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https://github.com/FalloutCollaborationProject/FCP-Tools.git
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- lots of minor code cleanup - faction territory test patch added (commented out for now since using Ceasars Legion to test instead now) - added the TextureCache class to handle faction territory asset loading - added the ModExtension_FactionTerritory class for linking logic to xml for a given FactionDef - added the WorldFeatureTextMesh_FactionLabel class to display the factions' name for it's covered territory - added the WorldLayer_FactionTerritory class for handling new faction territory bounds and drawing on the world (contains public hooks for updating the territory bounds) - more tiny syntax changes throughout