Josh Goldberg
66429140a8
Marking issue #96 as to-do
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More logic required.
2015-11-30 07:56:00 -08:00
Josh Goldberg
8bf07d92bc
Added removePreThing to FSP
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Looks like it's deleting the whole terrain...
2015-11-29 15:59:30 -08:00
Josh Goldberg
f775d0ab65
Converted maps.js to maps.ts
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Also fixed a few tslint errors.
2015-11-29 15:51:03 -08:00
Josh Goldberg
4606990207
Fix for trainers not walking to players
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Distance between was being computed as NaN. Fixes #109 .
2015-11-29 15:21:42 -08:00
Josh Goldberg
e50af46b29
Fixed line-of-sights not triggering properly
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Fixes #108 . Also corrects direction being faced by trainers, an exposed
bug.
2015-11-29 12:50:54 -08:00
Josh Goldberg
32e1e27a0b
Fixed "Complete" cutscene playing on battle close
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The simple fix for #97 was that .bind usage was causing setMap's
noEntrance to be truthy. Fixing this exposed a bug:
cutsceneBattleComplete was never being called.
Fixed #97 .
2015-11-29 12:32:50 -08:00
Josh Goldberg
fc1771c3c7
Added basic time measurementts
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Fixes #102 .
This doesn't account for pause menu, which shouldn't increase in-game
time. Issue #??? created to account for that.
2015-11-29 12:13:03 -08:00
Josh Goldberg
dc71bb11c6
Fixes for assorted menus.ts related breakages
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Fleshed out replacement functions for badges.length and pokedex.length.
Also fixed accidental capitalization of Nidoran names and more
capitalization in FullScreenPokemon.ts.
2015-11-29 10:28:29 -08:00
Josh Goldberg
e3a08642a4
Small tslint fixes
2015-11-29 06:39:03 -08:00
Josh Goldberg
cc1e489811
Finished migrating names to uppercase
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Fixes #105 .
Hopefully...
2015-11-29 06:29:37 -08:00
Josh Goldberg
eddbcae750
Updated math.js to math.ts, with definitions
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Fixes #104 . Incidentally updated grunt-typescript to 0.8.
2015-11-29 03:03:25 -08:00
Josh Goldberg
e8817e5436
Fix for player's shadow having the player's id
2015-11-28 17:04:20 -08:00
Josh Goldberg
fa89a4437b
Added event.preventDefault to canInputsTrigger
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Fixes #103 . Also a regression in animateFadeFromColor.
2015-11-28 14:26:55 -08:00
Josh Goldberg
3af9a35dbd
Separated settings/maps.js into settings/maps/...js
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Updated grunt, tests, and gitignore to go with it. This is the same
change as FullScreenMario.
2015-11-27 20:04:01 -08:00