Commit Graph

16 Commits

Author SHA1 Message Date
Josh Goldberg 4d5b14d974 Started on PokeCenter computers (#690)
Adds the first menu and Bill's with closing. Nothing else.
2018-04-10 23:11:16 -07:00
Josh Goldberg 3501dca071 Re-added runner settings defaults to createGamesRunner (#674) 2018-04-03 18:52:15 -07:00
Josh Goldberg 1766b22c8a Removed now-redundant parts of MenuGraphr schemas (#667)
* Removed now-redundant parts of MenuGraphr schemas

* Bumped MenuGraphr to 0.7.5

* menugraphr@0.7.6
2018-04-01 20:34:36 -07:00
Adeet Phanse 99bba83070 Ledge fix (#658)
* starting Pokeball Status Fix

* fixing charfaint string

* adding potential NPC ledge fix

* adding potential NPC fix

* adding collision fix

* adding ledge fix

* adding border to ledge check

* adding temporary code

* adding partial fix

* fixing rendering issue

* fixing double jump issue

* updating ledge values

* trying to fix line ending

* reverting line ending change

* fixing spacing issues

* moving oldledge sprite into mountain bottom

* updating line endings

* adding comment about making sure jumping works for horizontal ledges

* Removed unnecessary line removals in Collisions.ts
2018-03-27 18:29:01 -07:00
Adeet Phanse 04e853d7b7 Pokeball Status fix (#622)
* starting Pokeball Status Fix

* fixing charfaint string
2018-02-22 16:06:46 -08:00
Josh Goldberg 686bad69e4 Fixed for default (falsy) "POKEDEX.LENGTH" values 2018-02-09 08:28:54 -08:00
Josh Goldberg d49e8bb10a Used ItemsHoldr with item generics (#609)
* Used ItemsHoldr with item generics

* itemsholdr@0.7.6
2018-02-05 20:19:03 -08:00
Josh Goldberg 80119450df Renamed items to storage
After filing a whole bunch of issues on missing features for in-game items, I realized this was a better naming choice.
2018-02-04 19:25:13 -08:00
Josh Goldberg 6a32c14ec8 Used constant item names instead of string literals (#600) 2018-02-04 17:22:21 -08:00
Josh Goldberg 8e045d61db Brought in newer TimeHandlr, GameStartr
Added explicit changelinr and stringfilr dependencies to appease Travis.
2018-01-20 12:01:00 -08:00
Josh Goldberg eb03ed364b gamestartr@0.7.12
Adjusted for modattachr@0.7.5.
2018-01-16 03:08:02 -08:00
Josh Goldberg 34ec5fb940 Re-added autoSave option to UI 2018-01-15 12:57:32 -08:00
Josh Goldberg 1536effcde Typings fixups around objectmakr and modattachr 2018-01-15 12:07:48 -08:00
Josh Goldberg 002393ff89 gamestartr@0.7.9 2018-01-15 11:37:34 -08:00
Josh Goldberg d17b68f4cb package-fixes 2018-01-14 18:12:24 -08:00
Josh Goldberg 18b2b2d30c Large component refactor: BabyIoC refactor (#548)
* First round of converting: tests pass

That's a good thing, right?

* Finished recreating all creation methods

* Removed requireEntrance from createMapsCreator

* babyioc@0.7.2; tests for gameplay.startOptions

* Bumped gamestartr version to 0.7.6

* Added src/index.ts

* Converted sub-components to BabyIoC @components

* Replaced "used by" doc comments with real ones

* Revamped interface factory to have standalone export

* Added maps tests from shenanigans-manager

* Better documented initializaton options in README

* Added Cycling.test.ts

I'm on a plane, why not?

* Replaced .bind when possible

* Extra this. in InterfaceSettings constructor

* Split general menu component into components per menu

Added a whole bunch of tests for the Items and Pause menus.

* Fixed lint issues

* Removing annoying console.warn

* Restored missing component files

* shenanigans-manager@0.2.15

* Bumped shenanigans-manager to ^0.2.16

* Removed node=7 from .travis.yml
2018-01-08 07:53:46 -08:00