Add heavy weapons to trader stock

Add optional heavy weapons (Grenade Launcher, Missile Launcher, Big Bazooka, Fatman) as rare stock items for caravan traders and Megaton shops, requiring the ExplosiveWeapons mod.
This commit is contained in:
RickGrymes
2026-07-18 00:56:39 -05:00
parent 253cc62356
commit 11f2bc8dd1
2 changed files with 36 additions and 0 deletions
@@ -198,6 +198,28 @@
<countRange>1~3</countRange>
</li>
<!-- Heavy Weapons -->
<li Class="StockGenerator_SingleDef" MayRequire="Rick.FCP.ExplosiveWeapons">
<thingDef>FCP_Gun_25MM_Grenade_Launcher</thingDef>
<countRange>0~1</countRange>
</li>
<li Class="StockGenerator_SingleDef" MayRequire="Rick.FCP.ExplosiveWeapons">
<thingDef>FCP_Gun_Missile_Launcher</thingDef>
<countRange>0~1</countRange>
</li>
<li Class="StockGenerator_SingleDef" MayRequire="Rick.FCP.ExplosiveWeapons">
<thingDef>FCP_Gun_Rockwell_Big_Bazooka</thingDef>
<countRange>0~1</countRange>
</li>
<li Class="StockGenerator_SingleDef" MayRequire="Rick.FCP.ExplosiveWeapons">
<thingDef>FCP_Gun_Fatman</thingDef>
<countRange>0~1</countRange>
</li>
<!--__ Buying __-->
<li Class="StockGenerator_BuyTradeTag"><tag>WeaponRanged</tag></li>
@@ -108,6 +108,20 @@
<countRange>2~4</countRange>
</li>
<!-- Heavy Weapons (rare finds) -->
<li Class="StockGenerator_SingleDef" MayRequire="Rick.FCP.ExplosiveWeapons">
<thingDef>FCP_Gun_25MM_Grenade_Launcher</thingDef>
<countRange>0~1</countRange>
</li>
<li Class="StockGenerator_SingleDef" MayRequire="Rick.FCP.ExplosiveWeapons">
<thingDef>FCP_Gun_Missile_Launcher</thingDef>
<countRange>0~1</countRange>
</li>
<li Class="StockGenerator_SingleDef" MayRequire="Rick.FCP.ExplosiveWeapons">
<thingDef>FCP_Gun_Fatman</thingDef>
<countRange>0~1</countRange>
</li>
<!-- Wasteland Clothing -->
<li Class="StockGenerator_MultiDef">
<thingDefs>