From 8ea543226f4152dae4d9267cfe24ef661f2b3140 Mon Sep 17 00:00:00 2001 From: RickGrymes <81042907+RickGrymes@users.noreply.github.com> Date: Fri, 20 Feb 2026 21:09:32 -0600 Subject: [PATCH] Reapply "Merge pull request #1 from AlvalorDev/main" This reverts commit de624b628fc204f02d724b94650204aa36f1058d. --- .../ThingDefs_Wastelander_Apparel.xml | 341 +++--------------- .../ThingDefs_Wastelander_Headgear.xml | 72 +--- 2 files changed, 77 insertions(+), 336 deletions(-) diff --git a/1.6/Defs/ThingDefs_Apparel/ThingDefs_Wastelander_Apparel.xml b/1.6/Defs/ThingDefs_Apparel/ThingDefs_Wastelander_Apparel.xml index b924082..4646275 100644 --- a/1.6/Defs/ThingDefs_Apparel/ThingDefs_Wastelander_Apparel.xml +++ b/1.6/Defs/ThingDefs_Apparel/ThingDefs_Wastelander_Apparel.xml @@ -59,7 +59,7 @@ - + FCP_Apparel_Combat_Armor_Light The combat armor was the standard-issue armor of the US army before the war. It is composed of armor plates made from defensive polymer attached to pieces of ballistic fibre. It offers more protection than metal armor, while being somewhat lighter. It is rare and expensive since few groups have the knowledge, and resources, to produce more and many suits are scavenged from pre-war military caches. While still rare, the light combat armor is the most available variant. It offers quite good protection while being lightweight. @@ -68,18 +68,11 @@ Things/Apparel/Wasteland_Apparel/CombatArmorLight/FCP_Combat_Armor_Chestpiece_Modular_Light Graphic_Single - -
  • ApparelArmor
  • -
    - - UnfinishedArmor + 5 FCP_Research_CombatArmorStandard - -
  • FCP_Production_Armor_Workbench
  • -
    45 @@ -125,7 +118,7 @@ - + FCP_Apparel_Combat_Armor_Sturdy The combat armor was the standard-issue armor of the US army before the war. It is composed of armor plates made from defensive polymer attached to pieces of ballistic fibre. It offers more protection than metal armor, while being somewhat lighter. It is rare and expensive since few groups have the knowledge, and resources, to produce more and many suits are scavenged from pre-war military caches. Medium combat armor provides great protection, albeit it is quite heavy. It�s best suited for warriors in the midst of battle. @@ -134,18 +127,11 @@ Things/Apparel/Wasteland_Apparel/CombatArmorSturdy/FCP_Combat_Armor_Chestpiece_Modular_Sturdy Graphic_Single - -
  • ApparelArmor
  • -
    - - UnfinishedArmor + 6 FCP_Research_CombatArmorStandard - -
  • FCP_Production_Armor_Workbench
  • -
    55 @@ -190,7 +176,7 @@ - + FCP_Apparel_Combat_Armor_Heavy The combat armor was the standard-issue armor of the US army before the war. It is composed of armor plates made from defensive polymer attached to pieces of ballistic fibre. It offers more protection than metal armor, while being somewhat lighter. It is rare and expensive since few groups have the knowledge, and resources, to produce more and many suits are scavenged from pre-war military caches. Exotic and powerful, heavy combat armor offers superior protection against all kinds of damage. Obviously, it is very heavy, but only power armor guards its wearer better against the perils of the wasteland. @@ -199,18 +185,11 @@ Things/Apparel/Wasteland_Apparel/CombatArmorHeavy/FCP_Combat_Armor_Chestpiece_Modular_Heavy Graphic_Single - -
  • ApparelArmor
  • -
    - - UnfinishedArmor + 7 FCP_Research_CombatArmorStandard - -
  • FCP_Production_Armor_Workbench
  • -
    70 @@ -255,7 +234,7 @@ - + FCP_Apparel_Reinforced_Combat_Armor A more advanced version of the standard combat armor. @@ -264,21 +243,14 @@ Graphic_Single 0.90 - -
  • ApparelArmor
  • -
  • Armor
  • - - UnfinishedArmor + 8 FCP_Research_CombatArmorStandard - -
  • FCP_Production_Armor_Workbench
  • -
    80 @@ -329,7 +301,7 @@ - + FCP_Apparel_Reinforced_Combat_Armor_II An even more advanced version of the reinforced combat armor, offering more protection. @@ -338,18 +310,11 @@ Graphic_Single 0.90 - -
  • ApparelArmor
  • -
    - - UnfinishedArmor + 9 FCP_Research_CombatArmorStandard - -
  • FCP_Production_Armor_Workbench
  • -
