Commit Graph
3 Commits
Author SHA1 Message Date
Canon a98cb582c8 Convert PresettablePocketMap to new Csproj Format 2026-02-02 06:56:41 +08:00
RickGrymes b8ccbc6d9e Refactor ghoul system and add ferality gene logic
Major overhaul of the ghoul system: removed legacy component-based ghoul logic and replaced it with a gene-based system. Added new gene classes for ferality, ghoul body, skin, glowing one, and toxic healing, along with associated hediffs and Harmony patches. Updated XML defs and project files to support the new system, and removed obsolete code and solution files. This refactor centralizes ghoul behavior, transformation, and ferality progression under the new gene architecture.
2026-01-27 20:33:25 -06:00
RickGrymes c4238233e1 Add bunker structures and PresettablePocketMap system
Introduces new bunker floor and wall definitions with associated textures. Adds the PresettablePocketMap C# system, including map preset definitions, cell/building/pawn structures, and a custom map portal for generating presettable pocket maps. Also updates StimPack and PawnPatches logic and fixes minor formatting in loadFolders.xml.
2026-01-19 07:59:35 -06:00