Industrial false Graphic_Single UnfinishedApparel 8 3000 80 0.8 150 0.20 0.10 2 1.5
  • UpperHead
  • Overhead
  • FCP_Apparel_Combat_Helmet A matching helmet for the combat armor, it offers a bit of protection. Things/Apparel/Wasteland_Apparel/CombatArmor/FCP_Combat_Armor_Helmet_south FCP_Research_CombatArmorStandard 40 2 Things/Apparel/Wasteland_Apparel/CombatArmor/FCP_Combat_Armor_Helmet
  • FCP_Combat_Armors
  • Common
  • FCP_Apparel_Rivet_City_Security_Helmet A helmet worn by the security forces of Rivet City. Industrial Things/Apparel/Wasteland_Apparel/RivetCitySecurity/Rivit_City_Security_Helmet/FCP_Rivit_City_Security_Helmet Graphic_Single false UnfinishedApparel FCP_Research_CombatArmorStandard 8 40 2 3000 80 0.8 150 0.20 0.10 2 1.5
  • UpperHead
  • Things/Apparel/Wasteland_Apparel/RivetCitySecurity/Rivit_City_Security_Helmet/FCP_Rivit_City_Security_Helmet
  • Overhead
  • FCP_Combat_Armors
  • Common
  • FCP_Apparel_Combat_Armor_Helmet The combat armor helmet is the corresponding armor piece to the combat armor set. This model displays what is possibly a headlamp, attached to the left side above the brow line. Industrial Things/Apparel/Wasteland_Apparel/CombatArmorHelmet/FCP_Combat_Armor_Helmet_Modular Graphic_Single false UnfinishedApparel FCP_Research_CombatArmorStandard 8 35 1 3000 80 0.8 120 0.10 0.05 0.10 2 1.5
  • UpperHead
  • Things/Apparel/Wasteland_Apparel/CombatArmorHelmet/FCP_Combat_Armor_Helmet_Modular
  • Overhead
  • FCP_Combat_Armor_Modular
  • Common
  • FCP_Apparel_Reinforced_Combat_Armor_Helmet The helmet is a ballistic assembly, designed to protect the wearer from projectile, bladed weapons, and blunt trauma. An integrated polarized visor protects the user's eyes from the ordinary battlefield hazards of grit and dust. Industrial Things/Apparel/Wasteland_Apparel/ReinforcedCombatArmor/FCP_Reinforced_Combat_Armor_Helmet Graphic_Single false UnfinishedApparel FCP_Research_CombatArmorStandard 10 50 3 3000 80 0.8 250 0.24 0.12 2 1.5
  • FullHead
  • Things/Apparel/Wasteland_Apparel/ReinforcedCombatArmor/FCP_Reinforced_Combat_Armor_Helmet
  • Overhead
  • FCP_Combat_Armor_Reinforced
  • Rare
  • FCP_Apparel_Reinforced_Combat_Armor_Helmet_Mk_II The helmet is a ballistic assembly, designed to protect the wearer from projectile, bladed weapons, and blunt trauma. An integrated polarized visor protects the user's eyes from the ordinary battlefield hazards of grit and dust. It is similar in appearance to the helmet used with the reinforced suit but is a different color. Industrial Things/Apparel/Wasteland_Apparel/ReinforcedCombatArmorII/FCP_Reinforced_Combat_Armor_Helmet_Mk_II Graphic_Single false UnfinishedApparel FCP_Research_CombatArmorStandard 10 50 3 3000 80 0.8 250 0.24 0.12 2 1.5
  • FullHead
  • Things/Apparel/Wasteland_Apparel/ReinforcedCombatArmorII/FCP_Reinforced_Combat_Armor_Helmet_Mk_II
  • Overhead
  • FCP_Combat_Armor_Reinforced_MK_II
  • Rare
