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Update Wastelander factions and culture definitions
Replaced tribal name makers with Rustican variants in Culture.xml and added leader title maker. Updated FCP_Wastelander_Factions.xml to use new world icons, adjusted settlement generation weight, added fixed and name makers, and removed genetic variance and goodwill fields. Added new world icon textures for Wasteland Settlers and Scavengers.
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@@ -13,10 +13,11 @@
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<description>Survivors of the post-apocalyptic wasteland, scrapers and scavengers trying to rebuild civilization from the ruins.</description>
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<pawnNameMaker>FCP_Retro_Namer_Male</pawnNameMaker>
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<pawnNameMakerFemale>FCP_Retro_Namer_Female</pawnNameMakerFemale>
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<ideoNameMaker MayRequire="Ludeon.RimWorld.Ideology">NamerIdeoTribal</ideoNameMaker>
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<deityNameMaker MayRequire="Ludeon.RimWorld.Ideology">NamerDeityTribal</deityNameMaker>
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<deityTypeMaker MayRequire="Ludeon.RimWorld.Ideology">DeityTypeMakerTribal</deityTypeMaker>
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<festivalNameMaker MayRequire="Ludeon.RimWorld.Ideology">NamerFestivalTribal</festivalNameMaker>
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<ideoNameMaker MayRequire="Ludeon.RimWorld.Ideology">NamerIdeoRustican</ideoNameMaker>
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<deityNameMaker MayRequire="Ludeon.RimWorld.Ideology">NamerDeityRustican</deityNameMaker>
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<deityTypeMaker MayRequire="Ludeon.RimWorld.Ideology">DeityTypeMakerRustican</deityTypeMaker>
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<leaderTitleMaker MayRequire="Ludeon.RimWorld.Ideology">LeaderTitleMaker_Rustican</leaderTitleMaker>
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<festivalNameMaker MayRequire="Ludeon.RimWorld.Ideology">NamerFestivalRustican</festivalNameMaker>
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<allowedPlaceTags>
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<li>OriginTribal</li>
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</allowedPlaceTags>
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@@ -12,7 +12,7 @@
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<pawnSingular>settler</pawnSingular>
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<pawnsPlural>settlers</pawnsPlural>
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<categoryTag>Outlander</categoryTag>
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<settlementGenerationWeight>0.5</settlementGenerationWeight>
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<settlementGenerationWeight>0.6</settlementGenerationWeight>
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<requiredCountAtGameStart>1</requiredCountAtGameStart>
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<maxConfigurableAtWorldCreation>9999</maxConfigurableAtWorldCreation>
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<canSiege>false</canSiege>
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@@ -21,9 +21,11 @@
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<fixedLeaderKinds>
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<li>FCP_Pawnkind_Wasteland_Settler_Mayor</li>
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</fixedLeaderKinds>
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<factionIconPath>World/WorldObjects/DefaultSettlement</factionIconPath>
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<factionIconPath>World_Icon/FCP_Wasteland_Settlers_World_Icon</factionIconPath>
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<factionNameMaker>NamerFactionOutlander</factionNameMaker>
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<techLevel>Industrial</techLevel>
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<settlementNameMaker>NamerSettlementOutlander</settlementNameMaker>
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<fixedName>Wasteland Settlements</fixedName>
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<settlementNameMaker>FCP_Namer_Settlement_Wastelanders</settlementNameMaker>
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<allowedCultures>
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<li>FCP_Culture_Wastelander</li>
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</allowedCultures>
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@@ -35,7 +37,6 @@
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</categories>
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</li>
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</backstoryFilters>
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<geneticVariance>1.0</geneticVariance>
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<caravanTraderKinds>
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<li>Caravan_Outlander_BulkGoods</li>
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<li>Caravan_Outlander_CombatSupplier</li>
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@@ -114,7 +115,8 @@
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<fixedLeaderKinds>
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<li>FCP_Pawnkind_Scavenger_Boss</li>
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</fixedLeaderKinds>
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<factionIconPath>World/WorldObjects/DefaultSettlement</factionIconPath>
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<factionIconPath>World_Icon/FCP_Wasteland_Scavengers_World_Icon</factionIconPath>
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<factionNameMaker>NamerFactionPirate</factionNameMaker>
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<techLevel>Industrial</techLevel>
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<settlementNameMaker>NamerSettlementOutlander</settlementNameMaker>
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<allowedCultures>
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@@ -130,8 +132,6 @@
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</backstoryFilters>
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<permanentEnemy>true</permanentEnemy>
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<hostileToFactionlessHumanlikes>true</hostileToFactionlessHumanlikes>
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<naturalColonyGoodwill>-80~-40</naturalColonyGoodwill>
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<geneticVariance>1.0</geneticVariance>
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<caravanTraderKinds>
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<li>Caravan_Outlander_PirateMerchant</li>
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</caravanTraderKinds>
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