Commit Graph

10 Commits

Author SHA1 Message Date
Blake Lingenau ae7be50e8a Transports to wrong location (#240) 2016-04-26 15:33:45 -07:00
tsitsop f47520e811 Added rods and Pokemon that can be caught fishing 2016-04-20 20:31:49 -04:00
Josh Goldberg ee29135216 RIP GO GO IN FLIGHT WIFI SCREW YOU (#222)
* Fixed NIDORANFemaleSymbol's natural moves

Fixes #221

* Fixed cycling going through walls

Flying through the air at hundreds of miles an hour,  with an altitude
of 37,005 feet, it is finally fixed.

Borders needed to be accounted for more accurately. Lower speeds were
fine because the player would still be found as within the region after
overlapping, but higher speeds let the player just blow past the guards.

Fixes #178

* Fix for accessible mountaintop below Route 22

Also added a negative tolBottom to the MountainTop Solid so it doesn't
get all weird walking below it.

Fixes #220

* Stopped bagActivate methods while player is walking

* Standardized default AudioPlayr volume to 1

When localStorage is cleared on a New Game, it makes sense to keep the
volume the same as the constructor's default of 1.

Fixes #219

* Fixed overlap detection for collision detectors

Fixes #202

* Added walking forward step back to surfing

It was missing as a result of the new bordering checks.

* Prevented cycling while surfing
2016-04-08 13:10:46 -07:00
Josh Goldberg 6f4a78edf9 Smaller RCOS bug fixes (#216)
* Fixed error thrown in openPokedexListing

Fixes #203

* Moved statistics.js to items.ts

It was storing settings.statistics (old behavior) instead of
settings.items. Changing to TS required fixing the IItemsHoldrCustoms
interface to be more optional.

* Stopped ItemsHoldr from resetting default values

Fixes #206.

* Fixed improperly named function in math.ts

* Fixed undefined size for level up stats menu

Fixes #207

* Fixed crashes from opponent switching Pokemon

Fixes #212.

* Fixed too-tall dirt between Viridian and Route 22

Fixes #211.

* Fixed buildings having too wide bricks

Fixes #213

* Renamed statistics to items in tests.html

* Added MenuGraphr::deleteAllMenus

Used it to fix #210

* Widened the battle title menu

Fixes #209
2016-04-08 01:27:04 -07:00
Blake Lingenau 59471a15f9 Added allowCycling attribute to existing maps 2016-02-16 20:42:41 -05:00
Josh Goldberg 2bf6feb904 Fixed battles, Pokemon creation for string[] names
"newPokemon" no longer takes nickname as an optional parameter.
FSP.BattleMover.closeBattle is used instead of manually calling the
"Complete" routine.
Pallet Town map transports fixed to include the map
2015-12-01 08:23:45 -08:00
Josh Goldberg 4606990207 Fix for trainers not walking to players
Distance between was being computed as NaN. Fixes #109.
2015-11-29 15:21:42 -08:00
Josh Goldberg cc1e489811 Finished migrating names to uppercase
Fixes #105.

Hopefully...
2015-11-29 06:29:37 -08:00
Josh Goldberg eddbcae750 Updated math.js to math.ts, with definitions
Fixes #104. Incidentally updated grunt-typescript to 0.8.
2015-11-29 03:03:25 -08:00
Josh Goldberg 3af9a35dbd Separated settings/maps.js into settings/maps/...js
Updated grunt, tests, and gitignore to go with it. This is the same
change as FullScreenMario.
2015-11-27 20:04:01 -08:00