Commit Graph

3 Commits

Author SHA1 Message Date
Adeet Phanse 99bba83070 Ledge fix (#658)
* starting Pokeball Status Fix

* fixing charfaint string

* adding potential NPC ledge fix

* adding potential NPC fix

* adding collision fix

* adding ledge fix

* adding border to ledge check

* adding temporary code

* adding partial fix

* fixing rendering issue

* fixing double jump issue

* updating ledge values

* trying to fix line ending

* reverting line ending change

* fixing spacing issues

* moving oldledge sprite into mountain bottom

* updating line endings

* adding comment about making sure jumping works for horizontal ledges

* Removed unnecessary line removals in Collisions.ts
2018-03-27 18:29:01 -07:00
Adeet Phanse 04e853d7b7 Pokeball Status fix (#622)
* starting Pokeball Status Fix

* fixing charfaint string
2018-02-22 16:06:46 -08:00
Josh Goldberg 18b2b2d30c Large component refactor: BabyIoC refactor (#548)
* First round of converting: tests pass

That's a good thing, right?

* Finished recreating all creation methods

* Removed requireEntrance from createMapsCreator

* babyioc@0.7.2; tests for gameplay.startOptions

* Bumped gamestartr version to 0.7.6

* Added src/index.ts

* Converted sub-components to BabyIoC @components

* Replaced "used by" doc comments with real ones

* Revamped interface factory to have standalone export

* Added maps tests from shenanigans-manager

* Better documented initializaton options in README

* Added Cycling.test.ts

I'm on a plane, why not?

* Replaced .bind when possible

* Extra this. in InterfaceSettings constructor

* Split general menu component into components per menu

Added a whole bunch of tests for the Items and Pause menus.

* Fixed lint issues

* Removing annoying console.warn

* Restored missing component files

* shenanigans-manager@0.2.15

* Bumped shenanigans-manager to ^0.2.16

* Removed node=7 from .travis.yml
2018-01-08 07:53:46 -08:00