Josh Goldberg
3af9a35dbd
Separated settings/maps.js into settings/maps/...js
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Updated grunt, tests, and gitignore to go with it. This is the same
change as FullScreenMario.
2015-11-27 20:04:01 -08:00
Josh Goldberg
62798273c0
Fix for DeviceLayr erroring with unknown controllers
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Triggers was undefined because devices.js wasn't included. Having a
controller with fewer buttons or axes than expected gave out-of-bounds
errors.
This was discovered because my browser now thinks I have an unknown type
of controller attached.
Fixes #79 .
2015-10-24 14:40:29 -07:00
Josh Goldberg
c5051b974c
Brought in fixes for Pokemon choice menus
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Going to have to merge into master. This will be crappy for a day.
2015-10-17 20:29:01 -07:00
Josh Goldberg
fb9d5cf68b
Giving up on GBSEmulatr for now :(
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It keeps throwing errors it's so annoying. Ugh. Messes with the build
system too.
2015-07-13 19:58:27 -07:00
Josh Goldberg
10c0ee8223
Made some good progress on TS conversion
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Arbitrarily taking a break here. It's going through the same process FSM
went through: copy & pasted JS code into TS file, and going through
function-by-function.
2015-07-07 14:02:18 -07:00
Josh Goldberg
3b85309a1d
Referenced new modules with member variables
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It compiles and runs now! Very exciting.
2015-07-07 07:29:00 -07:00
Josh Goldberg
4b1b7f4b92
Added modules as js references
2015-07-07 07:19:37 -07:00
Josh Goldberg
9cf1be81d0
Converting settings/*.js to new GameStartr
2015-07-07 06:42:40 -07:00
Josh Goldberg
c1d13bc47a
Reorganized into TypeScript
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The newer modules aren't in TypeScript yet so the references are broken.
Once those converted, they'll be added in.
2015-06-17 05:20:21 -04:00