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<?xml version="1.0" encoding="utf-8" ?>
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<Defs>
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<!--__________ Player Factions __________-->
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<!-- Player NCR Faction Offshoot -->
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<FactionDef MayRequire="Rick.FCP.NCR" ParentName="PlayerFactionBase">
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<defName>FCP_Faction_Player_NCR</defName>
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<label>NCR Citizens</label>
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<description>A group of New California Republic citizens.</description>
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<isPlayer>true</isPlayer>
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<basicMemberKind>FCP_Pawnkind_NCR_Citizen</basicMemberKind>
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<pawnSingular>Citizen</pawnSingular>
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<pawnsPlural>Citizens</pawnsPlural>
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<techLevel>Industrial</techLevel>
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<factionNameMaker>NamerFactionOutlander</factionNameMaker>
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<settlementNameMaker>FCP_Namer_Settlement_NCR</settlementNameMaker>
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<allowedCultures>
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<li>FCP_Culture_NCR_Californian</li>
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</allowedCultures>
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<backstoryFilters>
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<li>
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<categories>
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<li>FCP_Backstory_NCR_Citizen</li>
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<li>FCP_Backstory_Wastelander</li>
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<li>FCP_Backstory_NCR_Ranger</li>
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<li>FCP_Backstory_NCR_Trooper</li>
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<li>FCP_Backstory_NCR_Ambassador</li>
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<li>FCP_Backstory_NCR_Caravaneer</li>
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<li>FCP_Backstory_NCRCF_Inmate</li>
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<li>FCP_Backstory_NCR_Recon_Trooper</li>
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<li>FCP_Backstory_NCR_Child</li>
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<li>FCP_Backstory_Wastelander_Child</li>
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</categories>
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</li>
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</backstoryFilters>
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<factionIconPath>World/WorldObjects/Expanding/Town</factionIconPath>
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<startingResearchTags>
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<li>ClassicStart</li>
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</startingResearchTags>
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<startingTechprintsResearchTags>
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<li>ClassicStart</li>
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<li>ClassicStartTechprints</li>
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</startingTechprintsResearchTags>
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<apparelStuffFilter>
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<thingDefs>
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<li>Synthread</li>
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</thingDefs>
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</apparelStuffFilter>
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</FactionDef>
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</Defs>
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