Commit Graph

16 Commits

Author SHA1 Message Date
Josh Goldberg 4d28d2fbfd Added battle fight menu
Doesn't do anything except read in from from moves and show that list.
2015-02-19 15:15:39 -05:00
Josh Goldberg 2d36e224f7 Moderately solidified battle intros
The framework for adding things is a lot more solid now.
2015-02-19 14:18:30 -05:00
Josh Goldberg 88b3a7ee2d Added initial intro stuffs to battles
The "A wild XXX appeared!" happens, then the menu. Nothing else.

FSP.BattleMover.startBattle({
"opponent": {
"title": "NidoranF"
}
});
2015-02-17 17:03:16 -05:00
Josh Goldberg bb822aaf2f Added rawEquations to MathDecidr 2015-02-17 00:42:43 -05:00
Josh Goldberg 3c278e25bf Added MathDecidr skeleton 2015-02-16 00:33:34 -05:00
Josh Goldberg 978f15b079 Added battle menu
Visually it's good.
2015-02-16 00:05:25 -05:00
Josh Goldberg 043b755f96 Added BattleMovr framework 2015-02-15 22:27:01 -05:00
Josh Goldberg d9c385d469 Loading saved game files works
Hurray. Added a bit more functionality to MenuGraphr and StateHoldr.
2015-02-15 13:13:55 -05:00
Josh Goldberg bd7f14e33f Genericized Thing changes for StateHolder
Things have an id auto assigned by default in thingProcess, so a
manually assigned id is no longer needed for every one that wants to
saves a change.

FSP.saveCharacterPosition(s) added to automate saving character
positions.
2015-02-10 11:40:26 -05:00
Josh Goldberg 4db371e5d0 Started using StatsHolder in MenuGrapher
This way, it can directly put save information into text.
2015-02-09 23:15:26 -05:00
Josh Goldberg 29852fa150 Implemented save files 2015-02-09 15:05:09 -05:00
Josh Goldberg ba5f4fc0c9 Visually implemented Save dialog
MenuGraphr's addMenuWord dialog is a bit more complicated now. There's
the option for commands that is different from the addMenuList one,
because of the right-aligned words in the Save menu.

menu.textWidth is a thing now. The previous menu.textWidth has been
renamed to textAreaWidth.
2015-02-09 15:05:08 -05:00
Josh Goldberg ff567bec56 Made StateHolder changes apply in addThing 2015-02-09 15:05:08 -05:00
Josh Goldberg f6301293e3 Filled initial StateHolder members
It can save collections and keys now, which is nice.
2015-02-08 20:11:19 -05:00
Josh Goldberg b072afc29c Added StateHoldr
It doesn't do anything yet, but it will store Area state changes.
2015-02-08 14:39:42 -05:00
Josh Goldberg aeff72b65b Added modules\ folder for new modules
It doesn't make sense to put them in GameStartr since they're not part
of the main listing.
2015-02-07 11:53:44 -05:00