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RickGrymes 443dc7e11c Add terminals, holotapes, radiant quests & traders
Introduce terminal/holotape features, hacking jobs and UI plus extensive radiant quest content and faction/trader support. Adds many new C# systems (holotape storage/comp, terminal hacking, job drivers, quest nodes/parts, gensteps, settlement spawn control, pocket map components) and XML defs (quest scripts for CaravanRescue/ScavengerSupplyRun, mapgen prefab, faction/trader defs for currency exchange, site and research defs). Updates: JobDefs to include holotape/hack jobs, PawnKind apparel season handling and faction requirement metadata, ThingDefs and map/site defs, language word lists, map icons and textures, and various patches (workgiver, mapgen, currency). Removes obsolete VNPE compatibility patch, legacy pawn-rescue-animal script and a few unused defs/assets.
2026-05-31 10:34:25 -05:00

21 lines
575 B
C#

using RimWorld;
using Verse;
namespace FCP.Core.Buildings
{
[DefOf]
public static class JobDefOf_Terminal
{
public static JobDef FCP_ExtractHolotape;
public static JobDef FCP_HackTerminal;
public static JobDef FCP_InsertHolotape;
public static JobDef FCP_ReadHolotapeAtTerminal;
public static JobDef FCP_LinkPipboyToTerminal;
public static JobDef FCP_LoadHolotapeIntoPipboy;
static JobDefOf_Terminal()
{
DefOfHelper.EnsureInitializedInCtor(typeof(JobDefOf_Terminal));
}
}
}