Josh Goldberg
6d2b483b7a
Merge remote-tracking branch 'refs/remotes/origin/master' into cycling
2016-04-02 14:37:25 -07:00
Blake Lingenau
e68a1a5aa9
Added bagActivate method for items and a SelectItem
2016-03-02 17:26:44 -05:00
Josh Goldberg
705188e15a
Merge pull request #181 from FullScreenShenanigans/cycling
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Cycling
2016-03-01 21:29:54 -08:00
Blake Lingenau
37a032cc33
Added cycling sprite functionality/animation
2016-03-01 20:41:45 -05:00
Josh Goldberg
dc202d0fa7
Added TS compilation to settings files in grunt
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Updated GameStartr to make it work.
2016-02-27 18:46:19 -08:00
Blake Lingenau
3518d43844
Added small changes to cycling and message when you can't cycle in a
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certain Area. Fixed speed problem.
2016-02-25 00:04:03 -05:00
Blake Lingenau
735e86b33b
Added cycling input function, mapped to select
2016-02-22 13:03:10 -05:00
Blake Lingenau
c4748964d6
Added functions to handle starting and stopping cycling
2016-02-21 23:51:11 -05:00
Josh Goldberg
c6913fe9c6
Merge pull request #157 from blingenau/documentation
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added allowCycling to screenAttributes
2016-02-17 13:01:37 -08:00
Blake Lingenau
a3efc0d5f4
added allowCycling to screenAttributes
2016-02-17 15:52:59 -05:00
Josh Goldberg
44d6bec81b
Merge pull request #153 from blingenau/documentation
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Added allowCycling attribute to existing maps
2016-02-16 19:25:28 -08:00
Blake Lingenau
59471a15f9
Added allowCycling attribute to existing maps
2016-02-16 20:42:41 -05:00
Josh Goldberg
b48307fffb
Emergency fixes for game-crashing player bugs
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`animatePlayerStartWalking` doesn't exist, and togglePauseMenu was being
passed the player.
2016-02-14 22:27:09 -08:00
Josh Goldberg
3feb6f93f9
Filled out most interfaces in .d.ts
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Everything except IFullScreenPokemon. This is something like 1.6 lines
added of documentation, what a night.
Added an IListMenuBase interface to MenuGraphr so that FSP's IListMenu
can inherit the same grid members but not have a conflicting position
property.
2016-01-10 01:31:06 -08:00
Josh Goldberg
363e346af4
Added borderPrimary as attribute to Things
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This helps determine priority when multiple Things can be a Thing's
border.
Fixes #123 .
2016-01-08 20:55:54 -08:00
Josh Goldberg
4303270a03
Brought in updated modules, UsageHelpr
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help.ts now contains the help settings that used to be in ui.js.
2016-01-01 21:01:42 -05:00
Josh Goldberg
c0151e1a3f
Brought in recent module updates
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MapsHandlr renamed to AreaSpawnr, TS builds upgraded to two-step (source
and distribution). Many commented modules.
2015-12-29 15:57:21 -05:00
Josh Goldberg
143a7cf8e0
Matched inputs to VBA
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Fixes #117
2015-12-12 16:39:36 -08:00
Josh Goldberg
64984c0584
tslint fixes for Pokedex options
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Mostly trailing commas.
2015-12-12 14:26:44 -08:00
Josh Goldberg
de94e6cb32
Added secondary Pokemon stats menu
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Also fixed up the primary one for dynamic health bar width and more
clean sizing.
2015-12-11 18:30:44 -08:00
Josh Goldberg
f96a8a0e57
Fixed PokemonMenuStats for new positioning
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Statistic names are stored in stetings/math.ts instead of as a static
variable (this makes more sense).
2015-12-10 08:45:16 -08:00
Josh Goldberg
e69e63af8c
Fix for badge label spacing in player menu
2015-12-09 13:22:18 -08:00
Josh Goldberg
3469f2f6b6
Added SEEN/OWN to Pokedex
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They're listed as custom texts in menus.ts, in case a future dialog
(such as Oak or one of his helpers) wants to mention them.
Also some backMenu fixings.
2015-12-09 12:46:04 -08:00
Josh Goldberg
a24304b433
Implemented placeholder Town Map for Pokedex
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There are no "*'s NEST" displays just yet, because I'll need to gather
that information. Also no fly destination.
2015-12-03 00:04:57 -08:00
Josh Goldberg
f57f2e2e15
Added blank "Town Map" menu with giant sprite
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There will need to be some optimizations eventually.
2015-12-02 22:53:18 -08:00