From bc1921c94a4d172b6184a360af0817b826bee6d1 Mon Sep 17 00:00:00 2001
From: RickGrymes <81042907+RickGrymes@users.noreply.github.com>
Date: Sat, 10 Jan 2026 20:35:47 -0600
Subject: [PATCH] Fix XML formatting and encoding issues in Defs
Added missing newlines at end of several XML files to ensure proper formatting. Fixed encoding issue in ThingDefs_Wastelander_Apparel.xml by removing the BOM and replaced curly apostrophes with standard apostrophes in descriptions to prevent character display errors.
---
1.6/Defs/CharacterDefs/CharacterDefs.xml | 2 +-
.../FactionDefs/FCP_Wastelander_Factions.xml | 2 +-
1.6/Defs/PawnkindDefs/CharacterPawnkindDefs.xml | 2 +-
1.6/Defs/PawnkindDefs/PawnkindDefs.xml | 2 +-
.../ThingDefs_Wastelander_Apparel.xml | 16 ++++++++--------
.../TraderKindDefs_FCP_Caravan_Traders.xml | 2 +-
6 files changed, 13 insertions(+), 13 deletions(-)
diff --git a/1.6/Defs/CharacterDefs/CharacterDefs.xml b/1.6/Defs/CharacterDefs/CharacterDefs.xml
index 8906394..703e6e4 100644
--- a/1.6/Defs/CharacterDefs/CharacterDefs.xml
+++ b/1.6/Defs/CharacterDefs/CharacterDefs.xml
@@ -215,4 +215,4 @@
-
\ No newline at end of file
+
diff --git a/1.6/Defs/FactionDefs/FCP_Wastelander_Factions.xml b/1.6/Defs/FactionDefs/FCP_Wastelander_Factions.xml
index 3351691..ece3d2c 100644
--- a/1.6/Defs/FactionDefs/FCP_Wastelander_Factions.xml
+++ b/1.6/Defs/FactionDefs/FCP_Wastelander_Factions.xml
@@ -98,4 +98,4 @@
World/WorldObjects/DefaultSettlement
-
\ No newline at end of file
+
diff --git a/1.6/Defs/PawnkindDefs/CharacterPawnkindDefs.xml b/1.6/Defs/PawnkindDefs/CharacterPawnkindDefs.xml
index a6da4a8..478a1ed 100644
--- a/1.6/Defs/PawnkindDefs/CharacterPawnkindDefs.xml
+++ b/1.6/Defs/PawnkindDefs/CharacterPawnkindDefs.xml
@@ -184,4 +184,4 @@
Adult
-
\ No newline at end of file
+
diff --git a/1.6/Defs/PawnkindDefs/PawnkindDefs.xml b/1.6/Defs/PawnkindDefs/PawnkindDefs.xml
index 12fdf9f..e37fea4 100644
--- a/1.6/Defs/PawnkindDefs/PawnkindDefs.xml
+++ b/1.6/Defs/PawnkindDefs/PawnkindDefs.xml
@@ -376,4 +376,4 @@
-
\ No newline at end of file
+
diff --git a/1.6/Defs/ThingDefs_Apparel/ThingDefs_Wastelander_Apparel.xml b/1.6/Defs/ThingDefs_Apparel/ThingDefs_Wastelander_Apparel.xml
index 445a727..7d1ab80 100644
--- a/1.6/Defs/ThingDefs_Apparel/ThingDefs_Wastelander_Apparel.xml
+++ b/1.6/Defs/ThingDefs_Apparel/ThingDefs_Wastelander_Apparel.xml
@@ -1,4 +1,4 @@
-
+
@@ -126,7 +126,7 @@
FCP_Apparel_Combat_Armor_Sturdy
- The combat armor was the standard-issue armor of the US army before the war. It is composed of armor plates made from defensive polymer attached to pieces of ballistic fibre. It offers more protection than metal armor, while being somewhat lighter. It is rare and expensive since few groups have the knowledge, and resources, to produce more and many suits are scavenged from pre-war military caches. Medium combat armor provides great protection, albeit it is quite heavy. It’s best suited for warriors in the midst of battle.
