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RickGrymes f84841be45 Merge modules into core and add robotics
Consolidates Enlist, Laser, and PresettablePocketMap code into FCP_Core and removes their separate projects/assemblies. Adds a full robotics feature set (robot control terminal, modes, hacking, docking/upgrading, loadouts, quest integration, derelict/wild robot behavior, and supporting defs/jobs), plus biome-restricted raid support and dedicated trader-character spawning updates. Also expands game content with new weapon/melee sound defs and assets, many new site map icons, a new Fusion Core item, lunchbox loot table additions, and several compatibility/bug fixes for updated RimWorld APIs and edge cases.
2026-07-15 23:24:32 -05:00

20 lines
426 B
C#

using Verse;
namespace FCP.Core.Robotics
{
public class CompProperties_MusicHolotape : CompProperties
{
public SoundDef trackToPlay;
public CompProperties_MusicHolotape()
{
compClass = typeof(CompMusicHolotape);
}
}
public class CompMusicHolotape : ThingComp
{
public CompProperties_MusicHolotape Props => (CompProperties_MusicHolotape)props;
}
}