  • Industrial UnfinishedApparel 5 Graphic_Single 2500 80 0.2 0 0 0 1.5 25 true
  • UpperHead
  • Overhead
  • Rare
  • FCP_Apparel_Army_Helmet Part of the army uniform, this helmet offers a little protection. Industrial Things/Apparel/Wasteland_Apparel/ArmyUniform/FCP_Army_Helmet_Clean Graphic_Single false UnfinishedApparel FCP_Research_MilitaryUniforms 6 25 10 3000 80 0.8 100 0.10 0.05 2 1.5
  • UpperHead
  • Things/Apparel/Wasteland_Apparel/ArmyUniform/FCP_Army_Helmet_Clean
  • Overhead
  • FCP_Combat_Armors
  • Rare
  • FCP_Apparel_Radiations_Suit_Helmet A helmet designed to protect the wearer from radiation exposure. Part of the radiation suit set. Industrial Things/Apparel/Wasteland_Apparel/RadiationSuit/FCP_Radiation_Suit_Helmet Graphic_Single false UnfinishedApparel FCP_Research_MilitaryUniforms 8 20 15 1 3000 80 0.8 180 2 1.5 0.15
  • FullHead
  • Things/Apparel/Wasteland_Apparel/RadiationSuit/FCP_Radiation_Suit_Helmet
  • Overhead
  • FCP_Radiation_Apparel
  • Rare
  • FCP_Apparel_Sheriff_Hat Part of the sheriff duster outfit. it gives a little buff to perception. Industrial Things/Apparel/Wasteland_Apparel/SheriffDuster/FCP_Sheriff_Hat Graphic_Single UnfinishedApparel FCP_Research_CasualWear 4 15 3000 80 0.8 2 1.5 0.05
  • UpperHead
  • Things/Apparel/Wasteland_Apparel/SheriffDuster/FCP_Sheriff_Hat
  • Overhead
  • FCP_Wastelander_Sheriff
  • Rare
  • FCP_Apparel_Gas_Ranger_Gas_Mask A gas mask to go with the gas ranger outfit. Industrial Things/Apparel/Wasteland_Apparel/GasRanger/GasRangerWhite/FCP_Rickys_Rando_Rangers_Gas_Mask_White Graphic_Single UnfinishedApparel FCP_Research_CasualWear 6 3000 80 0.8 160 0.10 0.05 0.10 2 1.5 15
  • FullHead
  • Things/Apparel/Wasteland_Apparel/GasRanger/GasRangerWhite/FCP_Rickys_Rando_Rangers_Gas_Mask_White
  • Overhead
  • FCP_Wastelander_Rangers_Rick
  • Rare
  • FCP_Apparel_Slave_Bandana A bandana tipically worn by slaves. Industrial Things/Apparel/Wasteland_Apparel/SlaveBandana/FCP_Slave_Bandana Graphic_Single UnfinishedApparel FCP_Research_CasualWear 3 15 3000 80 0.8 30 2 1.5
  • UpperHead
  • Things/Apparel/Wasteland_Apparel/SlaveBandana/FCP_Slave_Bandana
  • Overhead
  • FCP_Slave_Apparel
  • Common
  • FCP_Apparel_Slave_Rag_Hood A scarf used to create a hood, tipically worn by slaves. Industrial Things/Apparel/Wasteland_Apparel/SlaveRagHood/FCP_Slave_Rag_Hood Graphic_Single UnfinishedApparel FCP_Research_CasualWear 3 15 3000 80 0.8 35 2 1.5 0.05
  • UpperHead
  • Things/Apparel/Wasteland_Apparel/SlaveRagHood/FCP_Slave_Rag_Hood
  • Overhead
  • FCP_Slave_Apparel
  • Common
  • FCP_Apparel_Slave_Scarf_Hat A scarf used to create a hat, tipically worn by slaves. Industrial Things/Apparel/Wasteland_Apparel/SlaveScarfHat/FCP_Slave_Scarf_Hat Graphic_Single 15 UnfinishedApparel FCP_Research_CasualWear 3 3000 80 0.8 35 2 1.5 0.05
  • UpperHead
  • Things/Apparel/Wasteland_Apparel/SlaveScarfHat/FCP_Slave_Scarf_Hat
  • Overhead
  • FCP_Slave_Apparel
  • Common