Files
FCP-Tools/Source
RickGrymes b58276315e Add bullets, vertibird engine & weapon fixes
Multiple gameplay and asset updates: added several projectile ThingDefs (.50 Cal, 7.62mm, Autocannon, Shotgun Slug) and a new sound definition for the Anti‑Material Rifle. Added vertibird engine texture and updated the vertibird engine item to use the new texture (Graphic_Single). Refactored gun bases to introduce FCP_Gun_NoRecipe_Base (avoid recipeMaker) and made FCP_Simple_Gun_Base / FCP_Complex_Gun_Base inherit from it and be non‑smeltable. Removed a duplicated/conditional gecko flame soundCast entry from Abilities_Core.xml. Made recruit pawns persistent by passing generated pawns to WorldPawns (KeepForever) in ProvisionsInfo. LaserProjectile now only applies periodic damage when the damageThingsAcrossBeamLine flag is enabled. Binary assembly FCP_Core.dll was updated as well.
2026-05-17 12:34:28 -05:00
..
2025-03-07 15:24:39 -05:00
2026-03-25 00:51:53 +08:00
2026-02-07 04:39:08 +08:00