Commit Graph

  • 4795e68d30 Complete battles refactor (#403) Josh Goldberg 2017-01-16 21:38:31 -08:00
  • baac79ffac Fix casing on sounds directory path (#399) Daniel Stiner 2017-01-09 04:46:56 +01:00
  • cb09017a7f Removed manual setThingSprite calls (#392) Josh Goldberg 2017-01-03 02:31:33 -05:00
  • 2a37d937a6 Refactored mods into components (#391) Josh Goldberg 2017-01-02 18:18:10 -05:00
  • 74c2fa3a23 Updated for latest ObjectMakr Josh Goldberg 2016-12-31 02:39:27 -05:00
  • 18d3bd5221 Fixed 404ing link on README.md Josh Goldberg 2016-12-30 18:29:26 -05:00
  • 3149b8051c Removed pending note from README.md Josh Goldberg 2016-12-30 18:02:24 -05:00
  • 69bd6bf8ed Fixed battleModifications casing in Equations.ts Josh Goldberg 2016-12-30 17:55:31 -05:00
  • c69dd63a3b Fixed battleModifications casing in constants Josh Goldberg 2016-12-30 17:51:20 -05:00
  • dc6dd074b5 Fixed ISettings typo in fakes.ts Josh Goldberg 2016-12-30 17:19:40 -05:00
  • e5aef18ce3 Version 0.6.0 (#387) Josh Goldberg 2016-12-30 17:09:00 -05:00
  • 42dca73c97 Removed npm install from .travis.yml new-travis-yml Josh Goldberg 2016-12-30 13:44:08 -05:00
  • 7abcdadef7 Fixed casing for map library files Josh Goldberg 2016-12-30 13:39:32 -05:00
  • 116cf265df Fixed casing for many settings files Josh Goldberg 2016-12-30 13:38:07 -05:00
  • e5a284621e Fixed casing of src/settings/Maps.ts Josh Goldberg 2016-12-30 13:34:00 -05:00
  • 9f3221e688 Re-ran setup: changed module resolution to "node" Josh Goldberg 2016-12-30 13:07:24 -05:00
  • 72a1741614 Removed unnecessary html files Josh Goldberg 2016-12-30 12:55:26 -05:00
  • 724363da67 Added rudimentary pause menu tests Josh Goldberg 2016-12-30 12:54:42 -05:00
  • 2478da398b Fixed offsets, border for Pokemon menu Josh Goldberg 2016-12-30 09:53:35 -05:00
  • bb2667e2d2 Split cutscenes into their own files Josh Goldberg 2016-12-29 20:03:50 -05:00
  • 26dbcc78c5 Fixed Pokemart, Pokecenter macros for no unitsize Josh Goldberg 2016-12-29 18:51:36 -05:00
  • 09407eeeaf Fixed macros for Route 22 outside Josh Goldberg 2016-12-29 18:31:47 -05:00
  • ae8f5a552d Fixed macro positioning for Viridian City Josh Goldberg 2016-12-29 18:25:52 -05:00
  • ccf5ae717e Touched up some math equations, constants Josh Goldberg 2016-12-29 17:50:53 -05:00
  • fbc9b7798f Re-implemented last of "todo: walking" flags Josh Goldberg 2016-12-29 17:13:43 -05:00
  • 4f492cacd2 Fixed general battle offsets for no unitsize Josh Goldberg 2016-12-29 17:01:33 -05:00
  • f37bd731a7 Re-jiggered keyboard into its own component Josh Goldberg 2016-12-29 06:30:10 -05:00
  • 7f847da0a2 Re-added walking through following Oak outside lab Josh Goldberg 2016-12-29 04:36:07 -05:00
  • b784af043f Fixed positions for save menu Josh Goldberg 2016-12-29 03:47:15 -05:00
  • 78cbc1853f Fixed menu persistence after cancelling a save Josh Goldberg 2016-12-29 03:19:56 -05:00
  • dc85444ce8 Bumped output targets to ES5 Josh Goldberg 2016-12-29 03:17:40 -05:00
  • a8e833c1dd Fixed scrolling unitsize offsets Josh Goldberg 2016-12-29 03:17:34 -05:00
  • 1e37aa7ed9 Fixed Oak intro walking Josh Goldberg 2016-12-29 03:06:35 -05:00
