Josh Goldberg
4832ae59f7
Fixed lint complaints
2019-04-14 15:42:12 -04:00
Josh Goldberg
e89eca2ae9
Stopped adding .bordering on Scenery, Terrain ( #821 )
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Fixes #722 .
2019-03-19 02:35:54 -04:00
Josh Goldberg
ad6be0e35f
Onboarded FrameTickr rename from GamesRunnr ( #820 )
2019-03-19 02:35:42 -04:00
Josh Goldberg
25a25a4aec
Always prevent default on input events ( #817 )
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* Always prevent default on input events
Fixes #595 .
* Fixed trailing whitespace complaint
2019-03-18 22:15:26 -04:00
Josh Goldberg
a2206f904e
Limited roaming distances to 3 in any direction ( #815 )
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Adds a tracking member to roaming characters underneath a new `IRoamingCharacter` interface.
Fixes #814 .
2019-03-18 18:33:35 -04:00
Josh Goldberg
c40a01379e
Un-inversed speed set through the UI ( #809 )
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* Un-inversed speed set through the UI
Simplifies the unnecessary class for creating UI settings to be a standalone arrow function. Adds a couple of unit tests too.
Fixes #611 .
* Fixed lint complaints
2019-03-18 17:06:15 -04:00
Josh Goldberg
5de8bd9751
Added a last missing quadrant row ( #813 )
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There weren't enough quadrant rows to cover the bottom bit of the screen, so collision detection wasn't happening there.
Fixes #624 .
2019-03-18 17:05:51 -04:00
Josh Goldberg
3e62918a30
Named the Pallet Town NPC 'FriendlyMan' ( #812 )
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Fixes #811 .
2019-03-18 16:33:04 -04:00
Josh Goldberg
fe3ca278e1
Ensured player position is always saved when resuming a game ( #810 )
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Fixes #727 .
2019-03-18 16:27:09 -04:00
Josh Goldberg
55309a6cc3
Fixed lowercase inputs for keyboards; added tests ( #807 )
2019-03-13 01:00:43 -04:00
Josh Goldberg
fee3d3b904
Fixed new lint complaints
2019-03-12 23:56:56 -04:00
Josh Goldberg
13b95b7204
Fixed introduced tsc and tslint errors
2019-01-19 12:21:03 -05:00
Josh Goldberg
8028deffff
Fixed new tsc complaints
2018-08-16 00:28:53 -07:00
Josh Goldberg
b0c33a91a7
(v0.7.3) Bumped all to latest; fixed new TS build breaks
2018-07-07 23:24:02 -07:00
Josh Goldberg
fc4c747484
Updated for classcyclr
2018-05-31 08:47:43 -07:00
Josh Goldberg
b4998c90a6
Brought in killNormal move from eightbittr
2018-05-20 15:57:11 -07:00
Josh Goldberg
654e9ae5a4
Brought in EIghtBittr rename from GameStartr
2018-05-20 15:50:26 -07:00
Josh Goldberg
beaf92bcfd
Experience test bug fix: 5 instead of 6
2018-05-02 11:56:25 -04:00
Adeet Phanse
ffc9563a2e
Adds Poison Sting to the game ( #732 )
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* adding poison sting
* updating ordering of imports
* Spacing nit on the function's ending }
2018-05-02 11:40:07 -04:00
Adeet Phanse
aea9761cd6
Adds Pay Day animation to the game ( #731 )
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* adding payday
* adding callback
* updating code style
* Lowercased a couple of consts
2018-05-02 11:38:40 -04:00
Machinocheese
78ec514005
Add new Pokemon ( #724 )
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* Add new Pokemon
* Added tests for function return values
* A few touchups
2018-05-02 11:32:10 -04:00
Adeet Phanse
9bbabe3126
adding tests for pokeball sprites ( #720 )
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* adding tests for pokeball sprites
* updating test code and moving repeated code to functions
* adding automatically advance menu tag
* making stylistic changes
* readding clock tick call
* updating test descriptions
2018-04-26 15:21:50 -04:00
Adeet Phanse
af39e92199
adding experience test ( #721 )
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* adding experience test
* updating code and moving repeated code to functions
* adding advance menus automatically
* making stylistic changes
* splitting up level up test
* Update Experience.test.ts
* Oh dear god back to spaces
2018-04-26 15:21:07 -04:00
Josh Goldberg
5653e61047
Removed async operations from starting battles ( #719 )
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We shouldn't be `.then`-ing a play Promise. It's meant to be async.
Pipes through a `startTransition` name if it exists.
2018-04-24 01:15:56 -07:00
Machinocheese
90ba89372d
Added MoveAdder tests for dialog ( #714 )
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* Added MoveAdder tests for dialog
* Stylistic changes
2018-04-23 15:58:50 -07:00