Josh Goldberg
4d28d2fbfd
Added battle fight menu
...
Doesn't do anything except read in from from moves and show that list.
2015-02-19 15:15:39 -05:00
Josh Goldberg
2d36e224f7
Moderately solidified battle intros
...
The framework for adding things is a lot more solid now.
2015-02-19 14:18:30 -05:00
Josh Goldberg
88b3a7ee2d
Added initial intro stuffs to battles
...
The "A wild XXX appeared!" happens, then the menu. Nothing else.
FSP.BattleMover.startBattle({
"opponent": {
"title": "NidoranF"
}
});
2015-02-17 17:03:16 -05:00
Josh Goldberg
bb822aaf2f
Added rawEquations to MathDecidr
2015-02-17 00:42:43 -05:00
Josh Goldberg
3c278e25bf
Added MathDecidr skeleton
2015-02-16 00:33:34 -05:00
Josh Goldberg
978f15b079
Added battle menu
...
Visually it's good.
2015-02-16 00:05:25 -05:00
Josh Goldberg
043b755f96
Added BattleMovr framework
2015-02-15 22:27:01 -05:00
Josh Goldberg
d9c385d469
Loading saved game files works
...
Hurray. Added a bit more functionality to MenuGraphr and StateHoldr.
2015-02-15 13:13:55 -05:00
Josh Goldberg
bd7f14e33f
Genericized Thing changes for StateHolder
...
Things have an id auto assigned by default in thingProcess, so a
manually assigned id is no longer needed for every one that wants to
saves a change.
FSP.saveCharacterPosition(s) added to automate saving character
positions.
2015-02-10 11:40:26 -05:00
Josh Goldberg
4db371e5d0
Started using StatsHolder in MenuGrapher
...
This way, it can directly put save information into text.
2015-02-09 23:15:26 -05:00
Josh Goldberg
29852fa150
Implemented save files
2015-02-09 15:05:09 -05:00
Josh Goldberg
ba5f4fc0c9
Visually implemented Save dialog
...
MenuGraphr's addMenuWord dialog is a bit more complicated now. There's
the option for commands that is different from the addMenuList one,
because of the right-aligned words in the Save menu.
menu.textWidth is a thing now. The previous menu.textWidth has been
renamed to textAreaWidth.
2015-02-09 15:05:08 -05:00
Josh Goldberg
ff567bec56
Made StateHolder changes apply in addThing
2015-02-09 15:05:08 -05:00
Josh Goldberg
f6301293e3
Filled initial StateHolder members
...
It can save collections and keys now, which is nice.
2015-02-08 20:11:19 -05:00
Josh Goldberg
b072afc29c
Added StateHoldr
...
It doesn't do anything yet, but it will store Area state changes.
2015-02-08 14:39:42 -05:00
Josh Goldberg
aeff72b65b
Added modules\ folder for new modules
...
It doesn't make sense to put them in GameStartr since they're not part
of the main listing.
2015-02-07 11:53:44 -05:00