    90 @@ -413,15 +378,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_MilitaryUniforms - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -483,15 +444,11 @@ 2.3 3 - - UnfinishedArmor + 4 FCP_Research_MilitaryUniforms - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -531,15 +488,11 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 FCP_Research_BusinessWear - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -597,15 +550,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_BusinessWear - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -654,15 +603,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_CasualWear - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -712,15 +657,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_CasualWear - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -770,15 +711,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_MilitaryUniforms - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -833,15 +770,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_CasualWear - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -890,15 +823,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_CasualWear - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -954,15 +883,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_CasualWear - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -1017,15 +942,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_CasualWear - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -1075,15 +996,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_BusinessWear - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -1134,15 +1051,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_BusinessWear - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -1196,15 +1109,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_BusinessWear - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -1259,15 +1168,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_Costumes - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -1322,15 +1227,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_Costumes - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -1393,15 +1294,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_Costumes - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -1463,15 +1360,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_Costumes - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -1526,15 +1419,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_Costumes - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -1597,15 +1486,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_Costumes - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -1670,15 +1555,11 @@ 3 false - - UnfinishedArmor + 4 FCP_Research_CasualWear - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -1716,14 +1597,10 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 - -
  • FCP_Production_Tailoring_Workbench
  • -
    50 @@ -1773,14 +1650,10 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 - -
  • FCP_Production_Tailoring_Workbench
  • -
    35 @@ -1829,15 +1702,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_CasualWear - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -1886,15 +1755,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_CasualWear - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -1942,14 +1807,10 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 - -
  • FCP_Production_Tailoring_Workbench
  • -
    35 @@ -1993,14 +1854,10 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 - -
  • FCP_Production_Tailoring_Workbench
  • -
    false @@ -2054,14 +1911,10 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 - -
  • FCP_Production_Tailoring_Workbench
  • -
    120 @@ -2110,14 +1963,10 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 - -
  • FCP_Production_Tailoring_Workbench
  • -
    120 @@ -2175,14 +2024,10 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 - -
  • FCP_Production_Tailoring_Workbench
  • -
    120 @@ -2241,15 +2086,11 @@ 0.90 false - - UnfinishedArmor + 4 FCP_Research_BusinessWear - -
  • FCP_Production_Tailoring_Workbench
  • -
    25 @@ -2298,14 +2139,10 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 - -
