
  • 81ad82a6f0 Merge pull request #28 from FullScreenShenanigans/tests Josh Goldberg 2015-09-10 21:50:46 -07:00
  • 1ac44b73eb Fix four last missing sound (Route 22) Josh Goldberg 2015-09-10 21:44:11 -07:00
  • c0f87d6df1 Fix area direction spawns, Route 1 audio Josh Goldberg 2015-09-10 21:36:40 -07:00
  • 0fa91a9c26 Fix for player direction defaults Josh Goldberg 2015-09-10 21:30:46 -07:00
  • 2062d473bb Fix for broken audios Josh Goldberg 2015-09-10 21:09:28 -07:00
  • ccae2d473a Initial Tests dir (not all passing) Josh Goldberg 2015-09-10 20:54:36 -07:00
  • a735fe5feb Re-added .gitignore, Source\inde.xjs Josh Goldberg 2015-09-10 19:45:16 -07:00
  • b4f3434251 Merge pull request #27 from FullScreenShenanigans/typescript Josh Goldberg 2015-09-10 19:27:03 -07:00
  • 1ffc61d9a4 Revert "Fix for EightBittr's proliferateElement on styles" Josh Goldberg 2015-09-10 19:26:01 -07:00
  • 7b533b2544 Update package.json for new devDeps Josh Goldberg 2015-09-10 07:33:37 -07:00
  • 9c0fbbfe76 Very slight Movements typo fix Josh Goldberg 2015-09-03 20:07:30 -07:00
  • 117d0a4e77 Slight typo fix for ObjectMakr in Getting Started Josh Goldberg 2015-09-03 20:06:01 -07:00
  • dac311f9c7 Merge pull request #25 from FullScreenShenanigans/updated-getting-started-md Josh Goldberg 2015-09-03 20:01:03 -07:00
  • ec842e01c8 Mentioned more FSP-specific info Josh Goldberg 2015-09-03 20:00:35 -07:00
  • e0c00aaee8 FSM/FullScreenMario -> FSP/FullScreenPokemon Josh Goldberg 2015-09-03 19:55:59 -07:00
  • fd8be7d020 Fix for lacking Introduction.mp3, and EightBittr Josh Goldberg 2015-07-25 22:28:25 -07:00
  • 6c546f327b Brought in a bunch of updated modules Josh Goldberg 2015-07-25 21:14:06 -07:00
  • a58cd2b5bb Commented out unused menuKeyboard Josh Goldberg 2015-07-23 10:45:31 -07:00
  • 1dbb297deb Fix devDependencies, phantomjs version Josh Goldberg 2015-07-23 10:45:22 -07:00
  • ad5dd509d6 Audio typo fix Josh Goldberg 2015-07-13 20:29:55 -07:00
  • b55711fa43 Removed GSBEmulatr d.ts reference Josh Goldberg 2015-07-13 20:00:32 -07:00
  • fb9d5cf68b Giving up on GBSEmulatr for now :( Josh Goldberg 2015-07-13 19:58:27 -07:00
  • b1d281dba7 Fix for creating Keyboard menu Josh Goldberg 2015-07-13 19:02:19 -07:00
  • 045e5ec716 Fix for dropped characters' unitsizes Josh Goldberg 2015-07-13 18:49:30 -07:00
  • 38c9dd0c6f Brought in fixed setMidX, setMidY Josh Goldberg 2015-07-13 18:48:03 -07:00
  • cd06d0916a Update grunt to have generic pkg.name Josh Goldberg 2015-07-13 17:20:51 -07:00
  • 40d8d69e18 Update README to show typescript branch badge Josh Goldberg 2015-07-13 15:02:46 -07:00
  • 3d63dd6454 Fix for trailing whitespace Josh Goldberg 2015-07-13 14:57:15 -07:00
  • e2fc1b9a36 Update package.json for Pokemon, not Mario Josh Goldberg 2015-07-13 14:55:59 -07:00
  • 699a8f5ff3 Update README.md: Pokemon, not Mario Josh Goldberg 2015-07-13 14:52:02 -07:00
