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Introduces new bunker floor and wall definitions with associated textures. Adds the PresettablePocketMap C# system, including map preset definitions, cell/building/pawn structures, and a custom map portal for generating presettable pocket maps. Also updates StimPack and PawnPatches logic and fixes minor formatting in loadFolders.xml.
11 lines
276 B
XML
11 lines
276 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<loadFolders>
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<v1.6>
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<li>/</li>
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<li>Common</li>
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<li>1.6</li>
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<li IfModActive="vanillaexpanded.vnutriente">1.6/Compatibilities/VNPE</li>
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<!-- <li IfModActive="zal.mef">LoadFolders/MusicExpanded</li> -->
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</v1.6>
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</loadFolders> |