+ The combat armor was the standard-issue armor of the US army before the war. It is composed of armor plates made from defensive polymer attached to pieces of ballistic fibre. It offers more protection than metal armor, while being somewhat lighter. It is rare and expensive since few groups have the knowledge, and resources, to produce more and many suits are scavenged from pre-war military caches. Medium combat armor provides great protection, albeit it is quite heavy. It’s best suited for warriors in the midst of battle.false
@@ -1634,7 +1634,7 @@
FCP_Apparel_Athletic_Outfit
- A tattered and stitched baseball uniform with boots and knee pads, as they were common before the war. On its belt are pouches for storage. It’s not exactly a real armor and provides only a little protection but better than nothing.
+ A tattered and stitched baseball uniform with boots and knee pads, as they were common before the war. On its belt are pouches for storage. It’s not exactly a real armor and provides only a little protection but better than nothing.Things/Apparel/Wasteland_Apparel/AthleticOutfit/FCP_Athletic_OutfitGraphic_Single
@@ -2028,7 +2028,7 @@
FCP_Apparel_Leather_Coat
- An ankle length coat, made from leather. It has a belt which is made from the seat belt of an airplane or a car. It’s mostly seen worn by settlers and other civilians. However, it’s clothing, not armour and does not protect well against bullets.
+ An ankle length coat, made from leather. It has a belt which is made from the seat belt of an airplane or a car. It’s mostly seen worn by settlers and other civilians. However, it’s clothing, not armour and does not protect well against bullets.Things/Apparel/Wasteland_Apparel/LeatherCoat/FCP_Leather_CoatGraphic_Single
@@ -2084,7 +2084,7 @@
FCP_Apparel_Merc_Adventurer_Outfit
- An outfit composed of a leather jacket with torn-off sleeves, a red sweater underneath a pair of brown pants and sturdy boots. It’s often worn by roving people and is designed to guarantee unimpaired freedom of movement, while still providing more protection than regular clothing.
+ An outfit composed of a leather jacket with torn-off sleeves, a red sweater underneath a pair of brown pants and sturdy boots. It’s often worn by roving people and is designed to guarantee unimpaired freedom of movement, while still providing more protection than regular clothing.Things/Apparel/Wasteland_Apparel/MercAdventurerOutfit/FCP_Merc_Adventurer_OutfitGraphic_Single
@@ -2272,7 +2272,7 @@
FCP_Apparel_Merc_Cruiser_Outfit
- A long leather jacket with the sleeves removed with a white t-shirt underneath, as well as some black pants and dark boots. Like other merc outfits, it provides less protection than full-on armor, but more than regular clothing and doesn’t weigh down its wearer much.
+ A long leather jacket with the sleeves removed with a white t-shirt underneath, as well as some black pants and dark boots. Like other merc outfits, it provides less protection than full-on armor, but more than regular clothing and doesn’t weigh down its wearer much.Things/Apparel/Wasteland_Apparel/MercCruiserOutfit/FCP_Merc_Cruiser_OutfitGraphic_Single
@@ -2337,7 +2337,7 @@
FCP_Apparel_Prospector_Outfit
- This outfit consists of denim overalls, a brown satchel, and a long tan sleeve shirt underneath, as well as a pair of half boots. As its name implies, it’s most often worn by the prospectors rummaging through the ruins of the old world. As such it is designed to provide protection against dust storms and other hazards, not against bullets or beasts.
+ This outfit consists of denim overalls, a brown satchel, and a long tan sleeve shirt underneath, as well as a pair of half boots. As its name implies, it’s most often worn by the prospectors rummaging through the ruins of the old world. As such it is designed to provide protection against dust storms and other hazards, not against bullets or beasts.Things/Apparel/Wasteland_Apparel/ProspectorOutfit/FCP_Prospector_OutfitGraphic_Single
@@ -3263,4 +3263,4 @@
-
\ No newline at end of file
+
diff --git a/1.6/Defs/TraderKindDefs/TraderKindDefs_FCP_Caravan_Traders.xml b/1.6/Defs/TraderKindDefs/TraderKindDefs_FCP_Caravan_Traders.xml
index 296dd62..b9d88d0 100644
--- a/1.6/Defs/TraderKindDefs/TraderKindDefs_FCP_Caravan_Traders.xml
+++ b/1.6/Defs/TraderKindDefs/TraderKindDefs_FCP_Caravan_Traders.xml
@@ -209,4 +209,4 @@
-
\ No newline at end of file
+