  • db5b27f5b4 Brought in MenuGraphr with bound continueMenu Josh Goldberg 2015-07-10 18:00:58 -07:00
  • 285cd9315e NEW GAME starts now Josh Goldberg 2015-07-10 16:59:12 -07:00
  • def390c4e3 Got the game to initially run Josh Goldberg 2015-07-10 16:37:48 -07:00
  • ec2bd316fb Fixed corner sprites' cases to camel Josh Goldberg 2015-07-10 16:21:45 -07:00
  • dc94869e63 A few initial JS usage fixes Josh Goldberg 2015-07-10 16:20:32 -07:00
  • fd2f30f115 Fixes for tslint complaints Josh Goldberg 2015-07-10 15:35:09 -07:00
  • 6778206c42 Brought in MenuGraphr with createMenu: IMenu Josh Goldberg 2015-07-10 15:34:58 -07:00
  • ae61161dcc Got TypeScript to compile Josh Goldberg 2015-07-09 19:08:25 -07:00
  • 7682aec7ce Added EightBittr with arrayToIndex Josh Goldberg 2015-07-09 19:03:53 -07:00
  • 82cd54338c More d.ts fixes: MapsHandlr, AudioPlayr, MenuGraphr Josh Goldberg 2015-07-09 18:59:29 -07:00
  • 55b804f885 Used BattleMovr.IActor instead of IPokemon Josh Goldberg 2015-07-09 14:43:30 -07:00
  • 94e3579692 Slight GBSEmulatr d.ts fix Josh Goldberg 2015-07-09 14:32:18 -07:00
  • 02c4d017b4 Fixed IBattlrMovr, IGBSEmulatr, IItemsHoldr Josh Goldberg 2015-07-09 14:31:19 -07:00
  • 0e8d537731 Brought in BattleMovr with definitions Josh Goldberg 2015-07-09 12:28:32 -07:00
  • f41535b343 Brought in ScenePlayr with rest args in bind* Josh Goldberg 2015-07-09 12:14:06 -07:00
  • 84c827a658 Filled in constants under FullScreenPokemon Josh Goldberg 2015-07-09 12:05:53 -07:00
  • fd052da625 Slight pass at fixing TS errors Josh Goldberg 2015-07-09 01:53:33 -07:00
  • aa172038f7 Got to the bottom of the file with TS defs Josh Goldberg 2015-07-09 01:49:20 -07:00
  • c68577e8ae TS definitions through end of cutscenes Josh Goldberg 2015-07-09 01:06:14 -07:00
  • a145e8c853 Halfway through TS conversion Josh Goldberg 2015-07-08 19:50:41 -07:00
  • fc344c7d84 More TS definitionizing, through detectors Josh Goldberg 2015-07-08 13:25:40 -07:00
  • 5d9f85981a More progress on FSP definitions Josh Goldberg 2015-07-07 20:24:17 -07:00
  • 10c0ee8223 Made some good progress on TS conversion Josh Goldberg 2015-07-07 14:02:18 -07:00
  • 3b85309a1d Referenced new modules with member variables Josh Goldberg 2015-07-07 07:29:00 -07:00
  • 4b1b7f4b92 Added modules as js references Josh Goldberg 2015-07-07 07:19:37 -07:00
  • 9cf1be81d0 Converting settings/*.js to new GameStartr Josh Goldberg 2015-07-07 06:42:40 -07:00
  • 3f589b9109 Started new GameStartr subclass: FullScreenPokemon Josh Goldberg 2015-07-07 06:19:20 -07:00
  • 61afd8cd65 Brought in GameStartr with internal UserWrappr Josh Goldberg 2015-07-07 05:36:23 -07:00
  • 19940ab24c Fix for EightBittr's proliferateElement on styles Josh Goldberg 2015-06-27 01:26:22 -04:00
  • c1d13bc47a Reorganized into TypeScript Josh Goldberg 2015-06-17 05:20:21 -04:00