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https://github.com/FalloutCollaborationProject/FCP-Wastelanders.git
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Add Wastelander and Scavenger trader pawn kinds
Introduces new PawnKindDefs for Wastelander Trader and Scavenger Trader, updates faction and caravan trader lists to use these new pawn kinds, and adjusts backstory filters for trader roles. This enhances trader variety and improves consistency in trader definitions for Wastelander factions.
This commit is contained in:
@@ -38,6 +38,7 @@
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</li>
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</li>
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</backstoryFilters>
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</backstoryFilters>
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<caravanTraderKinds>
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<caravanTraderKinds>
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<li>FCP_Caravan_Power_Armor_Trader</li>
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<li>Caravan_Outlander_BulkGoods</li>
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<li>Caravan_Outlander_BulkGoods</li>
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<li>Caravan_Outlander_CombatSupplier</li>
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<li>Caravan_Outlander_CombatSupplier</li>
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</caravanTraderKinds>
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</caravanTraderKinds>
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@@ -74,7 +75,7 @@
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<li>
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<li>
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<kindDef>Trader</kindDef>
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<kindDef>Trader</kindDef>
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<traders>
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<traders>
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<FCP_Pawnkind_Wastelander_Citizen>1</FCP_Pawnkind_Wastelander_Citizen>
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<FCP_Pawnkind_Wastelander_Trader>1</FCP_Pawnkind_Wastelander_Trader>
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</traders>
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</traders>
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<carriers>
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<carriers>
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<Muffalo>6</Muffalo>
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<Muffalo>6</Muffalo>
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@@ -167,7 +168,7 @@
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<li>
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<li>
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<kindDef>Trader</kindDef>
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<kindDef>Trader</kindDef>
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<traders>
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<traders>
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<FCP_Pawnkind_Scavenger>1</FCP_Pawnkind_Scavenger>
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<FCP_Pawnkind_Scavenger_Trader>1</FCP_Pawnkind_Scavenger_Trader>
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</traders>
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</traders>
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<carriers>
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<carriers>
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<Muffalo>6</Muffalo>
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<Muffalo>6</Muffalo>
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@@ -42,7 +42,7 @@
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<li>FCP_Backstory_Wastelander_Child</li>
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<li>FCP_Backstory_Wastelander_Child</li>
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</categoriesChildhood>
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</categoriesChildhood>
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<categoriesAdulthood >
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<categoriesAdulthood >
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<li>FCP_Backstory_Wastelander_Caravan_Guard</li>
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<li>FCP_Backstory_Wastelander</li>
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</categoriesAdulthood>
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</categoriesAdulthood>
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</li>
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</li>
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</backstoryFiltersOverride>
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</backstoryFiltersOverride>
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@@ -387,4 +387,82 @@
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<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
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<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
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</PawnKindDef>
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</PawnKindDef>
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<!-- Wastelander Trader -->
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<PawnKindDef ParentName="FCP_WastelanderkindBase" MayRequire="Rick.FCP.Wastelanders">
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<defName>FCP_Pawnkind_Wastelander_Trader</defName>
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<label>Wastelander Trader</label>
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<trader>true</trader>
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<combatPower>30</combatPower>
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<itemQuality>Poor</itemQuality>
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<gearHealthRange>0.5~1.8</gearHealthRange>
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<apparelMoney>600~1000</apparelMoney>
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<weaponMoney>600</weaponMoney>
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<weaponTags>
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<li>Gun</li>
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<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Pipe_Weapons</li>
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<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Pistol</li>
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</weaponTags>
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<techHediffsMoney>50~50</techHediffsMoney>
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<techHediffsTags>
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<li>Poor</li>
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</techHediffsTags>
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<techHediffsChance>0.03</techHediffsChance>
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<initialWillRange>1~3</initialWillRange>
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<initialResistanceRange>15~24</initialResistanceRange>
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<backstoryFiltersOverride>
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<li>
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<categoriesChildhood>
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<li>FCP_Backstory_Wastelander_Child</li>
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</categoriesChildhood>
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<categoriesAdulthood>
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<li>FCP_Backstory_Wastelander</li>
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</categoriesAdulthood>
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</li>
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</backstoryFiltersOverride>
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</PawnKindDef>
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<!-- Scavenger Trader -->
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<PawnKindDef ParentName="FCP_WastelanderkindBase">
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<defName>FCP_Pawnkind_Scavenger_Trader</defName>
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<label>Scavenger Trader</label>
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<trader>true</trader>
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<combatPower>45</combatPower>
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<itemQuality>Poor</itemQuality>
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<gearHealthRange>0.4~1.5</gearHealthRange>
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<apparelMoney>400~800</apparelMoney>
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<weaponMoney>500</weaponMoney>
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<weaponTags>
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<li>Gun</li>
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<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Pipe_Weapons</li>
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<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Pistol</li>
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<li MayRequire="Rick.FCP.BallisticWeapons">FCP_SMG</li>
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<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Shotgun</li>
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<li MayRequire="Rick.FCP.Tools">FCP_Melee_Blunt</li>
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<li MayRequire="Rick.FCP.Tools">FCP_Melee_Bladed</li>
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</weaponTags>
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<requiredWorkTags>
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<li>Violent</li>
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</requiredWorkTags>
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<techHediffsMoney>50~50</techHediffsMoney>
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<techHediffsTags>
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<li>Poor</li>
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</techHediffsTags>
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<techHediffsChance>0.02</techHediffsChance>
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<initialWillRange>1~3</initialWillRange>
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<initialResistanceRange>10~20</initialResistanceRange>
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<backstoryFiltersOverride>
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<li>
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<categoriesChildhood>
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<li>FCP_Backstory_Wastelander_Child</li>
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</categoriesChildhood>
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<categoriesAdulthood>
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<li>FCP_Backstory_Wastelander</li>
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</categoriesAdulthood>
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</li>
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</backstoryFiltersOverride>
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<pawnGroupDevelopmentStage>Adult</pawnGroupDevelopmentStage>
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</PawnKindDef>
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</Defs>
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</Defs>
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