Files
FCP-Tools/Source/FragProjectile/ProjectileExtension_Fragmentation.cs

26 lines
478 B
C#

namespace FragProjectile;
public class ProjectileExtension_Fragmentation : DefModExtension
{
public int projCount;
public float projAngle;
public bool isCone;
public bool coneFacingIntendedTarget;
public FloatRange radius;
public bool isExplodePreemptively;
public float tickBeforeImpact = 1;
//public float randomSpread = 0f;
public ThingDef projectileDef;
public bool isSureHit;
public ThingDef sureHitProjectileDef;
}