  • 35635825f2 Brought in fixed index.html, theming from setup Josh Goldberg 2016-12-29 02:02:34 -05:00
  • f7044da5c2 Small BattleMovr fix: give it menuGraphr Josh Goldberg 2016-12-28 23:12:39 -05:00
  • f42cdce863 Fixed off-by-2 problem for continuing walking Josh Goldberg 2016-12-28 23:08:31 -05:00
  • b558147cec Continued fixing walking push steps Josh Goldberg 2016-12-28 22:59:16 -05:00
  • 9d246c1d20 Fleshed out ledges; added +1 tick for steps Josh Goldberg 2016-12-28 21:56:09 -05:00
  • e5c46c5a4c Improved player speed; started on ledges Josh Goldberg 2016-12-28 21:04:58 -05:00
  • 34eed43c41 Cleaned up grass visuals Josh Goldberg 2016-12-28 18:35:20 -05:00
  • 85c755ff5e Solidified roaming and path walking Josh Goldberg 2016-12-28 16:29:06 -05:00
  • e51e540601 Added walking paths and documented them Josh Goldberg 2016-12-28 15:34:49 -05:00
  • 82bc7bc9a9 Re-implemented following Josh Goldberg 2016-12-28 14:59:41 -05:00
  • 8d1dacb7b3 Fixed walking continuation Josh Goldberg 2016-12-28 13:34:22 -05:00
  • 61bf3f38f9 Got a real start on fixing walking Josh Goldberg 2016-12-28 02:22:40 -05:00
  • 8433d9bfc2 Fixed up Pallet Town for xnum differences Josh Goldberg 2016-12-27 21:27:53 -05:00
  • 1108d8c502 Removed some unitsize dependencies in maps Josh Goldberg 2016-12-27 20:05:08 -05:00
  • e93084f56b Removed proprietary size shenanigans Josh Goldberg 2016-12-27 19:30:42 -05:00
  • b9b6c67086 Split interfaces into components Josh Goldberg 2016-12-27 19:08:58 -05:00
  • a253f180e3 Table name fixes Josh Goldberg 2016-12-27 15:48:41 -05:00
  • f7694fcf01 Updated src/index.html for src paths Josh Goldberg 2016-12-27 15:48:37 -05:00
  • 8c48ed4309 Fixed lack of unitsize in maps files Josh Goldberg 2016-12-27 15:42:44 -05:00
  • 3553a89739 Fixed lint issues with split constants Josh Goldberg 2016-12-27 14:57:53 -05:00
  • 1662099ff6 Mostly finished splitting of constants Josh Goldberg 2016-12-27 14:53:32 -05:00
  • bc8192818a Started interface/constants split into components Josh Goldberg 2016-12-27 14:12:17 -05:00
  • a012466173 Force renamed to BattleModifications.ts Josh Goldberg 2016-12-26 18:43:22 -05:00
  • 5730f19cc8 Split Math constants into constants dir Josh Goldberg 2016-12-26 18:40:24 -05:00
  • f16ce888e9 Started removing MathDecidr Josh Goldberg 2016-12-26 16:59:34 -05:00
  • 007920de3d Fixed walking speeds Josh Goldberg 2016-12-26 15:33:24 -05:00
  • 0ec050a033 Fixed text offsets and speed Josh Goldberg 2016-12-26 14:39:38 -05:00
  • c65bc4a98a 1/2 revert "Updated sprite sizes to reflect no unitsize" Josh Goldberg 2016-12-26 14:12:45 -05:00
  • 2c55793629 Changed index to redirect /lib files to /src Josh Goldberg 2016-12-26 14:09:39 -05:00
  • 67f08cb29a Updated menu sizing Josh Goldberg 2016-12-26 14:07:51 -05:00
  • 0d0b920e26 Updated sprite sizes to reflect no unitsize Josh Goldberg 2016-12-26 14:05:59 -05:00
  • b751908892 Got it to compile, somehow Josh Goldberg 2016-12-26 10:35:43 -05:00
  • 6c9c90533e Fixed a few things around menus, maps, inputs, mods Josh Goldberg 2016-12-26 03:52:08 -05:00
  • 08dd4b98ad Continued conversion to new components Josh Goldberg 2016-12-26 02:10:50 -05:00
