Add new Wastelander trader characters and caravans

Implement eight new unique trader NPCs and three new caravan companies. Adds character definitions, pawnkind configurations, and trader kind definitions for Trashcan Carla, Cricket, Lucas Miller, Doc Weathers, Angela Staley, Banon, Belle Bonny, and support for Crimson Caravan and Gun Runners caravans. Updates faction configuration to integrate these new traders into the hidden faction's caravan system with character chance spawning.
This commit is contained in:
RickGrymes
2026-07-19 01:01:57 -05:00
parent 11f2bc8dd1
commit a3d0d3c64e
5 changed files with 878 additions and 6 deletions
+67
View File
@@ -376,4 +376,71 @@
</backstoryFiltersOverride>
</PawnKindDef>
<!--___ New Vegas Company Caravans ___-->
<!-- Crimson Caravan Trader -->
<PawnKindDef ParentName="FCP_WastelanderkindBase" MayRequire="Rick.FCP.Wastelanders">
<defName>FCP_Pawnkind_Crimson_Caravan_Trader</defName>
<label>Crimson Caravan Trader</label>
<trader>true</trader>
<combatPower>30</combatPower>
<itemQuality>Normal</itemQuality>
<gearHealthRange>0.8~1.8</gearHealthRange>
<apparelMoney>400~700</apparelMoney>
<apparelRequired>
<li>FCP_Apparel_Caravaneer_Outfit</li>
</apparelRequired>
<weaponMoney>600</weaponMoney>
<weaponTags>
<li>Gun</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Pistol</li>
</weaponTags>
<initialWillRange>1~3</initialWillRange>
<initialResistanceRange>15~24</initialResistanceRange>
<backstoryFiltersOverride>
<li>
<categoriesChildhood>
<li>FCP_Backstory_Wastelander_Child</li>
</categoriesChildhood>
<categoriesAdulthood>
<li>FCP_Backstory_Wastelander</li>
</categoriesAdulthood>
</li>
</backstoryFiltersOverride>
</PawnKindDef>
<!-- Gun Runners Convoy -->
<PawnKindDef ParentName="FCP_WastelanderkindBase" MayRequire="Rick.FCP.Wastelanders">
<defName>FCP_Pawnkind_Gun_Runners_Convoy</defName>
<label>Gun Runners Convoy Trader</label>
<trader>true</trader>
<combatPower>40</combatPower>
<itemQuality>Good</itemQuality>
<gearHealthRange>0.9~1.8</gearHealthRange>
<apparelMoney>400~700</apparelMoney>
<apparelRequired>
<li>FCP_Apparel_Caravaneer_Outfit</li>
</apparelRequired>
<weaponMoney>1000</weaponMoney>
<weaponTags>
<li>Gun</li>
<li MayRequire="Rick.FCP.BallisticWeapons">FCP_Assault_Rifle</li>
<li MayRequire="Rick.FCP.EnergyWeapons">FCP_Energy_Weapon</li>
</weaponTags>
<initialWillRange>1~3</initialWillRange>
<initialResistanceRange>15~24</initialResistanceRange>
<backstoryFiltersOverride>
<li>
<categoriesChildhood>
<li>FCP_Backstory_Wastelander_Child</li>
</categoriesChildhood>
<categoriesAdulthood>
<li>FCP_Backstory_Wastelander</li>
</categoriesAdulthood>
</li>
</backstoryFiltersOverride>
</PawnKindDef>
</Defs>