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Refactors robot customization from apparel/equipment to hediff-driven body part overlays, adds a reusable upgrade dialog, and expands DefOf support for Protectron, Securitron, Mr. Handy, and Sentry Bot variants. Introduces manual power toggling, robot bed assignment/power-down behavior, new control modes (including Securitron guard point and Mr. Handy role-based work modes), and AI checks that respect fuel/power state and pending upgrade bench calls. Also adds new radiant quest nodes, improves settlement tile fallback logic, updates several workbench sizes/textures, and adds additional trader backstories.
20 lines
476 B
C#
20 lines
476 B
C#
using Verse;
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namespace FCP.Core.Robotics
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{
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[DefOf]
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public static class JobDefOf_Robotics
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{
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public static JobDef FCP_RobotDock;
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public static JobDef FCP_UpgradeRobot;
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public static JobDef FCP_ControlRobots;
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public static JobDef FCP_HackRobot;
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public static JobDef FCP_RobotPowerDown;
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static JobDefOf_Robotics()
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{
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DefOfHelper.EnsureInitializedInCtor(typeof(JobDefOf_Robotics));
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}
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}
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}
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