  • fd36c65f18 Moved back to traditional components Josh Goldberg 2016-12-26 00:32:39 -05:00
  • b174a446a4 Started moving larger components to a class Josh Goldberg 2016-12-25 13:16:15 -05:00
  • 73c5d4cd7a Componentized Cutscenes Josh Goldberg 2016-12-25 12:55:00 -05:00
  • a16cb3b811 Componentized Collisions Josh Goldberg 2016-12-25 12:47:24 -05:00
  • e9f0cea9bb Componentized Battles Josh Goldberg 2016-12-25 12:28:07 -05:00
  • 886cb5ad8a Converted Actions settings Josh Goldberg 2016-12-25 11:28:24 -05:00
  • 63fa6fc70a Converted Animations to Actions Josh Goldberg 2016-12-25 10:52:49 -05:00
  • 0e8cdc5b63 Updated Maps for new component style Josh Goldberg 2016-12-25 10:16:48 -05:00
  • 14dc6ff518 Moved components to their own folder Josh Goldberg 2016-12-25 07:32:42 -05:00
  • 2520ebee52 Removed the unitsize and Component class concepts Josh Goldberg 2016-12-25 06:56:35 -05:00
  • 4145bae6f2 Rearranged creations to 0.6.X style Josh Goldberg 2016-12-25 06:46:27 -05:00
  • f0e26112c3 Changed #controls to .controls Josh Goldberg 2016-12-05 21:47:38 -08:00
  • 72711696a6 Onboarded size computations and in-house camelCasing Josh Goldberg 2016-12-04 22:07:48 -08:00
  • 7472120aca (v0.6.0) Changed module names to be camelCase Josh Goldberg 2016-12-04 18:52:10 -08:00
  • adb7d932c3 Removed LevelEditr requirement, fixed docs a bit Josh Goldberg 2016-12-03 13:34:04 -08:00
  • 0b6d495899 Bumped gulp-shenanigans to 0.5.20: AMD everywhere! (#386) Josh Goldberg 2016-12-03 13:32:39 -08:00
  • d8bce4f67e Updated typings and fixed menus.ts (#382) tsitsop 2016-11-28 17:19:22 -05:00
  • 4c474208de Implemented Surf Animation (#381) moves Colin 2016-11-28 16:51:30 -05:00
  • 184c51d6c6 Cast StartOptions schema as IListMenuSchema (#380) Josh Goldberg 2016-11-28 13:33:27 -05:00
  • 9412e3bf44 Merge branch 'master' into 'moves' (#376) Josh Goldberg 2016-11-17 11:51:09 -08:00
  • 1467e5e1d2 Implemented Ice Beam Attack Animation (#367) Colin 2016-11-17 14:48:43 -05:00
  • d6bea99dc3 Merge branch 'moves' into 'master' (#375) Josh Goldberg 2016-11-17 11:47:58 -08:00
  • a3a02d09c8 Implemented Gust Battle Animation (#368) Jose Guv 2016-11-16 01:48:36 -05:00
  • cd14554a3f Updated Items menu so that item interaction is possible (#362) tsitsop 2016-11-13 18:56:55 -05:00
  • 2362678172 Implemented Sand Attack Battle Animation (#359) Jose Guv 2016-11-12 16:41:43 -05:00
  • 312775869d Implemented Quick Attack Battle Animation (#354) Jose Guv 2016-11-09 15:42:01 -05:00
  • a9992756f0 Added menu indexing for battle menu. (#357) tsitsop 2016-11-06 19:34:41 -05:00
  • 34192b7bc2 Menu Indices are reset upon the start of a game. (#355) tsitsop 2016-11-06 10:23:20 -05:00
  • 3bf840d7e3 Added Bubble battle animation. (#341) tsitsop 2016-10-18 13:01:34 -04:00
  • 0bdbb061eb Added saveIndex property to certain menus. (#353) tsitsop 2016-10-23 22:02:54 -04:00
  • 7597c073d5 Added AreaGates to help spawn across areas (#350) Josh Goldberg 2016-10-23 16:58:15 -07:00
  • 20b0f8dce6 Added mod for "Mobile PokeCenter' (#346) mods Blake Lingenau 2016-10-23 16:35:50 -04:00
  • d93320a92f Got rid of unused 'thing' parameter in displayMessage (#345) Blake Lingenau 2016-10-19 17:15:38 -04:00