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FullScreenPokemon.FullScreenPokemon.settings.runner = {
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"interval": 1000 / 60,
"adjustFramerate": true,
"games": [
function () {
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this.PixelDrawer.refillGlobalCanvas(
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this.MapsHandler.getArea().background
);
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//this.PixelDrawer.refillQuadrantGroups(
// this.QuadsKeeper.getQuadrantRows(),
// this.MapsHandler.getArea().background
//);
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},
function () {
this.QuadsKeeper.determineAllQuadrants("Terrain", this.GroupHolder.getTerrainGroup());
this.QuadsKeeper.determineAllQuadrants("Scenery", this.GroupHolder.getSceneryGroup());
this.QuadsKeeper.determineAllQuadrants("Solid", this.GroupHolder.getSolidGroup());
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},
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function () {
this.maintainGeneric(this, this.GroupHolder.getTextGroup());
},
function () {
this.maintainGeneric(this, this.GroupHolder.getTerrainGroup());
},
function () {
this.maintainGeneric(this, this.GroupHolder.getSceneryGroup());
},
function () {
this.maintainGeneric(this, this.GroupHolder.getSolidGroup());
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},
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function () {
this.maintainCharacters(this, this.GroupHolder.getCharacterGroup());
},
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function () {
this.maintainPlayer(this, this.player)
},
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function () {
this.TimeHandler.handleEvents();
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}
]
}