78 Commits

Author SHA1 Message Date
Josh Goldberg 6d2b483b7a Merge remote-tracking branch 'refs/remotes/origin/master' into cycling 2016-04-02 14:37:25 -07:00
Blake Lingenau e68a1a5aa9 Added bagActivate method for items and a SelectItem 2016-03-02 17:26:44 -05:00
Josh Goldberg 705188e15a Merge pull request #181 from FullScreenShenanigans/cycling
Cycling
2016-03-01 21:29:54 -08:00
Blake Lingenau 37a032cc33 Added cycling sprite functionality/animation 2016-03-01 20:41:45 -05:00
Josh Goldberg dc202d0fa7 Added TS compilation to settings files in grunt
Updated GameStartr to make it work.
2016-02-27 18:46:19 -08:00
Blake Lingenau 3518d43844 Added small changes to cycling and message when you can't cycle in a
certain Area. Fixed speed problem.
2016-02-25 00:04:03 -05:00
Blake Lingenau 735e86b33b Added cycling input function, mapped to select 2016-02-22 13:03:10 -05:00
Blake Lingenau c4748964d6 Added functions to handle starting and stopping cycling 2016-02-21 23:51:11 -05:00
Josh Goldberg c6913fe9c6 Merge pull request #157 from blingenau/documentation
added allowCycling to screenAttributes
2016-02-17 13:01:37 -08:00
Blake Lingenau a3efc0d5f4 added allowCycling to screenAttributes 2016-02-17 15:52:59 -05:00
Josh Goldberg 44d6bec81b Merge pull request #153 from blingenau/documentation
Added allowCycling attribute to existing maps
2016-02-16 19:25:28 -08:00
Blake Lingenau 59471a15f9 Added allowCycling attribute to existing maps 2016-02-16 20:42:41 -05:00
Josh Goldberg b48307fffb Emergency fixes for game-crashing player bugs
`animatePlayerStartWalking` doesn't exist, and togglePauseMenu was being
passed the player.
2016-02-14 22:27:09 -08:00
Josh Goldberg 3feb6f93f9 Filled out most interfaces in .d.ts
Everything except IFullScreenPokemon. This is something like 1.6 lines
added of documentation, what a night.

Added an IListMenuBase interface to MenuGraphr so that FSP's IListMenu
can inherit the same grid members but not have a conflicting position
property.
2016-01-10 01:31:06 -08:00
Josh Goldberg 363e346af4 Added borderPrimary as attribute to Things
This helps determine priority when multiple Things can be a Thing's
border.

Fixes #123.
2016-01-08 20:55:54 -08:00
Josh Goldberg 4303270a03 Brought in updated modules, UsageHelpr
help.ts now contains the help settings that used to be in ui.js.
2016-01-01 21:01:42 -05:00
Josh Goldberg c0151e1a3f Brought in recent module updates
MapsHandlr renamed to AreaSpawnr, TS builds upgraded to two-step (source
and distribution). Many commented modules.
2015-12-29 15:57:21 -05:00
Josh Goldberg 143a7cf8e0 Matched inputs to VBA
Fixes #117
2015-12-12 16:39:36 -08:00
Josh Goldberg 64984c0584 tslint fixes for Pokedex options
Mostly trailing commas.
2015-12-12 14:26:44 -08:00
Josh Goldberg de94e6cb32 Added secondary Pokemon stats menu
Also fixed up the primary one for dynamic health bar width and more
clean sizing.
2015-12-11 18:30:44 -08:00
Josh Goldberg f96a8a0e57 Fixed PokemonMenuStats for new positioning
Statistic names are stored in stetings/math.ts instead of as a static
variable (this makes more sense).
2015-12-10 08:45:16 -08:00
Josh Goldberg e69e63af8c Fix for badge label spacing in player menu 2015-12-09 13:22:18 -08:00
Josh Goldberg 3469f2f6b6 Added SEEN/OWN to Pokedex
They're listed as custom texts in menus.ts, in case a future dialog
(such as Oak or one of his helpers) wants to mention them.
Also some backMenu fixings.
2015-12-09 12:46:04 -08:00
Josh Goldberg a24304b433 Implemented placeholder Town Map for Pokedex
There are no "*'s NEST" displays just yet, because I'll need to gather
that information. Also no fly destination.
2015-12-03 00:04:57 -08:00
Josh Goldberg f57f2e2e15 Added blank "Town Map" menu with giant sprite
There will need to be some optimizations eventually.
2015-12-02 22:53:18 -08:00