  • FCP_Production_Tailoring_Workbench
  • -
    120 @@ -2363,14 +2200,10 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 - -
  • FCP_Production_Tailoring_Workbench
  • -
    120 @@ -2420,14 +2253,10 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 - -
  • FCP_Production_Tailoring_Workbench
  • -
    120 @@ -2479,14 +2308,10 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 - -
  • FCP_Production_Tailoring_Workbench
  • -
    120 @@ -2539,14 +2364,10 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 - -
  • FCP_Production_Tailoring_Workbench
  • -
    120 @@ -2600,14 +2421,10 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 - -
  • FCP_Production_Tailoring_Workbench
  • -
    120 @@ -2717,14 +2534,10 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 - -
  • FCP_Production_Tailoring_Workbench
  • -
    70 @@ -2773,14 +2586,10 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 - -
  • FCP_Production_Tailoring_Workbench
  • -
    60 @@ -2826,14 +2635,10 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 - -
  • FCP_Production_Tailoring_Workbench
  • -
    50 @@ -2880,14 +2685,10 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 - -
  • FCP_Production_Tailoring_Workbench
  • -
    120 @@ -2942,14 +2743,10 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 - -
  • FCP_Production_Tailoring_Workbench
  • -
    120 @@ -2997,14 +2794,10 @@ Graphic_Single 0.90 - - UnfinishedArmor + 4 - -
  • FCP_Production_Tailoring_Workbench
  • -
    120 @@ -3042,7 +2835,7 @@ - + FCP_Apparel_Leather_Armor Leather armor is a type of armor composed of various pieces of tanned animal hide stitched together. While providing less protection than metal armor, leather armor is lighter and easier to produce. @@ -3050,15 +2843,11 @@ Things/Apparel/Wasteland_Apparel/LeatherArmor/FCP_Leather_Armor Graphic_Single - - UnfinishedArmor + 3 FCP_Research_Armor_Production - -
  • FCP_Production_Tailoring_Workbench
  • -
    60 @@ -3104,7 +2893,7 @@ - + FCP_Apparel_Metal_Armor Metal armor is composed of various metal plates attached to pieces of leather. While offering superior protection compared to leather armor, it is considerably heavier and more difficult to craft. Common materials include steel, iron, and scrap metal welded together. @@ -3112,15 +2901,11 @@ Things/Apparel/Wasteland_Apparel/Metal_Armor/FCP_Metal_Armor Graphic_Single - - UnfinishedArmor + 4 FCP_Research_Armor_Production - -
  • FCP_Production_Armor_Workbench
  • -
    40 @@ -3175,15 +2960,11 @@ 0.90 false - - UnfinishedArmor + 3 FCP_Research_CasualWear - -
  • FCP_Production_Tailoring_Workbench
  • -
    30 @@ -3232,15 +3013,11 @@ 0.90 false - - UnfinishedArmor + 3 FCP_Research_CasualWear - -
  • FCP_Production_Tailoring_Workbench
  • -
    30 diff --git a/1.6/Defs/ThingDefs_Apparel/ThingDefs_Wastelander_Headgear.xml b/1.6/Defs/ThingDefs_Apparel/ThingDefs_Wastelander_Headgear.xml index aa1b4e7..b1fd228 100644 --- a/1.6/Defs/ThingDefs_Apparel/ThingDefs_Wastelander_Headgear.xml +++ b/1.6/Defs/ThingDefs_Apparel/ThingDefs_Wastelander_Headgear.xml @@ -11,14 +11,12 @@ - - Industrial + false Graphic_Single - UnfinishedApparel 8 @@ -74,18 +72,16 @@ - + FCP_Apparel_Rivet_City_Security_Helmet A helmet worn by the security forces of Rivet City. - Industrial Things/Apparel/Wasteland_Apparel/RivetCitySecurity/Rivit_City_Security_Helmet/FCP_Rivit_City_Security_Helmet Graphic_Single false - UnfinishedApparel FCP_Research_CombatArmorStandard 8 @@ -126,18 +122,16 @@ - + FCP_Apparel_Combat_Armor_Helmet The combat armor helmet is the corresponding armor piece to the combat armor set. This model displays what is possibly a headlamp, attached to the left side above the brow line. - Industrial Things/Apparel/Wasteland_Apparel/CombatArmorHelmet/FCP_Combat_Armor_Helmet_Modular Graphic_Single false - UnfinishedApparel FCP_Research_CombatArmorStandard 8 @@ -180,18 +174,16 @@ - + FCP_Apparel_Reinforced_Combat_Armor_Helmet The helmet is a ballistic assembly, designed to protect the wearer from projectile, bladed weapons, and blunt trauma. An integrated polarized visor