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RickGrymes 0eed170531 Overhaul robotics with hediff loadouts
Refactors robot customization from apparel/equipment to hediff-driven body part overlays, adds a reusable upgrade dialog, and expands DefOf support for Protectron, Securitron, Mr. Handy, and Sentry Bot variants. Introduces manual power toggling, robot bed assignment/power-down behavior, new control modes (including Securitron guard point and Mr. Handy role-based work modes), and AI checks that respect fuel/power state and pending upgrade bench calls. Also adds new radiant quest nodes, improves settlement tile fallback logic, updates several workbench sizes/textures, and adds additional trader backstories.
2026-07-19 00:57:55 -05:00

18 lines
421 B
C#

using HarmonyLib;
using Verse;
namespace FCP.Core.Robotics
{
[HarmonyPatch(typeof(PawnRenderUtility), nameof(PawnRenderUtility.CarryWeaponOpenly))]
public static class CarryWeaponOpenly_Patch
{
public static void Postfix(Pawn pawn, ref bool __result)
{
if (!__result && RobotUtility.IsAnyRobot(pawn))
{
__result = true;
}
}
}
}