protects the user's eyes from the ordinary battlefield hazards of grit and dust. - Industrial Things/Apparel/Wasteland_Apparel/ReinforcedCombatArmor/FCP_Reinforced_Combat_Armor_Helmet Graphic_Single false - UnfinishedApparel FCP_Research_CombatArmorStandard 10 @@ -234,18 +226,16 @@ - + FCP_Apparel_Reinforced_Combat_Armor_Helmet_Mk_II The helmet is a ballistic assembly, designed to protect the wearer from projectile, bladed weapons, and blunt trauma. An integrated polarized visor protects the user's eyes from the ordinary battlefield hazards of grit and dust. It is similar in appearance to the helmet used with the reinforced suit but is a different color. - Industrial Things/Apparel/Wasteland_Apparel/ReinforcedCombatArmorII/FCP_Reinforced_Combat_Armor_Helmet_Mk_II Graphic_Single false - UnfinishedApparel FCP_Research_CombatArmorStandard 10 @@ -292,10 +282,8 @@ - - Industrial + - UnfinishedApparel 5 @@ -333,18 +321,16 @@ - + FCP_Apparel_Army_Helmet Part of the army uniform, this helmet offers a little protection. - Industrial Things/Apparel/Wasteland_Apparel/ArmyUniform/FCP_Army_Helmet_Clean Graphic_Single false - UnfinishedApparel FCP_Research_MilitaryUniforms 6 @@ -385,18 +371,16 @@ - + FCP_Apparel_Radiations_Suit_Helmet A helmet designed to protect the wearer from radiation exposure. Part of the radiation suit set. - Industrial Things/Apparel/Wasteland_Apparel/RadiationSuit/FCP_Radiation_Suit_Helmet Graphic_Single false - UnfinishedApparel FCP_Research_MilitaryUniforms 8 @@ -441,17 +425,15 @@ - + FCP_Apparel_Sheriff_Hat Part of the sheriff duster outfit. it gives a little buff to perception. - Industrial Things/Apparel/Wasteland_Apparel/SheriffDuster/FCP_Sheriff_Hat Graphic_Single - UnfinishedApparel FCP_Research_CasualWear 4 @@ -491,17 +473,15 @@ - + FCP_Apparel_Gas_Ranger_Gas_Mask A gas mask to go with the gas ranger outfit. - Industrial Things/Apparel/Wasteland_Apparel/GasRanger/GasRangerWhite/FCP_Rickys_Rando_Rangers_Gas_Mask_White Graphic_Single - UnfinishedApparel FCP_Research_CasualWear 6 @@ -542,7 +522,7 @@ - + FCP_Apparel_Gasmask_Goggles A simple gas mask that covers the entire face, often seen worn by raiders. It is held on to the wearer by adjustable straps. It's not very protective against bullets and other physical attacks but provides medium protection against toxins and radiation. @@ -551,15 +531,11 @@ Things/Apparel/Wasteland_Apparel/Gas_Mask_With_Goggles/FCP_Gas_Mask_With_Goggles Graphic_Single - - UnfinishedArmor + 4 FCP_Research_Apparel_Production - -
  • FCP_Production_Tailoring_Workbench
  • -
    15 @@ -604,7 +580,7 @@ - + FCP_Apparel_Assault_Gas_Mask An armored gasmask worn underneath a cloth hood. It provides decent protection against bullets and hazardous gases and similar substances and is most often worn by raiders. @@ -613,15 +589,11 @@ Things/Apparel/Wasteland_Apparel/Assault_Gas_Mask/FCP_Assault_Gas_Mask Graphic_Single - - UnfinishedArmor + 4 FCP_Research_Apparel_Production - -
  • FCP_Production_Tailoring_Workbench
  • -
    15 @@ -669,17 +641,15 @@ - + FCP_Apparel_Slave_Bandana A bandana tipically worn by slaves. - Industrial Things/Apparel/Wasteland_Apparel/SlaveBandana/FCP_Slave_Bandana Graphic_Single - UnfinishedApparel FCP_Research_CasualWear 3 @@ -717,17 +687,15 @@ - + FCP_Apparel_Slave_Rag_Hood A scarf used to create a hood, tipically worn by slaves. - Industrial Things/Apparel/Wasteland_Apparel/SlaveRagHood/FCP_Slave_Rag_Hood Graphic_Single - UnfinishedApparel FCP_Research_CasualWear 3 @@ -768,11 +736,10 @@ - + FCP_Apparel_Slave_Scarf_Hat A scarf used to create a hat, tipically worn by slaves. - Industrial Things/Apparel/Wasteland_Apparel/SlaveScarfHat/FCP_Slave_Scarf_Hat Graphic_Single @@ -781,7 +748,6 @@ 15 - UnfinishedApparel FCP_Research_CasualWear 3 @@ -819,11 +785,10 @@ - + FCP_Apparel_Wrapped_Cap A simple cap made of wrapped cloth, commonly worn by wastelanders for sun protection. Lightweight and provides basic protection from the elements. - Industrial Things/Apparel/Wasteland_Apparel/Wrapped_Cap/FCP_Wrapped_Cap Graphic_Single @@ -832,7 +797,6 @@ 15
    - UnfinishedApparel FCP_Research_CasualWear 2